Page 13 of 50

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-10 02:38pm
by Simon_Jester
Aaand Forg has now violated The Third Law of Stealth. He has also violated the far more fundamental First Rule of Not Being Seen...

Clearly, the Commodore should be watching HM Government's instructional videos more closely!

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-10 04:36pm
by Shroom Man 777
Mang, Force Lord. :D

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 12:17pm
by Force Lord
I kinda got tired of the chase. So there you have it.

Forg, however, still has an ace up his sleeve...

Will I say what it is? NEIN, I TELL YOU! NEIN! :twisted:

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 01:39pm
by Steve
I'm presuming it's either a self-destruct device or poison.

You realize, though, that since we're soon to realize the vessel is a Centrality ship, if he does anything to harm our people - detonating a self-destruct during boarding for instance - we'll know who's fault it is and you're in for a lot of trouble?

And, in other news, the Monolith story is now complete. All that's left is wrapup. :)

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 02:11pm
by Shroom Man 777
I have finished my part of Bragga's GREAT ESCAPE. Man, oh man.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 02:33pm
by Steve
*sighs*

I should have listened to myself when deciding on Shep's participation in the invasion. But nooo, I had to be the nice guy wanting to do the proper thing and permitting open interaction chances instead of banning his ships from being anywhere near the scene. :banghead: :banghead:

FL: I'll do a response later. For right now I'm going to make something to eat and watch TV. Lest I do something potentially unwise like, say, ordering the immediate surrender of the Shepistani ships in my own force for violating the laws of war.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 02:50pm
by Shroom Man 777
:(

We (Shep and I) decided that 1 megaton for Dogadishu was actually too big, so we dialed it down to a relatively small yield of 50 kilotons - not much higher than the ones that nuked Hiroshima or Nagasaki. Aside from that, the other bombardments were pretty precise non-nuclear railgun strikes to various threats. Think of it as orbital artillery support.

Well, Shep's next post will be interesting, I guarantee.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 05:00pm
by Steve
It's not that he's doing the nuking that's irritating. I mean, if this were some world on the Shepistani fringe being overrun I'd probably not bat an eye. It's the fact that he's firing on civilian targets while operating under my command, so now I have to reflect IC repercussions. Because we don't really approve of dropping any nuclear ordnance in those conditions.

Eh, whatever, this is just how STGODs work. Never mind.

Edit: Okay, I take that back. I'm pissed again. Why in the hell would remaining Pendletonian missile sites open themselves up to counter-attack to take out a single dropship when the main invasion hasn't yet commenced?! More than that, I yet again remind you by that this time we'd already be preparing for tactical strikes to deal with missile sites, and your people would know this. This is all just an excuse to recycle the same post again. :banghead:

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 05:04pm
by Force Lord
Steve wrote:FL: I'll do a response later. For right now I'm going to make something to eat and watch TV. Lest I do something potentially unwise like, say, ordering the immediate surrender of the Shepistani ships in my own force for violating the laws of war.
Take your time, Steve. I'm pretty much done for today. Expect the next installment tommorow.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 06:16pm
by Siege
You let Shepistanis in on your invasion, and you're surprised when they nuke things? :lol: Okay, well, whatever. This is yet more proof of Olympic's near-omniscient super-intelligence :D.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 06:24pm
by Steve
Siege wrote:You let Shepistanis in on your invasion, and you're surprised when they nuke things? :lol: Okay, well, whatever. This is yet more proof of Olympic's near-omniscient super-intelligence :D.
It's what I get for letting the mod instinct of "let everyone participate if they want" prevail over the "Shep's a fucking troublemaker and you should keep him far away" thoughts I initially had. :evil:

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 06:28pm
by Siege
Troublemaker? Hmm, whatever. Couldn't have happened to nicer folks, though. You won't see me shedding any tears over fucking class-one millennium-persistent slavocrat assholes. I wouldn't care if the entire planet was blasted to bits. So yeah, regardless of whatever political consequences it might have in Anglia, I think I'm going to send him a congratulatory note. I bet the Imperium will, too :D.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 07:10pm
by Steve
Siege wrote:Troublemaker? Hmm, whatever. Couldn't have happened to nicer folks, though. You won't see me shedding any tears over fucking class-one millennium-persistent slavocrat assholes. I wouldn't care if the entire planet was blasted to bits. So yeah, regardless of whatever political consequences it might have in Anglia, I think I'm going to send him a congratulatory note. I bet the Imperium will, too :D.
It's the matter of the thing, dammit. Shooting at civilian targets or engaging with unnecessary amounts of firepower that maximizes collateral damage. :P

