Gerald Tarrant wrote:I finally tried out my frost DK. It is the most idiotic rotation ever, I can't believe they removed plague leach and blood tap, those were some amazing talents, it at least added some serious flavor to your rotation, ok, this rotation I only have two active runes, so hit blood tap. This time through I've got the one minute cool down plague spread thing up, so plague leach for two more runes. It wasn't too bad to manage even without weakAuras to show you your timers. The current frostDK has nothing like that, very stale.
I picked up like 20% more DPS failing my way through Unholy. I love the Icy Veins write-up
Frost:
Weak single target damage
Lacking AoE burst damage
Weak defensive toolkit compared to Unholy
Lacks Unholy's passive movement speed bonus
Nothing unique that it can bring to help the raid
Unholy: We cannot currently think of any weaknesses for Unholy Death Knights
I see Frost being garbage from here on out. It started when they wanted Unholy to be the Haste king and did everything they could to break it for Frost. Frost just gets the left-overs. When you're forced to stack Crit on a class that relies on auto-crits: you know it's really bad. It's been that way for years, but at least at high-gear levels you become a cleave machine. But now with Howling Blarg DOA: you're fucking useless.
Pit of whatever is really nasty, 3 wipes last time I played it. BC and Cata seem much easier on timewalking
Pit of Saron has actual mechanics you have to follow because you can't lean on geared healers like we did in LK. I love watching people take Garfrost up to like eleventy-billion stacks. I about went blind farming those dungeons for Justice back in WotLK so any group I'm with, we do ok. However, most of this is on the healers because tanks get hit hard, even using mitigation and healers need to learn to be proactive, such as already having a heal inbound and be ready to stop cast if need-be.
Yeah that's where the quest that kills him is. Go to Telaar outpost, there's probably 12 quests that get you to Garrosh. 4 or 5 from the outpost, 4 or 5 in ring of trials (pretty much the fighting ladder I think) 2 or 3 at Haal'avor, and something where you solid snake your way through the ogre dig in the South East corner of the map.
So wait, he just SHOWS UP? And is like all "hohohoho, surprise! I'm behind it all.... even though if you watched anything about the expansion pre-release: you already know all this."? Nagrand is the last zone for pre-100. Sweet salty Christ.
Holy shit man. I knocked WoD without playing it. But it deserves all the ire it gets. I haven't run into a single decent questline yet. It's all bear-ass questing and buildin' muh gurrison. MoP had multiple decent quest-lines. ToT just for one. The only good part is Dran females have nice asses compared to Pandas.
CRZ is a plague, I'm just a PvE server, so I dodge most of it, but every time I level someone up through BC Hellfire Peninsula has an unending series of announcements of the faction hubs being attacked, favorite targets are flight paths and quest givers.
To be fair, "Honor Hold is under Attack" has always been a gank-fest, even before CRZ. PvE: all your shit will be dead all the time. Since that used to be the only place to train BC flying, the trainer met a grisly end constantly. PvP: You'd have that AND you'd see shadows from overhead constantly and you'd die horribly not soon after. It was so bad on Kil-Jaeden, you'd have Horde fighting over who got the kill. As for my own faction, there were tons of arguments in chat about "quit jacking my ganks <insert your choice of racial/sexual slur here>."
Ditto, what's hilarious is to wander around while questing and have some random mobs you need to kill randomly vanish to be replaced by corpses, or have your nodes vanish with no indication as to why. Whoops must have phased. It's just a hail-mary to try and fix overcrowded servers, and underpopulated realms without offering free-transfers or doing intelligent server merges.
I've been on the same server, in the same guild, and even in the group with friends and they haven't been visible. The instancing is fucking weird now. I can be in Dal and invite my buddy who is in Stormwind.... and I'll phase to a new shard (or whatever). It is some clown-shoes levels programming.