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Posted: 2005-11-03 09:58am
by Lancer
ah. I'm running the DVD-rom version, thus far no stability problems for me.
Posted: 2005-11-03 11:11am
by Chardok
what is this?

Posted: 2005-11-03 11:12am
by Darksider
That is a Victory-2 class frigate. it's a completely new designe IIRC.
Posted: 2005-11-03 02:10pm
by Lancer
Ah, the joys of getting the "War Hero" bonus in a V-wing. It's primary weaps are like shotguns, it's secondary weaps are proton bombs, but it steers like a light fighter, not a bomber. In dogfighting, tail somebody really close, then blow em away with one shot.
Posted: 2005-11-03 02:24pm
by Manus Celer Dei
I think Jango is my favourite of the hero units. His pistol can double as a sniper-rifle, his qrist rockets offer a bit of offense against hard targets (I wouldn't try to take on a tank with them , but staps, AT-RTs and turrents it can handle) and his jet pack is uber-nifty, much better than the Jet troopers and Dark troopers.
Also, Greivous is shitty. Slow as fuck, no force jump and no sort of ranged attack. BLAH.
And since when did Aayla use twin sabers?
The canon status for the game is low C-level, right? BEcause that bit in the first mission, about stealing a power thingy from the Seperatists "for the Chancellors superlaser" was a bit...odd. I thought the CIS built the DS at the end of RotS at the command of Darth Sideous, why would Palps sabotage his own plan?
Posted: 2005-11-03 02:53pm
by SylasGaunt
Why wouldn't he? After all no matter who wins the war he still comes out on top but I can't really address the specifics without knowing more since I can't get the game until friday.
Posted: 2005-11-03 02:55pm
by Lancer
you can get Jango's pistol if you get the pistol-kills medal.
Very useful on the space-battle missions, as the Pilot class gets a huge power boost. Oh, and that spiffy 3-round burst is enough to kill any infantry unit if you get a headshot.
I also like the shotgun upgrade and the blaster rifle upgrade. When playing galactic conquest, buy the blaster damage upgrade bonus, then get either the elite pistol, flechette shotgun, or elite rifle, and you'll be mowing down your opponents like nobody's buisness.
Posted: 2005-11-03 05:26pm
by SylasGaunt
Manus Celer Dei wrote:
The canon status for the game is low C-level, right? BEcause that bit in the first mission, about stealing a power thingy from the Seperatists "for the Chancellors superlaser" was a bit...odd. I thought the CIS built the DS at the end of RotS at the command of Darth Sideous, why would Palps sabotage his own plan?
Okay I got a chance to play that mission at a friend's.. I think they said it was a Mygeetan thing not CIS so it could be something the CIS were there to steal to..
Of course we also know from other sources that there are other superlaser platforms besides DS's.
Posted: 2005-11-03 06:43pm
by Chardok
OTOH, (I do not know if this has been covered before) But the game does give a definitive reason that I don't think was stated anywhere before why the emporer discontinued the clone program as it existed during the clone wars. Thus putting to rest the question of "Are all stormtroopers clones?" (As if the height difference wasn't enough.)
Posted: 2005-11-03 06:49pm
by SylasGaunt
Oh and I seriously dig the objective-based gameplay. The BF1942 style battles are still fun to play but it's nice to have alternatives like that.
Posted: 2005-11-03 07:03pm
by The Original Nex
GAH! I keep getting hung up on the Knightfall level!! Damn Jedi Masters!!

Posted: 2005-11-03 07:45pm
by Lancer
The Original Nex wrote:GAH! I keep getting hung up on the Knightfall level!! Damn Jedi Masters!!

use the clone engineer's shotgun and catch em in the back or in the face while they do their force-jump.
Or, if your still playing as Anakin, keep some distance and make generous use of your saber-throw.
Posted: 2005-11-03 07:49pm
by Lord Revan
Manus Celer Dei wrote:The canon status for the game is low C-level, right? BEcause that bit in the first mission, about stealing a power thingy from the Seperatists "for the Chancellors superlaser" was a bit...odd. I thought the CIS built the DS at the end of RotS at the command of Darth Sideous, why would Palps sabotage his own plan?
the republic has a DS program also though it's not as well known as it's CIS equilevant.
Posted: 2005-11-03 07:52pm
by nickolay1
So how exactly does one earn these medals, and which medals are there to earn? I currently am unable to play due to bugs, but would certainly appreciate the information when a patch it released.
Posted: 2005-11-03 07:53pm
by Chardok
Matt Huang wrote:The Original Nex wrote:GAH! I keep getting hung up on the Knightfall level!! Damn Jedi Masters!!

