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Posted: 2004-10-19 05:55am
by Admiral Valdemar
I see signs going on about Halo 2 being the "most anticipated sequel of the year". Yeah, as if HL2 suddenly didn't exist.

Sorry, but Halo simply didn't wow me. Half-Life is always worth another play.

Posted: 2004-10-19 07:27am
by Spyder
To put it another way:

Image

From SA Forums

Posted: 2004-10-19 07:43am
by Gandalf
What drew me into Halo was that it's a simple multiplayer game. 4 player with it is better than Perfect Dark and Goldeneye ever were.

Plus the vehicles are a great deal of fun, the only thing better than running people down with the Puma is blowing it up with a rocket launcher.

Posted: 2004-10-19 08:27am
by Ghost Rider
Admiral Valdemar wrote:I see signs going on about Halo 2 being the "most anticipated sequel of the year". Yeah, as if HL2 suddenly didn't exist.

Sorry, but Halo simply didn't wow me. Half-Life is always worth another play.
Amazingly the reason I see that is because like everything there are sects of people who do really like that.

For me...HL2 is being far too much of cocktease to continue to be excited beyond "COME THE FUCK OUT ALREADY!!"

I loved HL1, will get HL2...but jimmney christmas.

Posted: 2004-10-19 09:06am
by phongn
Valve does indeed license a physics engine. That was one of the sticking points when the source code leak happened awhile back since they were worried that other companies' IP was getting leaked.

Posted: 2004-10-19 10:23am
by DPDarkPrimus
The thing about Halo 2 and Half-Life 2 is that one is a console shooter, one is a PC shooter. Therefore, no competition. :P

Posted: 2004-10-19 11:37am
by Tech^salvager
Can't wait for Halo 2

Posted: 2004-10-19 01:37pm
by Companion Cube
Gandalf wrote:What drew me into Halo was that it's a simple multiplayer game. 4 player with it is better than Perfect Dark and Goldeneye ever were.

Plus the vehicles are a great deal of fun, the only thing better than running people down with the Puma is blowing it up with a rocket launcher.
Puma my ass, you demean the Chupacabre!

Halo PC's still good fun, despite the presence of various better shooters. Plus, the skill difference between Custom Edition and normal HPC is always amusing to see in action.

Posted: 2004-10-19 01:42pm
by Admiral Valdemar
Spyder wrote:To put it another way:

*Snip*

From SA Forums
Nothing gets between Gordon and his faithful Crowbar of Justice except possibly the meaty gibs of mere mortals.

Scientist "having a bad day" > some military guys.

Posted: 2004-10-19 07:54pm
by Rogue 9
Spyder wrote:To put it another way:

<snip>

From SA Forums
Riiiiiiggggghhhhhhhtttttttttttttt. :P

Posted: 2004-10-19 08:16pm
by The Kernel
phongn wrote:Valve does indeed license a physics engine. That was one of the sticking points when the source code leak happened awhile back since they were worried that other companies' IP was getting leaked.
It's actually the same engine Doom 3 and Deus Ex 2 use, the HAVOK physics engine.

Posted: 2004-10-19 09:08pm
by Lt. Dan
3rd Impact wrote:
Gandalf wrote:What drew me into Halo was that it's a simple multiplayer game. 4 player with it is better than Perfect Dark and Goldeneye ever were.

Plus the vehicles are a great deal of fun, the only thing better than running people down with the Puma is blowing it up with a rocket launcher.
Puma my ass, you demean the Chupacabre!

Halo PC's still good fun, despite the presence of various better shooters. Plus, the skill difference between Custom Edition and normal HPC is always amusing to see in action.
It's teh Walrus!

Anyway, theres something about multi-player. creech, me, and a bunch of people we know, all playing 16 player prisoner with rockets.....ah the fun. Plus, there's the whole shit-talking fun. And when the round is over, you can walk to the next room and rub it in. And you have to love the slaping. You can get reeeeealy good at slaping. My friend taka is a master at it. He has the ability to totaly sneak up on you. No matter what.

My only nit-pick is that there are only two levels with the vehicles in them. And when you play with people who love bloodgultch, it gets old.

Posted: 2004-10-19 09:20pm
by Tech^salvager
Hmm allready 1.5 million preorders for halo2 and thats just in america. I don't think Halo2 is gonna suck

Posted: 2004-10-19 09:24pm
by Hamel
The Kernel wrote:
phongn wrote:Valve does indeed license a physics engine. That was one of the sticking points when the source code leak happened awhile back since they were worried that other companies' IP was getting leaked.
It's actually the same engine Doom 3 and Deus Ex 2 use, the HAVOK physics engine.
Doom 3 doesn't use Havok.

Posted: 2004-10-19 09:37pm
by Rogue 9
Lt. Dan wrote:
3rd Impact wrote:
Gandalf wrote:What drew me into Halo was that it's a simple multiplayer game. 4 player with it is better than Perfect Dark and Goldeneye ever were.

Plus the vehicles are a great deal of fun, the only thing better than running people down with the Puma is blowing it up with a rocket launcher.
Puma my ass, you demean the Chupacabre!

