Thanas
Actually it is also your issue, seeing as you are the one arguing that WH40K will take this one.
Well, given that until I posted something, you were going with the " Dunno, but lookit Nova and Kerrigan!" approach, I've not exactly ignored the issue anyway.
The latter show pretty little - and the only time we ever see an average Ghost in action is in some of the comics, but here all she does is slaughter some civilians and then gets roasted by a starship.
*Shrug* With the evidence we have, Assassins are better ? yes/no ?
I would not use that one as a source, especially as it's canon status is not certain, though the ripple effect can be seen in game videos. However, as it is very contradictory to canon information (especially regarding Raynor and the alliance etc.).
Who says its canon status is uncertain ?
Please don't just state its contradictory, what specifically is it contradicting, and how does it apply to the ghosts ?
How do you see a contradiction here? One describes a method, the other the principle. In fact, both just say that infrared is not enough.
It seemed pretty simple to me. One described infra-red light bending as the method ghost suits defeat sensors, the other described the use of coolant systems.
Whats your confusion ? These are explicitly different methods, I don't know what you are on about with regards principles and methods, because the principle of dumping waste heat into coolant, as well as the method, seem pretty damn different to bending freaking light.
That actually depends on the suit. The newest suits are only powered by Psi energies, no reactor or power source required to stay cloaked indefinitely - this is achieved by Psi amplifiers which cause no strain whatsoever on the Ghost. So this depends on the equipment of the ghost.
You mean the nyx class cloaking module, or the crius suit ?
Because thats something developed by Raynors Raiders, and its certainly not something you'd expect the average ghost to have, given you know, derived from alien technology, freshly developed by a bunch of rebels etc. Its not like it suddenly became available to everybody when Raynors nerd cooked it up in his lab!
Some suits apparently also give the user the ability to use psi-blades like the Zealots, though the only example for this one is Nova, so I am not sure how widespread this is.
Do you have any basis to assume that its not in fact entirely unique to Nova ? Where does it say that "some suits" give this ability ?
Again, that depends on the timeframe we are using here. The latest Dominion ghosts seem to have this.
You have some information that says cloaking modules are standard issue ?
Yes, but it is not as if this is going to decide anything - who cares if they can run four times as fast as a human? Hand-to-hand or so is not something you want to get into as a Ghost.
Well, forgive me, but I think physical capabilities are at least vaguely pertinent, particularly given the likelyhood of an Eversor or Callidus coming after them, or indeed simply moving around on the battlefield.
In terms of deciding anything, the ability of a Ghost to maintain distance twixt itself and a ravening killing machine might be quite helpful, although the Eversor is also crazy with its gun as well.
Yes, as do all Ghosts. Spectres however can also use their psychic power to blast objects and weapons grade armor, but it is not as if this is in any way that much more remarkable really.
Where does it say all ghosts have offensive psychic powers ? Spectres are in fact distinctive in that they can zap things with their minds, as this is only something exceptional ghosts are capable of in any degree.
No, actually you have to bring up a source that says sensor towers are detectors of ghosts. The only terran unit that can detect them are the ravens and missile turrets, not sensor towers.
Didn't read the rest of the post did you ?
Yes, but rather useless as Kerrigan is using outdated equipment. In the new suits, you have to kill the Ghost to take it offline.
Does something explicitly state or show this ?
Actually, the old cloaks needed psionic effort from the user. The new ones do not.
See above.
Such an effect is entirely unnoticeable in the SC2 video I linked to, despite it happening on a dusty battlefield. I would not put too much faith in it.
Well, it apparently happens, and you don't seem to be the arbiter of canon sources, so I'm happy to look at it.
If a simple contrast enhancement would work against Ghosts, I doubt you would need any fancy detector units. Note that the Ghosts were able to penetrate the security of the Mengsk estate rather effortlessly and that security was able to pick up a non-ghost cloak Mengsk himself was using.
Why don't you post that excerpt then ?
I'd point out that "simple contrast enhancement" requires you to actually know that a Ghost is there, instead of dismissing some slight distortion etc. Its not actually so obviously "true" that it couldn't possibly work, its obviously not feasible without some other reference to go on.