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Posted: 2002-11-19 02:37pm
by Dralan
Chaotic Evil Gnome Gadgeteer. :twisted: Life is just great when things go kaboom

My character is well renowned as the number one demolisher of just about anything known to man and some thing beyond.

my CW includes:

Total destruction of Castle Trimal (Ok, so I had some help from a cave giant.. big deal..)

Decimation of the entire population of the city known as Relios (So what if it was an accident.... They're all dead anyway.)

Posted: 2002-11-19 03:54pm
by neoolong
You Are A:


Chaotic Good Human Ranger Fighter
Follower Of Shaundakul

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Shaundakul is the Chaotic Good god of travel and exploration. He is also known as the Rider of the Winds. His followers are typically rangers, and work to protect the land. They typically wear leather armor, and carry long swords and short bows. Shaundakul's symbol is a white hand with the index finger raised.

Detailed Results:

Alignment:
Lawful Good ----- X (1)
Neutral Good ---- XXX (3)
Chaotic Good ---- XXXXXX (6)
Lawful Neutral -- (-1)
True Neutral ---- XXXX (4)
Chaotic Neutral - XXXX (4)
Lawful Evil ----- (-1)
Neutral Evil ---- X (1)
Chaotic Evil ---- XXX (3)

Race:
Human ---- XXXXXXX (7)
Half-Elf - XXXXX (5)
Elf ------ XXX (3)
Halfling - (-7)
Dwarf ---- XXXX (4)
Half-Orc - XXX (3)
Gnome ---- (-1)

Class:
Fighter - XXXXXXX (7)
Ranger -- XXXXXXXXX (9)
Paladin - XXX (3)
Cleric -- (0)
Mage ---- (-5)
Druid --- XXXXX (5)
Thief --- X (1)
Bard ---- (-1)
Monk ---- (-1)

Posted: 2002-11-19 03:55pm
by Enforcer Talen
Chaotic Evil Elf Thief Bard
Follower Of Mask

Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Mask is the Neutral Evil god of rogues, thieves. He is also known as the Lord of Shadows. He appears as a lithe man, shadowed, wearing dark clothing. His followers believe in stealth and wariness. They wear black and gray clothing, and carry weapons and armor similar to that of a thief. They frequently wear masks to conceal their identity. Mask's symbol is a dark, checkered mask.

how many evil people are here/

Posted: 2002-11-19 03:57pm
by Mike_6002
Dralan wrote:Chaotic Evil Gnome Gadgeteer. :twisted: Life is just great when things go kaboom

My character is well renowned as the number one demolisher of just about anything known to man and some thing beyond.

my CW includes:

Total destruction of Castle Trimal (Ok, so I had some help from a cave giant.. big deal..)

Decimation of the entire population of the city known as Relios (So what if it was an accident.... They're all dead anyway.)
Ah Gnome invasion prepare to defend the Garden <activates vibroblade>

Posted: 2002-11-19 04:06pm
by Tsyroc
True Neutral Dwarf Ranger Fighter
Follower Of Dumathoin


Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Dumathoin is the True Neutral dwarven god of buried wealth, ores, gems, and mining. He is also known as the Keeper of Secrets under the Mountain. His followers are typically miners and explorers, but also respect the beauty of the earth. They also stand guard over the dwarven dead. Their preferred weapon is the maul. Dumathoin's symbol is a faceted gem set inside a mountain peak.

