Re: WoW: Warlords of Draenor
Posted: 2014-10-16 03:42am
I've done both sides and mechanics wise they're more or less identical
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Hilarious that the post has been edited and that the WoW forum software quoting system is some kind of direct link. When the blue poster edited his message, it's basically gone for eternity (unless screencapped) unlike on this forum where quoting is basically a text dump.Civil War Man wrote:In even more trainwreck news, after it was announced that the Legendary Cloak quest chain would become unavailable after Warlords launches, the devs reassured people that when 6.0.2 launched people would no longer be required to have the cloak in order to fight Ordos, even including it as a line item in the 6.0.2 patch notes. Then, when people without the cloak mentioned that they were unable to access the Ordos fight, they sent Rygarius to let everyone know that they changed their minds and didn't bother to tell anyone about it.
Even worse than the MoP pre-launch event, consisting of 2 down leveled scenarios?Minischoles wrote:Worst pre-expansion patch, which is saying a lot considering this is Blizzard - shit that got flagged in Beta and PTR still in, horribly buggy and the pre expansion 'event'...
Laziest, most slapdash, ill conceived shit ever released - a few short quests and one absolutely shitty dungeon. The quests are simply fly, kill things, fly back, repeat - the dungeon is retard levels of easy even by blizzards standards of dungeon.
1 downleveled scenario as alliance couldn't play the horde version or vise verse and I didn't fly on purpose during a good chunk of the Blasted Lands quests, the problem really with Blasted Lands is that it's essentially part 1 of the lvl 90 intro draenor (it's part where we're told why we're going to draenor while part 2 is where we get there) and Blizz hasn't done enough to make it work on it's own.Darmalus wrote:Even worse than the MoP pre-launch event, consisting of 2 down leveled scenarios?Minischoles wrote:Worst pre-expansion patch, which is saying a lot considering this is Blizzard - shit that got flagged in Beta and PTR still in, horribly buggy and the pre expansion 'event'...
Laziest, most slapdash, ill conceived shit ever released - a few short quests and one absolutely shitty dungeon. The quests are simply fly, kill things, fly back, repeat - the dungeon is retard levels of easy even by blizzards standards of dungeon.
To be fair, most of what people (that I hang out with) seem to be talking about is the toybox and reagent tab. They seem to do the quests/UBRS then forget it's even there.
Actually the worst one was the TBC one. A single quest in Blasted Lands that rewarded a tabard that was a copy of one already given (except if you use it you do an emote!) and a recycled boss.Minischoles wrote:Worst pre-expansion patch, which is saying a lot considering this is Blizzard - shit that got flagged in Beta and PTR still in, horribly buggy and the pre expansion 'event'...
Laziest, most slapdash, ill conceived shit ever released - a few short quests and one absolutely shitty dungeon. The quests are simply fly, kill things, fly back, repeat - the dungeon is retard levels of easy even by blizzards standards of dungeon.
I don't know. The wiki seems like he's basically helping out individual Horde heroes, rather than the Horde itself. If they play it right, the Horde might have to deal with following a "neutral" Khadgar like the Alliance playerbase had to follow a "neutral" Thrall. They can be as neutral as they want, but they are still symbols of their respective factions.Civil War Man wrote:On a side note, I mentioned Khadgar earlier and about how he can open portals to cities in both factions. This expansion he's the big NPC that both factions work with, even though he's also part of the ruling council of Dalaran. Kosak even said that Khadgar believes that Dalaran rejoining the Alliance was a mistake, and he thinks that the Kirin Tor should stay out of global politics. But he's not neutral guys! He's an Alliance hero, we swear!
In short, Khadgar is the ingame mouthpiece for Kosak's bullshit. That shitpiece throws a hissyfit whenever Allied players get tossed so much as a gnawed on bone.Civil War Man wrote:It is difficult to say. From what I've heard talking to people in the Beta, outside of Ashran the Alliance and Horde largely stay out of each others' ways, but there also isn't much reason given as to why anyone other than the Orcs and Draenei would care what happens on the planet. Maybe Stormwind would care at the beginning, since the Iron Horde's coming through the Dark Portal, but the first thing the player does upon going through the portal is killing a bunch of Orcs and then shutting the portal off. But the players are not stranded, even if you ignore game mechanics like mage portals, because in the garrison quests Khadgar is explicitly shown opening portals to Stormwind and Orgrimmar. So even in the story the capitals are protected from anything the bad guys can do, but the players can move back and forth at their leisure.
