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Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-03-23 12:40am
by Peptuck
Sign me up as the psychotic biowarfare specialist who insists on using toxin on everything he sees!

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-03-30 03:40pm
by Nephtys
Tuesday, April 4th, 2084
Status Update, Col. Nephtys, X-COM Intelligence.


Earlier today, a UFO was sighted in the skies above the city.

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And it was awesome.

Meet the Whirlygig, a patched-up frankenstein of a Type-3 Alien Transporter, now turned into our instrument against the aliens. Her drives and systems are largely functional. We're testing the new disruptor and shield technologies aboard it, preparing for an expedition into the Alien Dimension itself. Hopefully, we can confuse them long enough with their own saucer, to get good recon data. To make sure it's weapons were functional, we demolished a cultist temple. Since the cult is under direct alien control, I hope the irony wasn't lost on them.

With this week of respite and routine missions, we've gotten a lot accomplished. A pity we had to lose three of our finest soldiers last week on what should have been an easy assignment. General Metro's time will come later...

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Several UFOs were downed in the city's perimeter, and we sent routine cleanup crews to handle them. We're already forming a new unit to supplement Alpha and Omega, but that will take some time to get new recruits. In one mission, Omega was sent to capture a Type-6 Alien 'assault ship' UFO, as well as to test all the new weapons we've been getting.

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Tasoth here is demonstrating the power of even our obsolete Toxin-A stores on several aliens as he boldly leads the charge into the UFO, gunning down aliens before they knew what hit them. The extreme rate of fire of the Toxigun means that it has effectively replaced the larger MarSec M4000 Machine Gun from anti-alien use.
Tasoth: Got a NEW present for ya! Haha!

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Steel's ruthless machine efficiency executes multiple aliens with a single mighty blast from the Alien Devastator Cannon. The MegaPol Laser Sniper Rifle has been retired in favor of the Devastator. While ergonomically uncomfortable to use (it tends to excrete harmless but disgusting mucus, and throb disconcertingly when squeezed), the cannon is as accurate, but produces a beam many times as powerful. It's lack of ammunition also greatly lightens the load on our soldiers.
Steel: PITIFUL HUMAN EXPRESSIONS ARE INADEQUATE TO EXPRESS MY APPROVAL OF THIS WEAPON.

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Finally, Ford Prefect Junior exacts harsh revenge for his father's death, as he uses a Devastator to brutally gun down Spitters near what we believe is the ship's cloaking generator.
Ford: Ohgod, it's making all these noises in my hand, eew what the hell is this goo?! *ZAP ZAP*!

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Mission complete. No losses. No injuries. No mercy.

So far, so good. The Dimension Probe will be ready shortly as well. Now the real question is: Should we send in the probe first to scan the alien dimension, and possibly tip off the aliens of our new capabilities, or should we send a dangerous manned mission using the Whirlygig?

Well. Logging off.

LOG TERMINATED

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-03-30 03:45pm
by Nephtys
Okay, so I'm back from vacation. Next on X-COM Apocalypse: How shall we enter the Alien Dimension? Send in the unmanned but very attractive Dimension Probe to take good pictures, or send in the alien UFO with a manned crew, convinced that Independence Day was a documentary?

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-03-30 04:29pm
by JonB
SEND IN OMEGA!

Yep, let's go straight to counter-invasion. Can we recquisition nukes to show these Xenos how X-COM does things?

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-03-30 04:39pm
by Nephtys
JonB wrote:SEND IN OMEGA!

Yep, let's go straight to counter-invasion. Can we recquisition nukes to show these Xenos how X-COM does things?
Well, the Whirlygig can carry 3 Retribution missile launchers. Or three alien dimension bombs... Battle-capable dimensional ships are still a ways off.

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-03-30 04:43pm
by Zixinus
Send in a probe first.

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-03-30 04:53pm
by phred
Can ya do probe first and Whirlygig following like an attack ship chasing it down? Or are such tactics beyond the scope of the game?

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-03-30 05:01pm
by FaxModem1
Sign me up for a human.

So, if I sign this form, my checks go to paying off my loans and I don't have to go to prison?

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-03-31 03:14am
by Edi
Probe first, thank you very much!

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-03-31 10:05am
by Force Lord
Recon probe first, kill later.

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-03-31 12:39pm
by Hawkwings
Yeah, probe first.

Also, how's that Robocop program coming? I think my corpse is drying out...

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-03-31 01:21pm
by OmegaChief
D'awww we should send in Omega Squad in the UFO first.

What's the worst that could happen. Especially to me, I'm in Alpha!

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-04-04 06:08am
by Nephtys
Thursday, April 16th, 2084
Status Update, Col. Nephtys, X-COM Intelligence.


Well, first time in a while I've come back to make a log. Simply put, we've had the easiest week yet. The Cult of Sirius is largely contained for the moment, with it's alien-controlled leadership virtually powerless under the scrutiny of our allies, MegaPol. Their substantial wealth is spent now, putting them into decades of debt to reconstruct their assets. They're likely going to lie low for a while.

The Aliens returned yesterday. They sent in a squadron of Type-1 and Type-2 UFOs, which are vastly obsolete. Even a single one of our newest model Phoenix Hovercars can take them out.

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MegaPol handled these ships before we even had to launch. No doubt this was a desperation move by the Aliens, who've seen most of their heaviest ships never return home.

