Lord Edam wrote:We saw the same device work both as an anti-grav device and as a repulsor, so clearly the basic idea applies to more than just up/down. Don't concentrate on just one scene - take the whole episode.
You are mixing two things together. If it can cancel out an artificial-G effect, that doesn't necessarily mean it can apply third-party force between object A and arbitrary anchor B regardless of nature or location, even if it's capable of applying force to object A. Indeed, even if it is capable of applying third-party force between object A and anchor B, we cannot assume arbitrary type/range is OK. Forcefields in Trek are geometry and range-sensitive.
(which remind me, I never dealt with Poe's comment about the device being plugged into the ship's systems - Wesley would have to do this is he wanted a longer lasting or higher power than was possible with just the device. There is no reason to assume this changes the mechanism of the device itself)
It does for the chunk of rock heading toward the ship, since the device had no clear line of sight to it.
Sorry, I assumed your air-cushion idea was just a basic illustration. Obviously, you need a mechanism that would actually apply a force to both objects.
Given the range limitations, I don't see how it can work in most cases, unless the anchor is conveniently close (like the body of the user).
The force could be at any arbitrary angle, so long as it was enough to deflect the bullet. And since we've already established the force could be directly between the bullet and the ground, the user wouldn't experience a thing.
Lets extend your air balloon analogy, so you end up with a rigid tube sticking out of the ground at 30 degrees. Apply a force at the end of the tube it might bend, it might slip slightly, but you, standing at the end of the hose with your pipe, you won't move as a result (assuming, of course, your pipe is long enough). The force on the end of the tube has been transmitted into the ground.
Fair enough, except that this anchor point should be affected, and we have seen the forcefield's range limitations (otherwise it could have easily started deflecting the bullets from 10 feet away instead of waiting until they're within inches of the target). Why isn't the ground being disturbed by these impacts?
It seems easier to simply conclude that the bullets carried very little momentum, if any, due to the fact that the situation involved malfunctioning safeties rather than safeties explicitly turned OFF. Either that, or the forcefield could actually reach out much farther than it appeared, and deflect the bullets from considerable range so they would not affect the wearer (but this does not appear to match my recollection of the visuals).
We know the holodecks can create bullets that act real (as well as other objects with momentum or at least exert a force when they hit something). This won't change any of the possibilities were were discussing regarding personal forcefields. The mere fact that Worf gotshot would seem to indicate your comment regarding the safeties is irrelevant.
The holodecks CAN create bullets which have solidity when the safeties are completely turned off. That doesn't mean it does so when the safeties are turned on, where immaterial bullets would be much safer and more logical. The fact that the bullets injured Worf (very lightly) could simply mean that the safeties were miscalibrated as a result of the malfunction.