use the clone engineer's shotgun and catch em in the back or in the face while they do their force-jump.
Or, if your still playing as Anakin, keep some distance and make generous use of your saber-throw.
I was able to take em down with an officer. The high ROF of the chaingun is perfect for taking down Jedi. just make sure you get a bead on em, then, get their attention with a quick burst, then, as they're running at you blocking (As they invaribaly do), lay on the trigger. They can't saber block forever, and once their block goes down....big ba da boom (Dead Jedi)
(That's how I took em out the first time. The second time, it was with Anakin going pure offense just wild swinging.)
SPOILER:
Just wait until you guys get to play as Darth vader in the cramed hallways of the Tantive IV. The enemies are THICK in there. You'll never die (Since killing enemies gives you a life boost.) and vader doesn't bother with running, oh no, that badass motherfucker either walks or FLIES. That's right. Flies. You'll see.
Posted: 2005-11-03 08:07pm
by Lancer
You get medals by doing a certain number of things within one life. There are different levels of medals too, with different bonuses that they confer.
Levels of medals:
Green (0 medals): nothing
Veteran (4 medals): bonus becomes available after you achieve medal
Elite (32 medals): activation cost for bonus decreases by 25%
Legendary (64 medals): bonus is permanent throughout single-player campaigns
Medals (bonus) requirement:
Gunslinger (bonus: precision pistol) 6 kills w/ pistol
Frenzy (bonus: elite assault rifle) 12 kills w/ blaster rifle
Demolition (bonus: guidable rockets) 4 critical hits vs. vehicles
Technician (bonus: extra vehicle regeneration) slice into a vehicle
Marksman (bonus: particle beam rifle) 6 headshots w/ sniper rifle
Regulator (bonus: flechette shotgun) 8 kills with shotgun
Endurance (bonus: stamina regeneration) gain 8 points in one life
Guardian (bonus: health damage reduction) gain 16 points in one life
War Hero (bonus: weapons damage increase) gain 24 points in one life
Posted: 2005-11-03 08:10pm
by Chardok
Matt, can you confirm if same applies for MP?
Posted: 2005-11-03 08:11pm
by Lancer
Oh, and Chardok, trust me, it's a lot faster to take down Jedi with an engineer. Hit them while they're charging or doing that crazy force-jump and they go down fast.
Posted: 2005-11-03 08:37pm
by nickolay1
Thanks for the info, Matt. I was also wondering, when I finally do get those 384 kills with a pistol, will I be able to go back to the start of the game and play with the bonus applied?
Posted: 2005-11-03 09:11pm
by CDiehl
The canon status for the game is low C-level, right? BEcause that bit in the first mission, about stealing a power thingy from the Seperatists "for the Chancellors superlaser" was a bit...odd. I thought the CIS built the DS at the end of RotS at the command of Darth Sideous, why would Palps sabotage his own plan?
CIS had plans for the Death Star in Episode 2, not 3. Dooku took the plans from them and handed them to Sidious at the end of AotC. By the end of RotS, the CIS was out of business.
Posted: 2005-11-03 09:21pm
by Lancer
nickolay1 wrote:Thanks for the info, Matt. I was also wondering, when I finally do get those 384 kills with a pistol, will I be able to go back to the start of the game and play with the bonus applied?
the career medals are stored in your profile, not your current campaign. So any medals and associated bonuses you got in the single player campaign will carry over into galactic conquest or a new campaign.
Posted: 2005-11-03 11:38pm
by nickolay1
I see. Thanks.
Posted: 2005-11-04 02:30am
by Brother-Captain Gaius
Anyone else think heroes are pretty weak? Whenever I got the Jedi on the Clone Wars missions, I'd just end up going down to massed gunfire from all directions. Vader in particular was pretty pathetic, after I whacked two of the Jedi Masters with Force choke some random padawan just ran up and instakilled me with a saber.
Posted: 2005-11-04 08:39am
by Darksider
Has anyone figured out if there's a way to mix and match armies, that is, pit the rebels against the seps, clonetroopers against stormies, and the like?
When I was at Star Wars Celebration III a Lucasarts rep strongly implied that it would be possible in this game, but I can't seem to find a way to pull it off, so it might have been cut
Posted: 2005-11-04 08:48am
by Brother-Captain Gaius
Darksider wrote:Has anyone figured out if there's a way to mix and match armies, that is, pit the rebels against the seps, clonetroopers against stormies, and the like?
When I was at Star Wars Celebration III a Lucasarts rep strongly implied that it would be possible in this game, but I can't seem to find a way to pull it off, so it might have been cut
In the campaign, one mission has Stormtrooper vs. droids, and another Stormies vs. Clones.