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Posted: 2003-03-09 02:49pm
by Isil`Zha
RA1 had the grandier glitch...
You'd have the Granadiers target the ground somewhere, and *just* as their arm was back about to throw the granades, you'd target something else on the map.. anywhere, even across the entire map, and they would throw the granades across the entire map to hit whatever you targeted and would keep doing it until you changed targets, in which case you mearly had to repeat the process....
Posted: 2003-03-09 03:10pm
by Pu-239
Unlimited arrows, potions, etc in Betrayal of Krondor. And the crossbow bug.
Posted: 2003-03-09 03:21pm
by Howedar
Isil`Zha wrote:RA1 had the grandier glitch...
You'd have the Granadiers target the ground somewhere, and *just* as their arm was back about to throw the granades, you'd target something else on the map.. anywhere, even across the entire map, and they would throw the granades across the entire map to hit whatever you targeted and would keep doing it until you changed targets, in which case you mearly had to repeat the process....
*That* one is scary.
Posted: 2003-03-09 04:32pm
by ArmorPierce
The 99% research bug (AoM)
Loki water bug (AoM, though I hate it since I'm not Loki)
Thor's double armory bug (AoM, good for Thor players, unfortunately I'm not one of them)
Petrobolos' constant fire bug (AoM, unfortunately, I didn't find out about this until it was fixed)
Posted: 2003-03-09 04:37pm
by Alyrium Denryle
Preatorians: At random intervals the game(or at least the demo) completely freezes your computer, control+alt+delete will not even work.
Posted: 2003-03-09 04:39pm
by Sea Skimmer
Alyrium Denryle wrote:Preatorians: At random intervals the game(or at least the demo) completely freezes your computer, control+alt+delete will not even work.
Why is that your favorite?
Fucking annoying is more like it.
Posted: 2003-03-09 04:48pm
by Alyrium Denryle
I found it amusing after a while
Posted: 2003-03-10 12:33pm
by Slartibartfast
In a version of Ultima 6, each character had a maximum amount of weight they could carry, and you couldn't move stuff between people if it would cause them to exceed their maximum. But there was no such restriction for moving stuff *into* a container in somebody else's possession. So Iolo would always become the pack mule
In the same game, there was a "duplicate" spell or something that allowed you to make copies of crappy items (no weapons or armor). Also an "animate" spell that made weapons and armor become NPCs and attack your enemies. There was a "clone" spell that allowed you to make clones of NPCs. If you wanted a shitload of magic armor and weapons, just "animate" them, "clone" them and then "kill" them dead
That's what I can remember.
Posted: 2003-03-10 12:37pm
by Crayz9000
Well, in Nethack there's a bug that, when you roll a boulder onto a land mine, causes the dungeon to collapse (read: the game crashes).
Other than that, there aren't really any exploitable bugs.
Posted: 2003-03-10 11:39pm
by Isil`Zha
Howedar wrote:Isil`Zha wrote:RA1 had the grandier glitch...
You'd have the Granadiers target the ground somewhere, and *just* as their arm was back about to throw the granades, you'd target something else on the map.. anywhere, even across the entire map, and they would throw the granades across the entire map to hit whatever you targeted and would keep doing it until you changed targets, in which case you mearly had to repeat the process....
*That* one is scary.
I loved fucking with my friends with that one

Posted: 2003-03-10 11:50pm
by Kuja
In Bounty Hunter for PSII, during the first mission of chapter 5, there are places where Jango can stand/walk/run in midair. I found at least three of them. There is a ladder on the same level Jango can walk right through.
Not very useful, but they were good for a laugh.
Posted: 2003-03-11 01:44am
by SAMAS
The Weapon Duplication trick in Final Fantasy IV/II.
Best part is, it still works in the PS version.

Posted: 2003-03-11 01:59am
by Raxmei
This is a bug in current versions of Adom:
If you are playing a necromancer whose equipment gives you a+5 bonus to toughness and you reach level 50, you become almost unkillable. If anything brings your hp down to 0, you just resurrect. Nearly the only things that can kill you are old age and chaos corruption. Unfortunately, getting killed too many times will eventually reduce your max hp to 1, which means even a rat can kill you in one round. That can be a bit trying.
In Adom 944, you could get nearly unlimited amounts of money by paying the dwarven trainer negative amounts of gold. I once asked for too much and was crushed under the weight.