Halo PC's still good fun, despite the presence of various better shooters. Plus, the skill difference between Custom Edition and normal HPC is always amusing to see in action.
It's teh Walrus!
Didn't I just tell you to stop making up animals? :wink:

Posted: 2004-10-19 10:37pm
by Alyeska
Rogue 9 wrote:
Alyeska wrote:One of the fun things in Halo is taking vehicles where they don't belong. Getting the Warthog into situations where it utterly stomps the enemy is a nice thing.
I've never pulled it off, but I've seen it done. Through clever application of grenades, in Assault on the Control Room it's possible to blast the tank through those vertical pipes that are intended to force you to leave it behind. Let's just say that having a tank on an open field surrounded by Elites with Ghost landspeeders just lets you pwn like there's no tomorrow. :D
That would take quite a bit of effort. I've found its better to settle with the Warthog. You can easily get through the vertical pipes with it and having a sniper on it you can cut through the enemy like a hot knife through butter. Even better, the Hog can be taken inside a little ways with some creativity. Its real interesting taking that thing through the hallways and the likes.

I've also managed to get a Hog into the center of the island on Silent Cartographer. Hunters are real easy to kill that way.

I was rather irritated that the number of extremly convient obstacles that stoped your vehicle progress. That was just a little too blantantly obvious in the attempt to force you back on foot.

Posted: 2004-10-19 10:49pm
by Tech^salvager
Rogue 9 in AOTCR
Theres a way to get a banshee at that part.

Posted: 2004-10-19 10:58pm
by Cal Wright
Gandalf wrote:What drew me into Halo was that it's a simple multiplayer game. 4 player with it is better than Perfect Dark and Goldeneye ever were.

Plus the vehicles are a great deal of fun, the only thing better than running people down with the Puma is blowing it up with a rocket launcher.
Funny you say that. Because I always likened Halo to a cross between Quake III (Dreamcast) and Perfect Dark (N64). Where it's deathmatch tourney style, but not as fast as Quake. Also it has semi realistic acting weapons like Perfect Dark just not as customizable.

Personally, Halo is not the end all be all of FPS, much less gaming in general. It's just that it's an unopposed alternative to what you have on anything else. I feel like I'm in molasses when I'm running or jumping, but I don't have the gagdetry to compensate. Halo 2's multiplayer is much the same way. (Got to play a demo setup that holds nothing back). The only difference is you can weild two weapons. However it dicked up my control style because I can't put the jump on the trigger.

Not to back pedal, but it is a good game. Not blow my mind type of gaming. It just stands out on the XBox because there's not really much in the way of exclusives to water down the choices. The system has 'interesting' games, and innovation on it's side, I just haven't run into anything yet that just screams 'classic of the generation' type titles.

It's a good game, it seems a little fresh with it's combination of shields and weapons system, but quite frankly when you have several consoles, a pc and tons of games it doesn't stand out very well.

Posted: 2004-10-19 11:05pm
by Rogue 9
Tech^salvager wrote:Rogue 9 in AOTCR
Theres a way to get a banshee at that part.
Yeah, plug the pilot with a sniper rifle before he gets in.

Posted: 2004-10-19 11:42pm
by Alyeska
Tech^salvager wrote:Rogue 9 in AOTCR
Theres a way to get a banshee at that part.
Extremely difficult to do. I've managed to strike the first Banshee before the pilot gets in and tried knocking it down, but never could strike it just right to do that.

Posted: 2004-10-19 11:53pm
by Natorgator
To me, one of Halo's strongest points was the rich backstory, despite the fact it's just mostly a mindless shooter. And since I (like most everyone else here) am a scifi fan I really enjoy it a lot. I'm looking forward to the new one mostly so I can see how the story unfolds.

Posted: 2004-10-19 11:54pm
by Tech^salvager
Alyeska wrote:
Tech^salvager wrote:Rogue 9 in AOTCR
Theres a way to get a banshee at that part.
Extremely difficult to do. I've managed to strike the first Banshee before the pilot gets in and tried knocking it down, but never could strike it just right to do that.
lol you guys are trying to snip him lol
Well you don't since there is easier way. Ok when you come out of the pipes area right before you go up to the ground with all the grunts at. Once you walk out of it take a right and stay on the perimeter into you can get on higher ground. Take you Sniper out and spot the banshee once you spotted it take out your rocker launcher and fire a shot at it. Now go back to your sniper and watch the rocket hit the banshee. After it hits it make sure its turn uppside down or not like it would be. The AI of the Elites don't let them turn over or get into the banshee lol. Now you try it. Halo is a fun game to try to do stuff in.

Posted: 2004-10-20 12:04am
by Alyeska
I have fired many a rocket and tank round at this Banshee before.

Posted: 2004-10-20 12:07am
by Tech^salvager
Alyeska wrote:I have fired many a rocket and tank round at this Banshee before.
Then whats so hard? I can get the banshee every time.

Posted: 2004-10-20 12:29am
by Agent Fisher
Wall slide at the first bridge to the bottom, you then take the WartHog that the Pelican dropped off and just drive to the last part where you can have marines with you and then there is a banshee there.

You have to wall slide otherwise you trigger the rest of the enemies for that level