Page 12 of 151
Posted: 2004-11-26 06:32pm
by The Yosemite Bear
Imperial Overlord wrote:EMP grenades are call Hay Wire grenades in 40K. A lot of electronics are hardened, so while they can cause serious problems,they don't usually fry everything.
Inquisitors and Assassins can get them, and Harlequins are notorious "special" grenade whores.
moi?
ps I just realized I cn also use a flying surfboard too....
Posted: 2004-11-26 06:35pm
by Imperial Overlord
Hey, I didn't mean it as a criticism. Being a Harlequin grenade whore made the difference between victory and defeat. One flanked Death Jester under fire from Terminator Librarian and SM and one vortex grenade means bye bye massively expensive psyker.

Posted: 2004-11-26 06:37pm
by Brother-Captain Gaius
Imperial Overlord wrote:I don't know what either a Vulture or Valkyrie is in 40K. Can someone wise and benevolent share their knowlege of that particular mystery with me?
Fighter-bombers of some sort or another, IIRC.
Posted: 2004-11-26 06:39pm
by Imperial Overlord
Thank you, beloved servant of the God-Emperor.
Posted: 2004-11-26 06:42pm
by Petrosjko
Good good, thanks IO.
Okay, next question is how true to the fluff Gaunt's Ghosts are... does the IG have an organization that includes companies and battalions, or do they really just have a bunch of platoons floating around ambiguously?
Posted: 2004-11-26 06:51pm
by Imperial Overlord
Regiments are usually sub divided into companies or battalions, but there is no standard size of such subdivisions. The Ghosts are the way they are because they are skirmishers that operate according to Tanith pracitices and organization (most of the original Ghosts are ex Tanith militia). The Ghosts are abnormal in that respect, but they seem to make it work.
Usual IG organization is a command unit in charge of x number of platoons (composed of 1-5 squads) which in turn answers to its own superior command unit.
Posted: 2004-11-26 06:53pm
by Petrosjko
Thanks again. That means I can borrow from some of the more standard forms when describing them.
Ah yes, Prius plays the yo-yo. Sit down, stand up, sit down, stand up, sit down...
Posted: 2004-11-26 06:56pm
by Brother-Captain Gaius
Petrosjko wrote:Good good, thanks IO.
Okay, next question is how true to the fluff Gaunt's Ghosts are... does the IG have an organization that includes companies and battalions, or do they really just have a bunch of platoons floating around ambiguously?
The primary unit of IG organization is the regiment. Actual structure below that level varies as much as all things Guard do, but most follow a normal modern military format of fire teams -> squads -> platoons -> companies -> regiment. Above the regimental level they answer to whatever form of commander they are assigned to after founding, usually some form of general, though higher ranks do often fight on the front lines and command a regiment personally (such as Lord Castellan Creed of the Cadian 8th).
Posted: 2004-11-26 07:17pm
by Tasoth
Vulture and
Valkyrie. Gunships of one form or another, they'd be perfect amidst the spires of a hive world.
Edit: Next question: Will Haywires effect AM or Servitors?
Posted: 2004-11-26 07:35pm
by Petrosjko
Tasoth wrote:Vulture and
Valkyrie. Gunships of one form or another, they'd be perfect amidst the spires of a hive world.
Edit: Next question: Will Haywires effect AM or Servitors?
Damn, those are some sweet looking models. A bit Apache-derivative, but sweet.
Posted: 2004-11-26 07:43pm
by Imperial Overlord
Sweet. Under the current rules they are used just as anti-vehicle. Under older rules, yes the will. They are expensive, high tech, and won't automatically work.
Just checked Inquisitor rules. They will definitely affect them.
Posted: 2004-11-26 07:44pm
by Tasoth
Now do I suggest using them...
Posted: 2004-11-26 07:46pm
by Imperial Overlord
I don't have any. Now as for my fellows, who knows?
Posted: 2004-11-26 07:47pm
by Tasoth
Hoping the station or the local garrison might have a few to spare.
Posted: 2004-11-26 07:52pm
by Imperial Overlord
The station or local garrison having haywire grenades?
Bahahahahahahahahhahahahahhahahaahahhahahaahha!
*pauses to catch breath*
Bahahahahahahahahhahahahahahahahaahahahahahhahaha!
*wipes tears of laughter from eyes*
Astartes have trouble getting them. It would be a fluke for the station to have them. Now the AM, Assassins, Inquisitors, and possibly the Arbites might have them.
Posted: 2004-11-26 07:53pm
by Tasoth
oh, well deary me
Posted: 2004-11-26 07:55pm
by Captain tycho
My Arbites could probably get ahold of a few.
Posted: 2004-11-26 07:57pm
by Petrosjko
Being as how the words "C'tan", "Dragon", and "Khaine" are floating around, I'm all for the Shep Option here... pardon me, Exterminatus.

Posted: 2004-11-26 07:59pm
by Imperial Overlord
Since we don't know that in character, we can't jump the gun. Besides, burning a planet over a 60 million year old ass kicking is a little extreme.
Posted: 2004-11-26 08:00pm
by Tasoth
Thats a last resort my friend. Whiping out an inhabitied world would do more harm then good for the imperium, especially a hive world.
Posted: 2004-11-26 08:02pm
by Petrosjko
Oh, I know. I'm just making OOC funnies.
I do like the twist this is taking, though... the Dragon and the corruption of the Tech Priests. Very very cool.
Posted: 2004-11-26 08:03pm
by Tasoth
Something tells me its not Chaos, just really old STC and knowledge at work.
Posted: 2004-11-26 08:05pm
by Petrosjko
Oh, and I'm off until late late evening for a DoW LAN party, so Imperial Overlord can puppet Prius for me if any questions come up regarding the Borean Rifles or any commissarial windbaggery is needed.
Posted: 2004-11-26 08:17pm
by Imperial Overlord
Thank you for your trust. I'll try to keep you from being killed.
Posted: 2004-11-26 09:46pm
by Pcm979
Alright, I'm awake! What happened?
*Later* Gah. I missed all the fun, again. C'tan? The Dragon? We're fucked.
Well, time to get the ball rolling. *Rolls ball*