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Posted: 2003-01-06 05:43pm
by Lord Poe
Phil Skayhan wrote:This is a great idea. I'll look through the supplemental material on the Original Trilogy LDs to see if they give any information.
Excellent! I seem to remember Curtis Saxton wanting to do this quite a few years ago. But the man is much busier than I am at the moment!
Posted: 2003-01-06 05:55pm
by Sardaukar
Lord Poe wrote:Spanky The Dolphin wrote:I remember there being a bunch of stuff in Darksabre concerning junk like escape pods or something.
So, are there going to be images made of the possible layout of systems? I'm actually excited about how it'll turn out already.
I was at first. Then I began thinking about a Quake or VGR "Elite Force" level to walk around, or hell, even a Jedi Knight level.
There's plenty of Elite Force mods which allow you to "tour" the E-D and Kirk's Enterprise.
But I'm not a map maker. So I'll try to whip up an image map or something.
Quake's pretty limited as far as maximum size of maps is concerned. I think before Team Arena, the max map size was a few hundred metres in any direction.
With Team Arena it a MUCH higher limit, but making an ISD would be a nightmare.
Posted: 2003-01-06 06:20pm
by Lord Poe
Sardaukar wrote:Quake's pretty limited as far as maximum size of maps is concerned. I think before Team Arena, the max map size was a few hundred metres in any direction.
With Team Arena it a MUCH higher limit, but making an ISD would be a nightmare.
Agreed, if we made the ENTIRE thing. But a few major areas would be nice. I remember those huge Death Star levels for DOOM all those years ago!
Posted: 2003-01-06 08:12pm
by Enlightenment
If you people are going to make a 3D map it makes much more sense to make something in a standardized mesh format rather than a gaming level. Standardized formats can be used for both 3D rendering/animation and converted for game use. Game maps are pretty much useless as anything other than game maps.
Posted: 2003-01-06 09:19pm
by Sardaukar
Enlightenment wrote:If you people are going to make a 3D map it makes much more sense to make something in a standardized mesh format rather than a gaming level. Standardized formats can be used for both 3D rendering/animation and converted for game use. Game maps are pretty much useless as anything other than game maps.
There's an ambitious project underway at the moment to make an insanely detailed ISD model somewhere on the internet, search google, or wade through the 3d modelling site on TFN and you'll find it.
Some other guy was doing a hangar of an ISD as well, he worked out a really good way of launching the TIEs. I think he gave to work on the former project.
If I can be bothered finding the site(s) again I'll put links up soon
Posted: 2003-01-06 09:21pm
by Lord Poe
The Stele Chronicles
pg.24: "You are located on deck 50 in the mid octal of the ship."
Does anyone know WTF an "octal" is, and where it would be on the ISD?
Posted: 2003-01-06 09:27pm
by Sardaukar
Posted: 2003-01-07 04:30am
by Currald
Lord Poe wrote:The Stele Chronicles
pg.24: "You are located on deck 50 in the mid octal of the ship."
Does anyone know WTF an "octal" is, and where it would be on the ISD?
Octal is an adjective describing a type of electrical plug, or base-eight mathematics. It would appear that "You are located on deck 50 in the mid octal of the ship." is a meaningless statement. Perhaps they meant "octant?"
Posted: 2003-01-07 04:58am
by Vympel
All I know is that it's got something to do with eight.
Posted: 2003-01-07 10:40pm
by Spanky The Dolphin
Well, personally, I'd be happy with any kind of images.
Hell, even a D&D-type map would do!

Posted: 2003-01-08 06:17am
by SPOOFE
It would appear that "You are located on deck 50 in the mid octal of the ship." is a meaningless statement. Perhaps they meant "octant?"
Octal: oc-tal,
adj: of, relating to, or being a number system with a base of eight.
An octal is like a "quadrant", I guess.... a Star Destroyer is divided into eight primary sections? Bridge tower, reactor, port and starboard main gun areas, living superstructure, primary hangar, secondary hangar, and storage, perhaps?
Posted: 2003-01-09 03:56am
by Currald
Of course, you can only have a mid-section of a ship if you have an odd number of sections. Unless you get fancy.
Posted: 2003-01-10 06:49am
by vakundok
Maybe it means that your are halfway the ship length, between 700 and 900 meters.
