Re: Any Space Conquest Games Out There?
Posted: 2011-07-07 09:51pm
"For fans by fans".
Get your fill of sci-fi, science, and mockery of stupid ideas
http://stardestroyer.dyndns-home.com/
As an update I've come to realize there just isn't anything out there on point with what I was looking for but was intrigues by Edi's suggestion about getting MoO2 on Good old games and gave it a whirl for $5.99 what did I have to lose? The purchase and download process was painless and within 10 minutes of purchase had the game up and running. I was nervous that I was going to be disappointed with the combination of dated graphics and touch of rose colored glasses about the game. Well, as 3am rolled around and I thought, just one more turn, I was a happy old gamer. Gameplay does indeed transcend things like graphics and interface. Thanks everyone for helping out and thanks Edi for suggesting Good ol games, I even went ahead and downloaded another oldie - Call to Power 2 and look forward to taking that out for a spin.Stark wrote:I hope Stravo isn't still looking; at this point I'd probably recommend Distant Worlds, because it's interesting if a bit cheap and nasty... wait... they want HOW MUCH for it?
the UI late game becomes pretty sluggish, what with all the shit the game needs to keep track of, but with the ability to automate everything, its still super light on micromanagement. the only other annoyance is the difficulty fleets have of refueling sometimes. seems totally random. the lack of borders in the game is a bit vexing, as always.Stark wrote:Distant Worlds has some good ideas (and some awful art) but I haven't played enough of it to know how the UI stands up lategame. The high level of optional automation means you can play any individual aspect of the game without worrying about the rest, though, which is pretty awesome, and with everything set to 'suggest', you basically get pressured by the military into starting wars with everyone. The game also has extremely dynamic factions (ie, new factions will constantly form out of inhabited worlds, rebel worlds, recently conquered worlds etc) and in one game a planet that changed hands a few times simply became independent as soon as nobody was looking and started securing its own system, which is neat.
Look at how hard it is for people to remake XCOM.Stravo wrote:I am surprised though that a 4X space game worth a damn just isn't out there right now. Hell, just take MoO2 and update the graphics and add some mission elements and you have yourself a game. It's kinda depressing that we have first person shooters up the ass and all other kind of games but no one can seem to put together something for us old space expansion fans.
Star Ruler is basically Space Empires in real time, in real 3D (ships can move in 3D, systems are arranged in 3D), with a much less clunkier interface, better modding support and more developer support in general. It's actually not technically going to be 'released for real' until this Fall, and is still actively being developed with new features and improvements getting added fairly regularly.Stravo wrote:Hi guys, I was wondering if there are any space conquest games currently out there worth a damn to play. I'm not looking for the next Master of Orion because I'm sure its not out there. I played the hell out of the GalCiv II games and loved them but now the bug has bitten me to play one of these and I want to try something new. I don't mind if it's old or obscure just as long as it's entertaining. Cheap would also be helpful as my budget is not set to pick up a full priced game based on a weekend boredom's urge. I was on Steam perusing and saw a game called Star Ruler that seemed interesting (and cheap) let me know if that would be good enough to cure my craving. Thanks.