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Posted: 2004-09-26 06:12pm
by Stormbringer
Dahak wrote:I was just talking about the rough numerical composition of the fleet.
And we didn't really assume that much in the last HHSTGOD if I recall correctly.
True, but it helps some.[/quote]

Some more than others I think.
Dahak wrote:Well, I used what I could find there for the oob of last time...
If I had only known at the time.

Posted: 2004-09-26 06:20pm
by Dahak
Stormbringer wrote:
Dahak wrote:I was just talking about the rough numerical composition of the fleet.
And we didn't really assume that much in the last HHSTGOD if I recall correctly.
True, but it helps some.
Some more than others I think.
I just went, and will, of what we already know of the capabilities. I won't introduce a 20-million ton Ultradreadnought :mrgreen:
Dahak wrote:Well, I used what I could find there for the oob of last time...
If I had only known at the time.
It comes in handy for ship class names, and rough capabilities.
Unfortunately for you, it is very thin on Andermani...

Posted: 2004-09-26 07:00pm
by consequences
Razzin frazzin startin threads when I'm at work freakin Bastiches. :evil:

Hmm, potentially decent powers remaining include Phoenix, Matapan, and Midgard, with Erewhon as a potential up and comer depending upon time period. Although I have the oddest urge to try to make Silesia a going concern.

Posted: 2004-09-26 07:01pm
by Dahak
consequences wrote:Razzin frazzin startin threads when I'm at work freakin Bastiches. :evil:

Hmm, potentially decent powers remaining include Phoenix, Matapan, and Midgard, with Erewhon as a potential up and comer depending upon time period. Although I have the oddest urge to try to make Silesia a going concern.
Don't try Erewhon...
They're mine :)

Posted: 2004-09-26 07:04pm
by consequences
Dahak wrote:
consequences wrote:Razzin frazzin startin threads when I'm at work freakin Bastiches. :evil:

Hmm, potentially decent powers remaining include Phoenix, Matapan, and Midgard, with Erewhon as a potential up and comer depending upon time period. Although I have the oddest urge to try to make Silesia a going concern.
Don't try Erewhon...
They're mine :)
Urge... to mess with Dahak... rising... :D

Posted: 2004-09-26 07:11pm
by Stormbringer
consequences wrote:Razzin frazzin startin threads when I'm at work freakin Bastiches. :evil:

Hmm, potentially decent powers remaining include Phoenix, Matapan, and Midgard, with Erewhon as a potential up and comer depending upon time period. Although I have the oddest urge to try to make Silesia a going concern.
There's also Asgard and depending on when, Torch/Congo.
Dahak wrote:Don't try Erewhon...
They're mine :)
You realize that regardless of when we start they'll still be an independent power; except if you conquer them outright. Which wouldn't be good.

Posted: 2004-09-26 07:13pm
by Darksider
How much of the HH storyline do we have to know to get into this?

If it's only a little bit, i'd be interested in playing
(After checking out some websites to get the cliffs notes version of the HH series)

Posted: 2004-09-26 07:13pm
by Dahak
Stormbringer wrote:
Dahak wrote:Don't try Erewhon...
They're mine :)
You realize that regardless of when we start they'll still be an independent power; except if you conquer them outright. Which wouldn't be good.
Of course, but depending on the time, they're already more or less moving away from Manticore, and towards Haven.

Posted: 2004-09-26 07:15pm
by consequences
I'd like to register a pointless and ineffectual complaint, to the effect of thi: As one of the three originaal HHverse STGOD players who stuck through to the end, I think I deserve better than to be left the table scraps after all of the first rate powers have been grabbed.

Now that I'm done bitching, I guess I'll go with Matapan, just to see if I can do any better than I did with their hopeless last stand after Thirdfain crippled them as a power.

Posted: 2004-09-26 07:16pm
by Captain tycho
So..whats left thats not a fundie shithole in the middle of nowhere? :P

Posted: 2004-09-26 07:16pm
by consequences
Captain tycho wrote:So..whats left thats not a fundie shithole in the middle of nowhere? :P
Mesa. :twisted:

Posted: 2004-09-26 07:18pm
by Dahak
consequences wrote:
Captain tycho wrote:So..whats left thats not a fundie shithole in the middle of nowhere? :P
Mesa. :twisted:
Yeah, like they're going to survive for much longer :mrgreen:

Posted: 2004-09-26 07:23pm
by Stormbringer
Darksider wrote:How much of the HH storyline do we have to know to get into this?

If it's only a little bit, i'd be interested in playing
(After checking out some websites to get the cliffs notes version of the HH series)
Basically you need to have enough familiarity with the universe to manage a nation in it.
Dahak wrote:Of course, but depending on the time, they're already more or less moving away from Manticore, and towards Haven.
True enough. But they'll still be independent.
consequences wrote:I'd like to register a pointless and ineffectual complaint, to the effect of thi: As one of the three originaal HHverse STGOD players who stuck through to the end, I think I deserve better than to be left the table scraps after all of the first rate powers have been grabbed.
I'll see what I can do. I'm kind of trying to manage on a first come, first serve.

