Page 12 of 53

Posted: 2003-11-09 05:35pm
by Stormbringer
Yes, Alyyrium that's the kind of power gaming I intend to avoid.

Posted: 2003-11-09 11:30pm
by Raxmei
Hey Stormbringer, when you look at the galaxy map which way is North?

Posted: 2003-11-09 11:32pm
by PROMETHEUS
It's aligned in a standard manner, i.e. the top of the map is north, bottom is south, left is west and right is east.

Posted: 2003-11-09 11:34pm
by Stormbringer
Raxmei wrote:Hey Stormbringer, when you look at the galaxy map which way is North?
As Crayz/Promethus says, north is up.

Posted: 2003-11-09 11:37pm
by Raxmei
Fire your navigators. The Atlanteans were to the southwest of you. There's nothing to the northwest except Boyd.

Posted: 2003-11-09 11:39pm
by Stormbringer
Raxmei wrote:Fire your navigators. The Atlanteans were to the southwest of you. There's nothing to the northwest except Boyd.
Meh, not as far this game is concerned.

Posted: 2003-11-10 12:06am
by Sea Skimmer
Stormbringer wrote:
Meh, not as far this game is concerned.
How aobut you just change the post?

Posted: 2003-11-10 12:08am
by Stormbringer
Sea Skimmer wrote:
Stormbringer wrote:
Meh, not as far this game is concerned.
How aobut you just change the post?
Fair enough, though this STGOD isn't going to be entirely bound by the ASVS STGOD.

Posted: 2003-11-10 12:27am
by Beowulf
Alyrium, do you honestly think that your post is going to keep me from jumping you?

Posted: 2003-11-10 12:35am
by phongn
It's certainly not bound by it, but keeping some continuity wouldn't be a bad thought.

Posted: 2003-11-10 12:36am
by Stormbringer
phongn wrote:It's certainly not bound by it, but keeping some continuity wouldn't be a bad thought.
Yes, and I edited the post.

Posted: 2003-11-10 03:35am
by Thirdfain
Everyone who is dispatching fleets- make sure to post exactly how many vessels, and of what classes, you are deploying.

We need to keep this combat clean and by the numbers.

I'm sending 1 Athena DN, 2 Artemis DNs, 1 Hera CR, 10 Adrastea CA, 50 Erithea FS, 100 Hesperia FE, 25 Alcyone DD, and 15 Orphne CL, to clarify my post.

Posted: 2003-11-10 09:51am
by Stormbringer
Dahak, I don't think so. You're not pulling planet killing weapons out of your ass.

Posted: 2003-11-10 09:53am
by Stormbringer
Alyrium, knock off the power gaming.

Posted: 2003-11-10 11:11am
by Dahak
Stormbringer wrote:Dahak, I don't think so. You're not pulling planet killing weapons out of your ass.
Well, sized them down a bit.

Posted: 2003-11-10 11:40am
by phongn
You don't want to be introducing superweapons, Dahak. Trust me on this, you'll force the STGOD into a huge arms race, which might just kill it. Everyone will start fielding strategic deterrants and everyone will get hit with strategic paralysis as a result.

Posted: 2003-11-10 12:59pm
by Stormbringer
Dahak wrote:
Stormbringer wrote:Dahak, I don't think so. You're not pulling planet killing weapons out of your ass.
Well, sized them down a bit.
No, super weapons out of now where, period. You can develop them but they should take an appropriately long time to be developed.

Posted: 2003-11-10 03:04pm
by Dahak
Stormbringer wrote:
Dahak wrote:
Stormbringer wrote:Dahak, I don't think so. You're not pulling planet killing weapons out of your ass.
Well, sized them down a bit.
No, super weapons out of now where, period. You can develop them but they should take an appropriately long time to be developed.
It's just a gravitonic warhead. Nothing huge. And I had gravitonic warheads in my oob from the start. "Small moon" destruction power isn't that seldom, even a measly HH SD can pull that one off...

Posted: 2003-11-10 03:24pm
by Sea Skimmer
Dahak wrote: It's just a gravitonic warhead. Nothing huge. And I had gravitonic warheads in my oob from the start. "Small moon" destruction power isn't that seldom, even a measly HH SD can pull that one off...
You shouldn't ever have had them in your OOB. If people are going to participate expecting to field shield piercing superweapons on the fly then this STGOD will die.

Posted: 2003-11-10 03:35pm
by Stormbringer
Dahak wrote:
Stormbringer wrote:
Dahak wrote: Well, sized them down a bit.
No, super weapons out of now where, period. You can develop them but they should take an appropriately long time to be developed.
It's just a gravitonic warhead. Nothing huge. And I had gravitonic warheads in my oob from the start. "Small moon" destruction power isn't that seldom, even a measly HH SD can pull that one off...
I'm going to have to give some though to that. I don't want them turning into invincible superweapons. Those kill the game.

Posted: 2003-11-10 04:40pm
by PROMETHEUS
Look, it's one thing to be able to glass the surface of a planet; an Imperator XXVII can do that, as can an Ares-class CL. But completely shattering, or imploding, something is a different matter.

Posted: 2003-11-10 04:45pm
by SirNitram
Due to the prevelence in hypershielding in the pre-Great War STGOD Universe, I believe it is safe to say modern shielding will not let these dinky hypermissiles penetrate unless they can overwhelm the energy levels needed. Keep in mind that moon-busting firepower is high end, and you don't get lots of these missiles to toss around. I have every intention of keeping the strategic deterrent escapades down.

Posted: 2003-11-10 06:23pm
by phongn
The other way to break through a hypershield is to 'pop' it by throwing so many missiles on different bands that the shield is overloaded trying to protect against so many bands that some leak through.

Unfortunately for someone who wants to try that attack, STGOD-style hypershields are extremely broad-spectrum and are very, very band-agile. 'Popping' a hypershield doesn't work anymore, so now hypermissiles just go splat against hypershields and their payload may or may not detonate depending on what it si.

Posted: 2003-11-10 06:25pm
by phongn
PROMETHEUS wrote:Look, it's one thing to be able to glass the surface of a planet; an Imperator XXVII can do that, as can an Ares-class CL. But completely shattering, or imploding, something is a different matter.
While it's actually fairly trivial given current technology levels, for game purposes IMHO they should be banned. Strategic paralysis in a game sucks.

Posted: 2003-11-10 07:36pm
by Dahak
SirNitram wrote:Due to the prevelence in hypershielding in the pre-Great War STGOD Universe, I believe it is safe to say modern shielding will not let these dinky hypermissiles penetrate unless they can overwhelm the energy levels needed. Keep in mind that moon-busting firepower is high end, and you don't get lots of these missiles to toss around. I have every intention of keeping the strategic deterrent escapades down.
Fun fact: you don't need to mount gravitonic warheads on hypermissiles :) Just as all warheads, you can mounts them on STl missiles as well...