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Posted: 2003-04-24 01:33am
by Nathan F
DPDarkPrimus wrote:I show these to my friend, and he says "Looks low-poly to me. blah blah, it sucks compared to UT2k3 or Unreal 2". Shows how much he knows. Polycounts mean nothing now that bump-mapping and self-shading joined the graphics scene.
Yeah....

Sounds like a die hard Unrealer...

Posted: 2003-04-24 01:41am
by Crayz9000
Hey, I'm a die-hard Unreal fan, but until I actually experience the new Half-Life engine, I'm not going to make any comparisons.

(As it is, I feel that the Unreal engine is superior to all Quake-based engines thus far...)