Detailed Results:

Alignment:
Lawful Good ----- XXX (3)
Neutral Good ---- XX (2)
Chaotic Good ---- (0)
Lawful Neutral -- XXXXX (5)
True Neutral ---- XXXXXXX (7)
Chaotic Neutral - X (1)
Lawful Evil ----- XXXX (4)
Neutral Evil ---- (0)
Chaotic Evil ---- (-2)

Race:
Human ---- XXXXXX (6)
Half-Elf - (0)
Elf ------ (-1)
Halfling - (-6)
Dwarf ---- XXXXXXX (7)
Half-Orc - XXXX (4)
Gnome ---- XXX (3)

Class:
Fighter - XXXXXXX (7)
Ranger -- XXXXXXXXX (9)
Paladin - (0)
Cleric -- XXX (3)
Mage ---- (-2)
Druid --- X (1)
Thief --- (0)
Bard ---- (0)
Monk ---- XXX (3)

Posted: 2002-11-19 04:22pm
by Zoink
Half-Elf, Ranger-Paladin, NG

I said I wanted to associate *LEAST* with priests, yet it said secondary class was Paladin... which is also stupid because it said I'm neutral good (needs lawfull). It assumed that because I'm willing to help people, and I like swords, I must be a Paladin, which is false.

Posted: 2002-11-19 04:40pm
by Next of Kin
True Neutral Dwarf Ranger Thief
Follower Of Dumathoin

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Deity:
Dumathoin is the True Neutral dwarven god of buried wealth, ores, gems, and mining. He is also known as the Keeper of Secrets under the Mountain. His followers are typically miners and explorers, but also respect the beauty of the earth. They also stand guard over the dwarven dead. Their preferred weapon is the maul. Dumathoin's symbol is a faceted gem set inside a mountain peak.

Posted: 2002-11-19 05:11pm
by starfury
Lawful Evil Human Fighter Thief
Follower Of Iyachtu Xvim

Alignment:
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Deity:
Iyachtu Xvim is the Lawful Evil god of fear, hatred, malice, and tyranny. He is also known as the Godson and the Son of Bane. He appears as a gaunt, naked, scimitar-wielding man, or as a black cloud with glowing green eyes. His followers are working to strengthen his position in the world by converting (often by force) other deities' worshippers. They wear black robes with dark green trim, and wear black iron gauntlets with green eyes on the backs. Iyachtu Xvim's symbol is a black hand, inset with green eyes.


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Posted: 2002-11-19 05:22pm
by Jadeite
Chaotic Good Elf Ranger Thief
Follower Of Solonor Thelandria

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.

Posted: 2002-11-19 06:18pm
by Alyrium Denryle
Lawfull neutral(with evil tendancies) Elven mage. Follower of Azuth(or atheistic)

Posted: 2002-11-19 06:36pm
by Captain Cyran
You Are A:


Chaotic Good Human Ranger Fighter
Follower Of Shaundakul

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Shaundakul is the Chaotic Good god of travel and exploration. He is also known as the Rider of the Winds. His followers are typically rangers, and work to protect the land. They typically wear leather armor, and carry long swords and short bows. Shaundakul's symbol is a white hand with the index finger raised.


Posted: 2002-11-19 08:24pm
by Hyperion
Neutral Good Gnome Ranger Druid
Follower Of Baervan Wildwanderer

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Baervan Wildwanderer is the Neutral Good gnomish god of forests, travel, and nature. He is also known as the Masked Leaf. His avatar is always accompanied by an intelligent, giant raccoon, named Chiktikka Fastpaws. His followers, like him, enjoy the outdoors and work to protect it and guard those who also enjoy it. Their preferred weapon is the halfspear.

Posted: 2002-11-19 09:00pm
by SirNitram
Neutral Good Elf Mage Monk
Follower Of Mystra


Apparantly, I'm not all that evil, just homicidally righteous.

Posted: 2002-11-19 09:35pm
by Master of Ossus
High elf ranger.

Posted: 2002-11-19 09:58pm
by TrailerParkJawa
It said I was a Thief/Ranger, Gnome, Neutral

Id much rather be human, but I could life with Theif/Ranger.

Posted: 2002-11-19 10:35pm
by Anarchist Bunny
Chaotic Evil Human Mage Fighter

Hmmmmm, can anyone say Black Mage? Well the site of his face can drive a little kid to insanity, so maybe not human.

