Something big

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fractalsponge1
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Re: Something big

Post by fractalsponge1 »

Some updates, and a hatch.

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Re: Something big

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More details.

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Alyeska
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Re: Something big

Post by Alyeska »

Something to consider. A VLS battery of anti-fighter missiles (fighter grade concussion missiles or proton torpedoes) would be pretty cool. You kinda did that with your torpedo batteries on the Bellator.
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Re: Something big

Post by phongn »

Alyeska wrote:Something to consider. A VLS battery of anti-fighter missiles (fighter grade concussion missiles or proton torpedoes) would be pretty cool. You kinda did that with your torpedo batteries on the Bellator.
The design canonically only has six turrets, IIRC. I also must profess a rather depraved like for rail launchers (single- or twin-arm) over VLS on purely aesthetic grounds.
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Alyeska
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Re: Something big

Post by Alyeska »

phongn wrote:
Alyeska wrote:Something to consider. A VLS battery of anti-fighter missiles (fighter grade concussion missiles or proton torpedoes) would be pretty cool. You kinda did that with your torpedo batteries on the Bellator.
The design canonically only has six turrets, IIRC. I also must profess a rather depraved like for rail launchers (single- or twin-arm) over VLS on purely aesthetic grounds.
I agree. Thing is, that design just screams VLS with its twin bow like design.
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Re: Something big

Post by fractalsponge1 »

Well, the Bellator had real strategic bombardment missiles, possibly in petaton range for yield. The tac tubes are probably frigate killers. This thing might be able to haul a few of the strategic missiles in the docking area, tractored in place but relying on alternative targeting information. Rather an evil idea actually...

I'm thinking of keeping this close to the customs-spec armament. I don't doubt that it can actually handle more, especially if you strip out the docking/troop/cargo areas, but then it's a bit far from the original idea of a cheap, fast, anti-fighter ship. For proper general-purpose naval use, you might need to have a good deal of internal changes tantamount to total redesign - the mandibles could be filled in with a proper hangar for a TIE squadron, extra LTL turrets, take the hit in acceleration, and missiles might then be a reasonable addition. Of course, it's arguable how much more effective fighter-weight missiles are as point/area defense than a half-megaton full range LTL that can do 20 shots per second.
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Alyeska
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Re: Something big

Post by Alyeska »

I was suggesting anti-fighter VLS cells in the forward bow section. Imagine a couple of 30 pack cells of anti-fighter grade concussion missiles. That would give the ship superb anti-fighter capability.
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Raesene
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Re: Something big

Post by Raesene »

The director you put above the docking port between the mandibles remindes me of the Royal Navy's Mk VI director used on the Battle-class destroyers and HMS Anson.

Was that coincidence, intentional or am I seeing things that aren't there ?

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Re: Something big

Post by fractalsponge1 »

Not intentional no. The top bar was inspired by the ISD linear array, and the rectennae by the droid control ship's attenae and the millenium falcon's sensor array. But the general arrangement came from looking at a few different director/radar assemblies.

I'm thinking of bucking the published figures for this and adding twin light ion cannon in a pair of mini ball-socket mounts. I don't think missiles would really be appropriate though - seems like a wasteful way of getting rid of fighters, since they'd have to have a range sufficient to take down fighters before their own fighter-scale warheads can be used against the corvette. Possibly a different argument when applied to capital-scale warheads. More efficient to hose down an area with LTL fire, imo. And if you start putting missile cells in, you might be getting away from the essentially customs/picket role of the design.
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Re: Something big

Post by fractalsponge1 »

Some more detailed areas

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Re: Something big

Post by fractalsponge1 »

Well, I've been taking a break from the corvette lately to do some still image work. I'm not the best at this sort of thing, but what do you think?

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Re: Something big

Post by Questor »

fractalsponge1 wrote:Well, I've been taking a break from the corvette lately to do some still image work. I'm not the best at this sort of thing, but what do you think?
Thats awsome!
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Re: Something big

Post by Hawkwings »

of course, it begs the question, why is that one destroyer going the opposite direction?

Still, this is pretty much what I have in mind for "The Imperial Navy goes to War"
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Re: Something big

Post by fractalsponge1 »

Well, I imagined it as the flank vessel of another formation off-screen to the right, joining the main group.

What's visible is:
3 bellator, 8 allegiance, 23 ISD, and 7 procursator light destroyers (+ off-screen). Pretty much a battlecruiser squadron and escorts, and the equivalent of a sector group.
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Re: Something big

Post by Rogue 9 »

fractalsponge1 wrote:Well, I've been taking a break from the corvette lately to do some still image work. I'm not the best at this sort of thing, but what do you think?
I think somebody's about to get pwnt. I count what, three Bellators in there? :shock:
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Re: Something big

Post by Raesene »

I have a new wallpaper...thank you :-) If you'd put your Executor into it, I'd say it's the total of Vaders's Death Squadron assembled for a review.

If I use this picture to illustrate space over Imperial Center, my players will turn their ship around and burn out their hyperdrive ;-)

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Eleventh Century Remnant
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Re: Something big

Post by Eleventh Century Remnant »

There are just no more words...
please, accept a string of babblingly incoherent superlatives. Magnificent work.
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Re: Something big

Post by Surlethe »

I really l ike it. The only thing that bothers me is the lighting on the top-right destroyer; why is its superstructure in shadow when the one just next to it is all lit up from both sides?
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fractalsponge1
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Re: Something big

Post by fractalsponge1 »

^That's just how the lighting worked out; the source is behind the shadowed destroyer but illuminates the background ships.

Some updates on the corvette, not too exciting, just re-worked detail for the back of the wing, and the engines blocked out.
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Re: Something big

Post by Ekiqa »

How many of those little twin LTL's would be on the Bellator?
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Re: Something big

Post by fractalsponge1 »

Well, some of the bellator mounts would be quads, or ion or point defense, but in excess of 1500 mounting positions.
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Re: Something big

Post by JointStrikeFighter »

Holy shit huge engines!
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Re: Something big

Post by Marko Dash »

how big are those engines compared to the ISD's? around the size of the secondaries or the mains, bigger?
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Re: Something big

Post by fractalsponge1 »

Oh no where near as large as anything on an ISD. The whole ship is only 180m, and the engines are ~18m in diameter at the nozzle.
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Re: Something big

Post by fractalsponge1 »

Some more engine area stuff:

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