Posted: 2006-04-03 11:59am
Spill.
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Sure thing! Spilled in the sidequests thread.Ace Pace wrote:Spill.
you couldn't have a 'sucks at combat' character in the first one, either, thoughStark wrote:Sad but true - I'm pretty much over Oblivion already.
It's a damn cool game, and all... but the levelling, and the sometimes-restrictive missions design (try and make a 'sucks at combat' char and see how much fun the main quest is)
So...Level up when it tells you to for more challenge? Anyway, you could do that in Morrowind, too. Remember crouching in the corner of an inn just to get your sneak skill up? Jumping off of the bug platform in cities just to improve your acrobatics?, and... well, I just can't think of a reason to play. The skill system is broken (as people have noted, it's so abusable you can finish the game at a very low level or level really fast)
Small price to pay. After all, if you were REALLY on a quest, could you turn the grass off? I think it adds an interesting dynamic, and it's a great way to improve your sneak skill. (Sneak=crouch=better view of the ground immediately in front of you without much speed sacrifice)the quests either pathetically baby you with GPS pointers or say 'over there' and leave you to turn the fucking grass off to find the whatever,
I'm just going to disagree with you out of spite on this one, since I've not gotten to the main storyline yet.the main storyline is kinda boring...
This is where my post turns into a me too, but not for the reasons you state. I just think it's really neat how creative people are, and look forward to mucking about in their heads.I'm more interested in what mods can do to make the game fun than the game itself.
I look at it like this: They don't buy their armor. They are, after all, in a dungeon. I surmise they find it, and it just happens to fit, or they make it themselves!! Wooters!I guess it turns out there just isn't that much to do, and going into dungeon #2,456 and killing some more ebony bandits with equipment nobody in the game has enough cash to buy just isn't fun anymore.
You have to go to sleep to level up. Get a room, ya bum!Stravo wrote:OK, I've only played for about 4 hours total so far and I haven't leveled up once yet. I've cleared out two dungeons and started the main quest by dropping off the Amulet of the King and I don't think I'm close to leveling up. Any suggestions on how to get more experience? I imagined clearing out a dungeon would have done it but two and nothing yet?
Also did I miss out on much by not going into the Imperial City? I sort of wandered the country side, found a horse and rode around for awhile without ever going into the city.
Also the dungeon in Linea (sp?) has this door that I found no way of opening into the inner tombs. Any ideas?
Jesus Christ are you serious? Is that why I have this halfmoon arrow up symbol in my HUD? Can you sleep anywhere like the wilderness or do you need to go into a city/town?Chardok wrote:You have to go to sleep to level up. Get a room, ya bum!Stravo wrote:OK, I've only played for about 4 hours total so far and I haven't leveled up once yet. I've cleared out two dungeons and started the main quest by dropping off the Amulet of the King and I don't think I'm close to leveling up. Any suggestions on how to get more experience? I imagined clearing out a dungeon would have done it but two and nothing yet?
Also did I miss out on much by not going into the Imperial City? I sort of wandered the country side, found a horse and rode around for awhile without ever going into the city.
Also the dungeon in Linea (sp?) has this door that I found no way of opening into the inner tombs. Any ideas?
You need to sleep in a bed, either a bed roll at a campsite, a bed at an Inn, or in a house you can buy.Stravo wrote: Jesus Christ are you serious? Is that why I have this halfmoon arrow up symbol in my HUD? Can you sleep anywhere like the wilderness or do you need to go into a city/town?
Color me embrassed noob. I'll have to rush to a town ASAP and get some sleep I figure I must have racked up some serious experience then without even knowing it. I was expecting a D&D like leveling up system and never even bothered to read the manual. Oh well. Do your stats suffer if you never sleep to simulate sleep deprivation?Arrow wrote:You need to sleep in a bed, either a bed roll at a campsite, a bed at an Inn, or in a house you can buy.Stravo wrote: Jesus Christ are you serious? Is that why I have this halfmoon arrow up symbol in my HUD? Can you sleep anywhere like the wilderness or do you need to go into a city/town?
Then I'm off to Imperial City.Chardok wrote:BEDROLL?! Where the HELL can I get a bedroll?! You mean I didn't have to go ALL the way back to the bloated float? SHIT!
Oh, and stravo, you missed a TON of content by skipping the city. #1, it's a sight to behold, ignoring everything else. but there are guilds and merchant quests, and the ARENA, for chrissakes!