When it comes down to it, the Iron Horde doesn't really seem like much of a threat. Yeah, they blow up Nethergarde, but Alliance strongholds are blown up all the time, and the Alliance has lost much bigger than Nethergarde in the past. It's basically fighting the exact same Horde as the one in the original Warcraft, only they don't have demon blood this time around.
On a side note, I mentioned Khadgar earlier and about how he can open portals to cities in both factions. This expansion he's the big NPC that both factions work with, even though he's also part of the ruling council of Dalaran. Kosak even said that Khadgar believes that Dalaran rejoining the Alliance was a mistake, and he thinks that the Kirin Tor should stay out of global politics. But he's not neutral guys! He's an Alliance hero, we swear!
Oh, I can definitely see Khadgar being neutral, but I can also see him being 100% Alliance (or 100% Dalaran, grudgingly Alliance and 0% Horde). The reason *I* think he went neutral is laziness since they can stick a generic "champion" in one VA script more easily than invent another set of one-shot Horde NPCs (and accompanying VA)to fill in whatever story role Khadgar has. Why go through the work of inventing new NPCs when you can just keep pulling already developed unused Alliance NPCs out of storage and neutralizing them?Lord Revan wrote:though last time Khadgar was truly "alliance side" rather just "member of an alliance race" was back in WC2 expansion when he was re-introduced in TBC he working for a Neutral faction, yes it would be nice if you had more prominent horde NPCs but it's not like there isn't a precident for Khadgar helping the Horde.
And it's not even a big leap to have magisters of Quel'thalas or the Sunreavers to be involved with the Draenor expedition after all the Bloodknights are involved to point their matriach is present at Draenor, say that they're there to redeem themselves for assisting Garrosh in his mad conquest either thru action or inaction.Civil War Man wrote:The funny thing is, they didn't have to invent new Horde NPCs to mirror Khadgar. If the Horde needs a prominent mage character, they could have used, for example, Aethas Sunreaver or Grand Magister Rommath. If they needed a character with a connection to Draenor, they could have used Saurfang, Eitrigg, or Rexxar.
Having played it, it seems to be more that there's a story with it. The entire legendary quest is about helping Khadgar with a mission (much like Wrathion in MoP) and it seems major enough that swapping characters would detract from it.Darmalus wrote:Oh, I can definitely see Khadgar being neutral, but I can also see him being 100% Alliance (or 100% Dalaran, grudgingly Alliance and 0% Horde). The reason *I* think he went neutral is laziness since they can stick a generic "champion" in one VA script more easily than invent another set of one-shot Horde NPCs (and accompanying VA)to fill in whatever story role Khadgar has. Why go through the work of inventing new NPCs when you can just keep pulling already developed unused Alliance NPCs out of storage and neutralizing them?Lord Revan wrote:though last time Khadgar was truly "alliance side" rather just "member of an alliance race" was back in WC2 expansion when he was re-introduced in TBC he working for a Neutral faction, yes it would be nice if you had more prominent horde NPCs but it's not like there isn't a precident for Khadgar helping the Horde.
That's a good point. I'd gotten so used to a lack of NPC ontological inertial between expansions I had assumed that Aethas and Rommath had already vanished with the end of MoP, never to be heard from again.Civil War Man wrote:The funny thing is, they didn't have to invent new Horde NPCs to mirror Khadgar. If the Horde needs a prominent mage character, they could have used, for example, Aethas Sunreaver or Grand Magister Rommath. If they needed a character with a connection to Draenor, they could have used Saurfang, Eitrigg, or Rexxar.
Haven't had that one pop up yet, DPS queue is over an hour so I've only done Slagmines and Spire since I almost always log out or swap characters before I get in.Sharp-kun wrote:Dunno, I really liked the Iron Docks. Was rather fun with the Orc Captain and his 1st officer nattering as we murderfaced our way to him.