Although Erewhon is still available and if Dahak is as happy to have you as I think it won't be hard to leverage it.
consequences wrote:Now that I'm done bitching, I guess I'll go with Matapan, just to see if I can do any better than I did with their hopeless last stand after Thirdfain crippled them as a power.
If you want to go with some one, I'd be willing to allow the Asgard and Midgard to be substantial powers. On the map they're at as least large as the Andies and the Asgard in particular have a junction with no less than three wormholes.

So in short, I have no problem at all with you having one of them at least on a rough par with the Andies.

Posted: 2004-09-26 07:25pm
by Stormbringer
Captain tycho wrote:So..whats left thats not a fundie shithole in the middle of nowhere? :P
Basically:

Asgard
Midgard
Pheonix
Sidemore/Marsh (depending on the time frame).

I'm tenatively assigning Erewhon to Consequences but I will give him first dibs on anywhere else.

Posted: 2004-09-26 07:48pm
by Dahak
Just crossed my mind.
Post-WoH wouldn't be too good, as I would already be at war with Straha, and Erewhon would be in my pocket.
Should be sometime before Operation Thunderbolt, so the situation hasn't escalated to a full war and could be averted by diplomats.

Posted: 2004-09-26 09:26pm
by Kyle
Stormbringer wrote:
Dahak wrote:At least WOH would save me the writing up of an OOB as I can just re-use the one from the last HHSTGOD :D
Actually, I think you would need to modify that some in light of things.


Personally, I might borrow some of my OOB stuff from here: Honorverse Ship Listing
Haven't seen that site in awhile. I've got 11 designs of mine in there under the other Folks Design section.

Posted: 2004-09-26 09:36pm
by White Haven
Blast. BLAST! I /had/ to be busy the weekend this thread shows up...hrm...what to pick...if the timeline suits, I could really dig Torch. Otheriwise...I think Sidemore, just because the others are referenced so little that I dun know what the blazes to do with them. Torch...hey, I get to mack on Mesa, and I have a 'Secretary of War,' which is cool in and of itself.

Posted: 2004-09-26 09:54pm
by White Haven
Here's another thought, as to factions...Silesia's hardly a real nation in and of itself, any thoughts on taking Silesian regions, or even individual Silly system governors? For that matter, someone looking for a real interesting situation IF we play WoH-timeline could grab the Talbott Cluster. Of course THAT depends on how Saganami Tradition or whatever it's called turns out, but hey, I'll wait and see :)

Posted: 2004-09-26 10:01pm
by Stormbringer
White Haven wrote:Blast. BLAST! I /had/ to be busy the weekend this thread shows up...hrm...what to pick...if the timeline suits, I could really dig Torch. Otheriwise...I think Sidemore, just because the others are referenced so little that I dun know what the blazes to do with them. Torch...hey, I get to mack on Mesa, and I have a 'Secretary of War,' which is cool in and of itself.
Sign you up for Torch?

Posted: 2004-09-26 10:25pm
by White Haven
Torch, unless the timeline chosen ends up precluding them, in which case Sidemore. As much as I want to play Torch, I think a pre-SD(P)/CLAC timeline might work out better, just because of the orders-of-magnitude increase in power of the three navies who have them.

Posted: 2004-09-26 10:26pm
by Stormbringer
White Haven wrote:Torch, unless the timeline chosen ends up precluding them, in which case Sidemore. As much as I want to play Torch, I think a pre-SD(P)/CLAC timeline might work out better, just because of the orders-of-magnitude increase in power of the three navies who have them.
Yeah, well I'm going to let the players decide. Right now it seems something in between AoV and WoH is what's most popular.

Posted: 2004-09-26 10:33pm
by White Haven
On one hand, you get all the fun toys. On the other hand, Ghost Rider alone makes everyone who is not SKM, RoH, or AI totally irrelevant in all respects, pretty much. I mean, how do you engage a ship that has higher accel that you do for a given class, has multiples of your missile range, has MASSIVELY superior EW in all categories, both defensive and offensive, /and/ who has revolutionary new designs like SD(P)s and CLACs. Would be an interesting environment with everyone struggling to play catchup, but that relies on the Big Three's maturity (and fixation on each other) to avoid, say, the Solarian League being punked upon mightily.

Posted: 2004-09-26 10:34pm
by Stormbringer
White Haven wrote:On one hand, you get all the fun toys. On the other hand, Ghost Rider alone makes everyone who is not SKM, RoH, or AI totally irrelevant in all respects, pretty much. I mean, how do you engage a ship that has higher accel that you do for a given class, has multiples of your missile range, has MASSIVELY superior EW in all categories, both defensive and offensive, /and/ who has revolutionary new designs like SD(P)s and CLACs. Would be an interesting environment with everyone struggling to play catchup, but that relies on the Big Three's maturity (and fixation on each other) to avoid, say, the Solarian League being punked upon mightily.
That's part of it. This isn't meant to be as balanced. It's relying on the political entanglements to keep things from getting out of hand.

Posted: 2004-09-26 10:59pm
by White Haven
Gotchas. Alright, sounds like Torch it is, then. Oh Meeesaaaaa... :)

Posted: 2004-09-26 11:06pm
by Stormbringer
White Haven wrote:Gotchas. Alright, sounds like Torch it is, then. Oh Meeesaaaaa... :)
Keep in mind that the political factors that protect it are still there.