Your stats don't suffer, but the game keeps accumlating points toward your next level. Its possible you'll have enough to go up two or three levels at once (just keep resting until that cresent moon and arrow are gone).Stravo wrote:Color me embrassed noob. I'll have to rush to a town ASAP and get some sleep I figure I must have racked up some serious experience then without even knowing it. I was expecting a D&D like leveling up system and never even bothered to read the manual. Oh well. Do your stats suffer if you never sleep to simulate sleep deprivation?
I wonder with the current leveling system whether you could actually win the game as a level 1 character?
When you're out in the wilderness, look for a tent icon (campsite) or three-house icon (village/inn) in the compass. You can sleep at those spots. Bed rolls in the dungeons also count. I've also heard of a mod that allows you to by a bed roll, and sleep whereever you want.Chardok wrote:BEDROLL?! Where the HELL can I get a bedroll?! You mean I didn't have to go ALL the way back to the bloated float? SHIT!
My biggest complaint is that Chainmail ISN'T LIGHT ARMOR! It should be in the heavy class, since medium is gone. Mitheral/Elven, I guess they can stay in light armor. Once I've finished my first play through I'm going to see about digging up some armor and weapon rebalance mods (the weight is too high, for starters, and the Steel mod addresses it to an extent, but doesn't go far enough).DPDarkPrimus wrote:And no Medium Armor? Boo-hoo! So you only find one sort of armor you don't like to wear instead of two.
Agree on all. What really infuriates me is that I don't recall these problems being present in Morrowind. In that game, for example, it was possible to complete the main quest in a completely different way than the storyline leads you (steal Wraithguard from Vivec, etc). In Oblivion, alternate possibilities like that would be possible if not for some worthless decisions by the developers. If not for their choice to make quest NPCs immortal (as opposed to killable with a warning in Morrowind), one could potentially use the Rose of Sithis arrow from the Dark Brotherhood to assassinate Mankar Camoran in the Mythic Dawn hideout, ending his plot then and there. Instead, they chose to make a character that you ultimately kill anyway indestructible in order to force you down a preset path.Stark wrote:The mission flexibility sucks because it's clear SOME of their level designers know how to create missions with multiple approaches and some don't. Most of the main storys missions boil down to 'kill all those guys' or 'kill all those guys'. Bleh. There *are* plently of missions compatible with negotiating, or stealth, or whatever, but they're uncommon.
The levelling isn't broken due to not meditating or whatever: it's simply irrelevant what level you are, since everyone matches you. Take seven skills you hate as major, you'll never level. Doesn't matter: you'll have high ratings in the ones you want. Some skills level absurdly fast (acro, ath) and some are very hard to raise (merc, conjure if you start below 25) Bah. NPC levelling is shit, and loot levelling is worse. There is no sense of sucess in finding better gear, because you only found it because you're level 10 and that means everyones got it now. Yay.
Their official forums were burning with the unholy flames of hundreds of enraged fans, last I checked. They've as of yet provided no acknowledgement.Vympel wrote:What I want to know is have their been complaints about the idiotic enemy/item levelling to Bethesda?
Many others feel similarly, check out the various mods currently out, many of your concerns are addressed. hereStark wrote:The 'infiltrate Mythic Dawn' quest is the worst example of poor mission scripting I've seen in Oblivion.
GOALS : Infiltrate Mythic Dawn, seize the book. Discover their evil plans. Prevent their evil plans.
RESTRICTED ACTIONS : Impossible to steal book without someone noticing. Impossible to LEAVE without killing pretty much everyone. Impossible to become inside agent within the Mythic Dawn (or even abandon the main quest entirely). Silent kills or perfect stealth-steals are instantly known. Mancar Camaron is invincible. Cannot negotiate escape/book/greater freedom.
POSSIBLE ACTIONS : Kill the guy following you, take the book, lose Mythic Dawn rank, escape. These can be rearranged, but none can be avoided.
That's shit.
As Vympel said earlier, Morrowind had much less NPC levelling (perhaps too little), and I didn't notice it being a problem. The skill system was a problem (fast vs slow skills, useless skills, etc) but still workable. In Oblivion you can level to 20 in literally two hours, max skills in an hour (a friend had stealth 100 in about one hour), and go from rags to ebony/glass in perhaps five hours. I have to *intentionally* slow my levelling to prevent the game reaching stupid 'everyone has daedric armour' levels, which means there is no daedric armour anywhere.
All I want is a world with 98% useless morons and 2% mighty super boss guys. 98% steel armour, with 2% hidden, rare or restricted magic armour. A world where selling a magic sword doesn't boil down to (sword = 1500g + 200 meat) then 4(50 meat = 1500g). You know the level fluff that says 'lolz u are teh l337 and rulezor with ur p0wah'? I want that to be TRUE, and not be Beth-speak for 'everyone else is the same as you'.