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I've also decided to tie up some loose ends. The leaders of the so-called Coalition against us, lead by General Metro and Sensovision executives suffered an unfortunate traffic accident. I should probably give Yosemite Bear a raise, as we probably won't have too much trouble from them in the future...

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With our corporate problems handled, we've had time to build two of these. The scientists call them 'Bio-Transports', or Biotrans for short. They're heavy dropships based off the classic Avenger layout. Although minimally armed by today's standards, this rugged vessel has great cargo capacity and is powered by the alien drive system. It is dimension-shift capable in theory, and will now replace both The Ambassador and Sanguine Terra as our primary troop transports. The Whirlygig is being held in reserve for special operations.

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Now, down to business. The Dimension Probe has successfully completed it's mission. We've just tracked it returning from a gate minutes ago, and Intel Division is already looking over the video footage it's transmitted.

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On the other side of the dimension gate is a massive city, easily the size of Mega-Primus. The planet is bleak and inhospitable. Open lava flows and volcanoes suggest an active world, comparable to the moon of Jupiter, Io.

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The alien structures seem to be interconnected, leading to this structure first. We don't know it's function yet, but the data captured by the probe looks promising. Once the Probe lands and we download it's detailed scans, our scientists will perform a full analysis.

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Alien scoutships patrolling the city at this point of the recording have detected the Dimension Probe. Their reactions are slow. Perhaps they weren't expecting us to be entering their reality?

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This structure concerns me. It almost looks like a giant saucer, and is being guarded by a UFO of an unknown class. Is it a superweapon? A giant battleship meant to conquer us through force? In any case, how would such a thing fit through a Dimension Gate to begin with?

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This is the last major structure photographed by the Dimension Probe before it's AI routines initiated a retreat. An alien Type-4 Fast Attack Ship had opened fire.

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The Dimension Probe took light fire, but was able to safely return. Mission accomplished. We've finished decontaminating the craft from a safe distance at the outskirts of the city, and are going to bring her in for repairs and a download of her complete databanks in a few minutes. Soon perhaps, we'll take out fight to the aliens themselves.

(Ma'am, we've got a problem...)
Hrm? What's that?
(Dimension Gate Activity, Spaceport sector near the Probe... Unknown UFO types sighted!)
(Missile impacts! They're bombing the city!)
Damnit. Launch everything we've got! They're after the Probe!

LOG TERMINATED

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-04-04 06:10am
by Nephtys
I've got a bit of a problem it seems. The retribution the aliens are bringing to us is a large GIF file, and Photobucket doesn't like that. Anyone have any suggestions?

Also, BioTrans 1 (Alpha) and BioTrans 2 (Omega) both need names! Our crews must ride in style after all, while The Ambassador and Sanguine Terra are reconfigured to be pure warships.

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-04-04 09:31am
by CaiusWickersham
Have these ships been properly consecrated and their purity seals attached in the correct locations? Give them good High Gothic names.

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-04-04 10:45am
by The Yosemite Bear
join the navy see the world, meet new and interesting people, then kill them with small pox.

Human's Burden
Gunship Diplomacy

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-04-04 12:01pm
by JonB
On behalf of Omega and in light of CaiusWickersham's support of X-COM, I would like to name Omega's new ride "Holy Terra". Not to be confused with the suggestion for Alpha's new ride, "Holy Terror".

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-04-04 12:55pm
by montypython
Nephtys wrote:I've got a bit of a problem it seems. The retribution the aliens are bringing to us is a large GIF file, and Photobucket doesn't like that. Anyone have any suggestions?

Also, BioTrans 1 (Alpha) and BioTrans 2 (Omega) both need names! Our crews must ride in style after all, while The Ambassador and Sanguine Terra are reconfigured to be pure warships.
Have you tried imageshack by any chance? They're usually better than photobucket. Tinypic might be an alternative too.

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-04-04 02:42pm
by Mr. Coffee
JonB wrote:On behalf of Omega and in light of CaiusWickersham's support of X-COM, I would like to name Omega's new ride "Holy Terra". Not to be confused with the suggestion for Alpha's new ride, "Holy Terror".
Holy? What the fuck, I thought we were here to kill aliens and break their shit, not convert fuckers to some goofy ass religion. Now, someone answer the really important question of why we aren't over there shoving several thousand rounds of high-explosive shells up some alien asses? We've got face-fucking alien poultry to kill, people!

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-04-04 03:19pm
by Nephtys
SWITCHING TO SHITSTORM EXTERNAL CAMERA

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...

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FEED TERMINATED

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-04-04 03:32pm
by Gramzamber
Oh! Those stray shots are a bitch. But hey they get the job done.. eventually.

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-04-04 03:36pm
by White Haven
Man, those things don't deserve badass names, they're bricks with engines. I nominate them the Greyhound Bus and the People Tube. Also: Daaaaamn, we pissed off some aliens. Well, you can know someone's worth by the quality of the enemies they make...I guess that makes us pretty fucking awesome.

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-04-04 04:17pm
by FaxModem1
(sees explosions outside)

Is it too late for an appeal instead? No? Well shit

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-04-04 07:35pm
by Ford Prefect
White Haven wrote:I nominate them the Greyhound Bus and the People Tube.
This this this.

Also, holy shit, that really is a shitstorm.

Re: Mega Primus needs you - Lets Play X-COM Apocalypse!

Posted: 2010-04-04 08:12pm
by White Haven
Also, Omega gets the People Tube. Because even now, fully equipped and supported as a team in their own right, they STILL have to ride the People Tube to the battlefield.