You Solarians have been around the Imperium and Bragulans for too long.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 07:34pm
by Simon_Jester
As to why the Pendletonian air defense would open up on the shuttle... honestly, stupider things have happened. Especially when they're already under railgun fire; some of the SAM battery commanders may be assuming that the invasion has already started, and shooting at anything that appears on their radar, orders or no orders.

It's not rational, but why would you expect Pendletonian battery commanders to show better fire discipline than the Sheppos?

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 08:41pm
by Steve
Force Lord wrote:
Steve wrote:FL: I'll do a response later. For right now I'm going to make something to eat and watch TV. Lest I do something potentially unwise like, say, ordering the immediate surrender of the Shepistani ships in my own force for violating the laws of war.
Take your time, Steve. I'm pretty much done for today. Expect the next installment tommorow.
Response done. Also now up to Kana on your fleet at the Gap being responded to.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 08:45pm
by Simon_Jester
Ah, yes, the dreaded Snark Twelve guidance computer! Terror of continents not being aimed at the galaxy over!

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-11 08:52pm
by Fingolfin_Noldor
Siege wrote:Troublemaker? Hmm, whatever. Couldn't have happened to nicer folks, though. You won't see me shedding any tears over fucking class-one millennium-persistent slavocrat assholes. I wouldn't care if the entire planet was blasted to bits. So yeah, regardless of whatever political consequences it might have in Anglia, I think I'm going to send him a congratulatory note. I bet the Imperium will, too :D.
We will send them a bouquet of flowers, then we will send them a free nuke. On the House. :D

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-12 12:25am
by Lonestar
Already our observer on the Upper Marlboro(The Right Honorable LCDR Colin Crapspray) is writing up a positively glowing report of Shepistani actions.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-12 01:08am
by KlavoHunter
I wonder how many slaves got nuked at the same time?

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-12 01:29am
by Fingolfin_Noldor
KlavoHunter wrote:I wonder how many slaves got nuked at the same time?
They are now in a better place. :D

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-12 01:39am
by Simon_Jester
KlavoHunter wrote:I wonder how many slaves got nuked at the same time?
Probably a disproportionate number; many slaves were squirreled away in the countryside and Shep just burned tens of thousands square kilometers of countryside.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-12 01:44am
by Dave
Fingolfin_Noldor wrote: They are now in a better place. :D
Except for all the ones who didn't die instantly.

If the Shepistani actions become public knowledge, they're getting a nastygram from the Iduran Government. Nobody should do that to any world with a civilian population. :finger:

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-12 01:53am
by Steve
Oh, they're going to become public. Quite a scandal, you see. And the final chapter of this hasn't been written until after Shep responds to Fisher's orders and the eventual meeting of Hushy and Fisher.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-12 01:53am
by Siege
Simon_Jester wrote:Probably a disproportionate number; many slaves were squirreled away in the countryside and Shep just burned tens of thousands square kilometers of countryside.
"The countryside" is a disproportionately large place however; we're after all talking about an entire planet worth of it.

Re: SDN Worlds 4 Commentary Thread II

Posted: 2010-08-12 01:58am
by Steve
Siege wrote:
Simon_Jester wrote:Probably a disproportionate number; many slaves were squirreled away in the countryside and Shep just burned tens of thousands square kilometers of countryside.
"The countryside" is a disproportionately large place however; we're after all talking about an entire planet worth of it. 'Sides, the Sheppos weren't actually nuking a place out in the boonies, but rather a road leading out of a city. I doubt there were very many slaves present there, what with them having been squared away elsewhere previously.
He's talking about the second series of nukings in response to SAM launches, to protect the DropShip carrying the Bragulans. When Shep unleashed multiple missiles which, despite Coalition efforts to destroy the barrage, caused 442 megatons of nuclear ordnance to be detonated throughout one of the regions of Pendleton. In a concession to being under Anglian command, the Shepistanis showed "restraint" by only launching nukes at cities where a missile launcher had been sited.