Posted: 2003-01-10 12:34pm
by NecronLord
http://www .angelfire. com/scifi2/iimperium/images/isdcomplete.jpg
http://www. angelfire. com/scifi2/iimperium/images/isdblueprint1.jpg
Cut 'n paste and remove the spaces
Sorry about the gap bit. Not my scanner, limited time.
Annoyingly I just noticed it has the old sheild domes crap.
http://www. angelfire. com/scifi2/iimperium/images/isdbridge.jpg
The chimera, and presumably this is an addition by thrawn has a command chair in front of the security foyer.
Posted: 2003-01-12 11:27pm
by CmdrWilkens
Lord Poe wrote:CmdrWilkens wrote:Well I will certainly help in any way possible. Wayne if there's a novel you want me to PDD for ISD info just e-mail me.
Dude, "Vision of the Future"! There's a lot about corridors and such on the Errant Venture!
Already on the move, last few days have been busy and the next week might be as well but I should have time to reread and annotize it.
Posted: 2003-01-13 12:03am
by Publius
The Federation of American Scientists (FAS) has a excellent section called "Boats for Beginners"
here, which ought to provide a guide to the correct terminology (e.g., ships have decks, bulkheads, overheads, compartments, and passageways, not floors, walls, ceilings, rooms, and corridors).
The article does not address certain other terms, such as "dorsal," "ventral," "before," and "abaft," but such terms are usually self-explanatory, in any event. When an officer says to "lay aft here," it is fairly obvious that he means "come back here."
Publius
Posted: 2003-01-13 05:25am
by SPOOFE
Of course, you can only have a mid-section of a ship if you have an odd number of sections. Unless you get fancy.
Only if the ship is of a regular shape. And a Star Destroyer isn't. And "mid-ship" isn't an exact measure.
Posted: 2003-01-20 04:06pm
by Darktrayn
This sounds like an incredible project, yet extremely difficult. Let's face it - there is little clearcut descriptions of exactly what goes where, save for bridge layouts and the like. Either way, I would be very interested in seeing some mapping out of major potions of the ship, and would be willing to assist with 3D modeling if it came to that point. I'm wary, but sign me on.

Posted: 2003-01-23 03:39am
by Crix Dorius
We of the Science Section have begun to mapping out the complete interior of an ISD.
Posted: 2003-01-23 04:37am
by generator_g1
I was wondering, do SD's have any sort of recreational facilities for the crew, if so, where will those facilities be on the ship and what's in them?
Posted: 2003-01-23 06:58am
by Robert Treder
generator_g1 wrote:I was wondering, do SD's have any sort of recreational facilities for the crew, if so, where will those facilities be on the ship and what's in them?
Check out
The Stele Chronicles. They detail an area of a destroyer that contains shops and recreational areas. Apparantly this is where the civilian personnel of the ship hang out.
And unlike a tiny GCS, on a mile-long destroyer, having civilian personnel does make some sense.
Posted: 2003-01-23 10:05am
by Cpt_Frank
Robert Treder wrote:generator_g1 wrote:I was wondering, do SD's have any sort of recreational facilities for the crew, if so, where will those facilities be on the ship and what's in them?
Check out
The Stele Chronicles. They detail an area of a destroyer that contains shops and recreational areas. Apparantly this is where the civilian personnel of the ship hang out.
And unlike a tiny GCS, on a mile-long destroyer, having civilian personnel does make some sense.
It should be noted that civilian personal on an ISD does not include children. (unlike on the GCS)
Posted: 2003-01-23 07:19pm
by Howedar
Recreational areas must exist. The crew would perform very poorly without them on long missions.
Posted: 2003-01-23 11:40pm
by Connor MacLeod
Lord Poe wrote:CmdrWilkens wrote:Well I will certainly help in any way possible. Wayne if there's a novel you want me to PDD for ISD info just e-mail me.
Dude, "Vision of the Future"! There's a lot about corridors and such on the Errant Venture!
PRobably I, Jedi as well (Since I recall Terrik iand horn having a discussion there.) and Spectre.
Posted: 2003-02-01 03:13pm
by Hitch Hiker
to all the people involved in this great venture i hope you all the luck in the universe in compliting the task at hand. May the force and good internet conections be with you!!!!!!