Posted: 2003-09-04 07:10pm
Everyone should use Bit Torrent. Bit Torrent is your friend. It's allowing me to get the demo in 35 minutes instead of three and a half hours.
Get your fill of sci-fi, science, and mockery of stupid ideas
http://stardestroyer.dyndns-home.com/
Why was the file I just DLed an 11k "torrent document"?Faram wrote:Just get it from bittorrent.
Here is a torrent linky:
http://www.aixgaming.com/filerush/
bittorrent is a sharing program, ala kazaa. you'll need to download the software.Spanky The Dolphin wrote:Why was the file I just DLed an 11k "torrent document"?Faram wrote:Just get it from bittorrent.
Here is a torrent linky:
http://www.aixgaming.com/filerush/
Look up bittorrent in google, find the site, and get the program. Install program.Spanky The Dolphin wrote:Why was the file I just DLed an 11k "torrent document"?Faram wrote:Just get it from bittorrent.
Here is a torrent linky:
http://www.aixgaming.com/filerush/
So build your interceptors from your carrier and your frigates from your mothership, or vice-versa. It certainly makes carriers much more useful than before, as with HW1 carriers weren't really that useful overall. Now you need a carrier for versatility.Alyeska wrote:I only have one problem so far, but its fairly major. I am downright pissed that I can not build strike craft and capitalships at the same time. I want to be able to build defensive interceptors at the same time as frigates damnit.
It is very much a bad thing. For starters you have massive construction facilities on a Mothership and Carrier and you can only build one OR the other. That is bad.Hotfoot wrote:So build your interceptors from your carrier and your frigates from your mothership, or vice-versa. It certainly makes carriers much more useful than before, as with HW1 carriers weren't really that useful overall. Now you need a carrier for versatility.Alyeska wrote:I only have one problem so far, but its fairly major. I am downright pissed that I can not build strike craft and capitalships at the same time. I want to be able to build defensive interceptors at the same time as frigates damnit.
I miss the old build system myself, but this isn't necessarily a bad thing, it's just different.
Manual hyperspacing in single player is gone, as confirmed in this thread on the Relic forums. As for the build queue, I think it would have to be in the final product if it were in the demo in that case, as it was a key part of the gameplay engine. That might not prevent them from putting in a "multitask" module, though.DPDarkPrimus wrote:Some of those complaints, particularly the manual hyperspace one, are probably just because it's a demo.
That is fucking bullshit. Resources are so fucking hard to come by, I want to be able to mine an area dry before I leave.Datana wrote:Manual hyperspacing in single player is gone, as confirmed in this thread on the Relic forums.
For terms of story and fluff, fine, it's bad. For terms of gameplay, it's just different. There's still the possibility for a multi-build module or something anyway, but even if not, as far as gameplay is concerned, it's not a terrible game-breaking problem.Alyeska wrote:It is very much a bad thing. For starters you have massive construction facilities on a Mothership and Carrier and you can only build one OR the other. That is bad.
Well that's great, but in MP, most games were over before you could build a carrier, and there were often much more cost-effective methods of doing that same thing.Secondly, I already used carriers quite frequently. They are very handy for increasing your number of ships very quickly. Furthermore they are very good for use with resourcing. Self contained units to assist in resourcing which can also carry strike squadrons hidden within to surprise any attackers.
Wow...I can only imagine what your reaction would have been four years ago with HW1.Mitth`raw`nuruodo wrote:I just played this (it was my first Homeworld experience) and... wow. This demo makes me actually want to go out and buy the game, as opposed to getting it from my usual sources. This game takes the RTS genre and puts it in space (uhh, duh), but it does so VERY WELL! I love the 3d element to it, I stick my carriers way above the battle while the fighters/gunships duke it out in the middle, and the frigates hang out at the bottom. The whole Mothership thing is nice, you only get one, so you have to protect it. WHeee, I love this game!
Yes and since resource gathering is done instantly for you at the end of missions before it automatically hyperspaces out it makes Time Compression useless in most peoples opinions. Honestly I only used it to gather resources at the end tooAlyeska wrote:My single biggest gripe is that they removed the Time Compression feature. WTF? Unless they radicaly changed the game, there are still maddeningly slow moments to it, or speeding things up helps tremendously. I used TC in Cataclysm all the time regardless of the mission being over. Relic says they removed it because TCs only use was for resource gathering.
I did NOT. I used it frequently in the missions. That is one of the things I loved about Cataclysm over the original and I was full well expecting it in HW2.Super-Gagme wrote:Yes and since resource gathering is done instantly for you at the end of missions before it automatically hyperspaces out it makes Time Compression useless in most peoples opinions. Honestly I only used it to gather resources at the end tooAlyeska wrote:My single biggest gripe is that they removed the Time Compression feature. WTF? Unless they radicaly changed the game, there are still maddeningly slow moments to it, or speeding things up helps tremendously. I used TC in Cataclysm all the time regardless of the mission being over. Relic says they removed it because TCs only use was for resource gathering.
Better? Probably not. Just different. HW1 can still be found in stores for as low as $10. While your at it get HW: Cataclysm as well. It is a stand alone full game sized "add-on" to the original.Mitth`raw`nuruodo wrote:What I'm getting from all this is: "HW2 is cool, but HW1 was better". Correct? If so, can HW1 still be found in stores, or do you think they took it off the shelves? *wanders over to ebGames to check*
Fact of the matter is these are major points against the game itself and Relic fucking admitted it was going in the full game, not just the demo. This pisses me off. They fucking removed three options from HW1. They remove time to rebuild, they remove time compression, and they remove multiple unit construction. Those are big fucking changes for the worse. The game is good, but I dare say the gameplay is worse then the original.Howedar wrote:Its pretty foolish to judge HW2 in its entirity based on a few days of playing the demo, IMHO. Saying it isn't as good as HW1 is just not a statement that can be supported yet.