Posted: 2002-11-19 10:49pm
by spongyblue
Chaotic Neutral Halfling Barbarian

Thast right get that rage goin on and tear up some ogre kneecaps!

Posted: 2002-11-20 01:06am
by Sienthal
I Am A: Neutral Good Elf Bard Thief
Alignment:Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.
Race:Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
Deity:Oghma is the Neutral Good god of knowledge and invention. He is also known as the Binder of What is Known, and is the Patron of Bards. His followers believe that knowledge reigns supreme, and is the basis for everything else that is done. They wear white shirts and pants, with a black and gold braided vest, and a small, box-like hat. All priests of Oghma are known as Loremasters. Oghma's symbol is a scroll.


On a few side notes: I got no law marks, about three chaos marks, and like 15 neutral marks

I got a tie for thief and mage for 2nd

And I got a tie between gnome and elf for me :)


Edit: ARGH! DAMNED HTML CODE!

Posted: 2002-11-20 02:16am
by Robert Treder
You Are A:



Chaotic Good Half-Elf Ranger Fighter

Follower Of Solonor Thelandria

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.

Detailed Results:

Alignment:
Lawful Good ----- X (1)
Neutral Good ---- X (1)
Chaotic Good ---- XXXXXXX (7)
Lawful Neutral -- (-1)
True Neutral ---- XXXX (4)
Chaotic Neutral - XXXX (4)
Lawful Evil ----- (0)
Neutral Evil ---- XXXX (4)
Chaotic Evil ---- (0)

Race:
Human ---- XXX (3)
Half-Elf - XXXXXXXXX (9)
Elf ------ (-2)
Halfling - XX (2)
Dwarf ---- XXXX (4)
Half-Orc - (0)
Gnome ---- XXXXXXXXX (9)

Class:
Fighter - XXXXX (5)
Ranger -- XXXXXX (6)
Paladin - (-2)
Cleric -- (-5)
Mage ---- (-7)
Druid --- (-4)
Thief --- XXXX (4)
Bard ---- XX (2)
Monk ---- (-7)

Posted: 2002-11-20 02:42am
by Tanner
Well here is my results.

True Neutral Human Ranger Fighter
Follower Of Silvanus

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak.

Alignment:
Lawful Good ----- (0)
Neutral Good ---- XXX (3)
Chaotic Good ---- XXXXX (5)
Lawful Neutral -- XX (2)
True Neutral ---- XXXXXXXX (8)
Chaotic Neutral - (0)
Lawful Evil ----- (-1)
Neutral Evil ---- (0)
Chaotic Evil ---- (0)

Race:
Human ---- XXXXXXX (7)
Half-Elf - XXXX (4)
Elf ------ (0)
Halfling - (-8)
Dwarf ---- XXXXX (5)
Half-Orc - XXX (3)
Gnome ---- XX (2)

Class:
Fighter - XXXXXXXXX (9)
Ranger -- XXXXXXXXXX (10)
Paladin - XX (2)
Cleric -- (-1)

Posted: 2002-11-20 03:29am
by Dargos
I Am A Neutral Evil GnomeMage Fighter
Alignment Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.
Race: Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.
Primary Class: Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class: Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Deity: Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.

--------------------------------------------------------------------------------
I like it......except for the Gnome thing....that bites :?

Posted: 2002-11-20 09:40am
by Peregrin Toker
I am a:


True Neutral Half-Elf Mage Bard
Follower Of Azuth

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger. (Editor's note: Damnit, I thought that Azuth was a relative of Azathoth)

Posted: 2002-11-20 11:20pm
by nechronius
Chaotic EVIL Human RANGER Fighter...

That's it... the thing is all busted. Next survey, please.

Posted: 2002-11-20 11:40pm
by Alyrium Denryle
Worked for me just fine.

Posted: 2002-11-20 11:46pm
by TrailerParkJawa
I took the test again.

This time instead of Gnome Thief/Ranger, I was a Gnome Ranger/Thief.

I wanna be a human! * stamps feet like a 5 year old *