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Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 09:10am
by PeZook
Only the scratch of hard chitin on rock signals the approach of one of the most feared servants of the Shadow Lord. A set of glistening spikes and glittering mandibles continually click and scrape as this giant predator stalks its favoured prey- humans. These twisted and misshapen hunters are the size of an adult dragon and have been known to hunt in packs. A swarm of the mammoth Bebiliths cannot be stopped by anything known in this world…or any other.
I know of one thing. It's a newfangled invention called "fire".

Seriously, that's it? Angsty vampires, goblins and flying skulls?

Only the spiders are creepy ;)

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 09:13am
by DarthShady
Dude, I'm not even halfway there. :D

The best is yet to come... :twisted:

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 09:18am
by Setzer
I'm thinking my shadowbinders might be of some use here. Being able to manipulate darkness and all. Would direct exposure to sunlight destroy one of these crystals?

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 09:41am
by Karmic Knight
Master_Baerne wrote:Sounds eminently reasonable. Wars over such a tiny strip of land would not be fun.
No, no they would not.
Master_Baerne wrote:That said, I'm colonizing Spain. :D
I'll Take Holland and we should work on a joint operation into Ireland.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 09:45am
by Setzer
Master_Baerne wrote:
Karmic Knight wrote:So, Baerne, what do you want to do with that little strip of land between us?

I was thinking of making it a dmz, with Baernish and Imperial citizens living peacefully within, but with the 10eme Armee and Ire Armee training on the border, and their equivalent on the other side.
Sounds eminently reasonable. Wars over such a tiny strip of land would not be fun.

That said, I'm colonizing Spain. :D
I intend to be moving into Southern spain in time. We'll need to work out some sort of arrangement so we don't come to blows over this... too soon.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 10:14am
by Siege
This is the inscription on the gates which protect the eastern approach to the Kingdom of Egypt:

"I am Pharaoh Atum-Ra, the king of the world, the great king, the mighty king, king of Thebes, king of the four ends of the world. Son of the great goddess Neit, honoured by the gods of the city of Sais, king of Upper and Lower Egypt, khrjep-prophet, renep-prophet, attendant of the gods who lie in Khet-Bjet, keeper of the Eye of Horus. At the call of Anubis and Asar I came up from the eternal sands and took my rightful place among the beings of the earth. The peoples of Dendara and of Abydos, of Qau and Amarna bow to me. I drove out the false gods from Tanis and Bubastis. I took Memphis and slew the false priests of Saqqara and Medyum. I returned the gods to their house in the great temples of Luxor and Karnak. I rebuilt the Walls-of-the-Ruler, so that all may know my name and worship me."

You may have guessed it: As befits a Pharaoh, Akum-Ra has an ego the size of the sun :). He may or may not be the incarnation of the eternal sun-god (hi Shady :wink:), and he has a whole host of bizarre Egyptian creatures at his beck and call. Otherwise, though, Egypt is going to be a pretty cool (if weird) place where the folks are more preoccuppied with building gigantic temples, fashioning great magicks and doing other assorted awesome Egyptian things than with conquest.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 10:30am
by Darkevilme
I have expansionistic powers to my North and Gothic darkness to my east. Isn't southern France fun.
I'll expand in a regular fashion, just keep your grubby hands off anywhere near to me and there will be no trouble.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 10:45am
by DarthShady
The Sun God...eh. I don't think you and I will be the best of friends. :wink:

Also: I may be an evil demon but I am willing to cooperate with others, for as long as they prove useful to me.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 10:55am
by Master_Baerne
Setzer wrote:
Master_Baerne wrote:
Karmic Knight wrote:So, Baerne, what do you want to do with that little strip of land between us?

I was thinking of making it a dmz, with Baernish and Imperial citizens living peacefully within, but with the 10eme Armee and Ire Armee training on the border, and their equivalent on the other side.
Sounds eminently reasonable. Wars over such a tiny strip of land would not be fun.

That said, I'm colonizing Spain. :D
I intend to be moving into Southern spain in time. We'll need to work out some sort of arrangement so we don't come to blows over this... too soon.
That's excellent, actually. I wanted the North, as it's just across the water from me.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 11:02am
by Master_Baerne
Karmic Knight wrote: I'll Take Holland and we should work on a joint operation into Ireland.
I think someone else was already planning that.

But there's two of us and one of them, so... :twisted:

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 11:44am
by Akhlut
Only the scratch of hard chitin on rock signals the approach of one of the most feared servants of the Shadow Lord. A set of glistening spikes and glittering mandibles continually click and scrape as this giant predator stalks its favoured prey- humans. These twisted and misshapen hunters are the size of an adult dragon and have been known to hunt in packs. A swarm of the mammoth Bebiliths cannot be stopped by anything known in this world…or any other.
I think my flaming rock golems will be problematic for the Bebiliths.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 12:03pm
by Dark Hellion
So Siege, if you let me expand down to the Suez I'll protect your North Eastern land border. How does a non-aggression pact sound?

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 12:08pm
by DarthShady
Akhlut wrote:
Only the scratch of hard chitin on rock signals the approach of one of the most feared servants of the Shadow Lord. A set of glistening spikes and glittering mandibles continually click and scrape as this giant predator stalks its favoured prey- humans. These twisted and misshapen hunters are the size of an adult dragon and have been known to hunt in packs. A swarm of the mammoth Bebiliths cannot be stopped by anything known in this world…or any other.
I think my flaming rock golems will be problematic for the Bebiliths.
Perhaps...

But I do have other creatures that will deal with your golems( Shadow Dragons). :wink:

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 01:13pm
by The Romulan Republic
Since people are proposing alliances, I'd like to suggest a treaty with some of the other mediterranean states.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 01:31pm
by Dark Hellion
Frankly, I am thinking we should open up a politics thread where we can discuss our political predilections, make pacts/treaties etc. and begin to round out how our countries basic interactions are. This will allow us to avoid having people metagame alliances that make no political sense and allow us to have a basic idea how to RP interactions between diplomats/generals/etc.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 01:38pm
by Akhlut
Dark Hellion wrote:Frankly, I am thinking we should open up a politics thread where we can discuss our political predilections, make pacts/treaties etc. and begin to round out how our countries basic interactions are. This will allow us to avoid having people metagame alliances that make no political sense and allow us to have a basic idea how to RP interactions between diplomats/generals/etc.

Sounds excellent. I'll start one up. :)

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 02:04pm
by Fingolfin_Noldor
I'm cool with the politics thread. Just so, that we hold off our expansions for a while, because some of us are still trying to decide on our OOB.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 02:08pm
by RogueIce
Fingolfin_Noldor wrote:I'm cool with the politics thread. Just so, that we hold off our expansions for a while, because some of us are still trying to decide on our OOB.
Indeed. I'd also say maybe our diplomatic relations aren't really going to be "allies 4 life yo!" yet, since we're remote enough from each other at this point that it'd be a little silly. Non-aggression pacts and trade treaties I could see though, unless you're like some war-mongering uber-expansionist regime or something.

Except for maybe Norseman and that person below him, and anyone else so close together that contact probably has been made between the two powers by now. But in my case (for an example), nobody is really close enough to me that I'd know much more about them than what my traders or explorers might have related. Slightly better than rumors I guess but not by much.

Just sayin'.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 02:10pm
by Dark Hellion
Well, the politics thread is in the same vein as the OoB. You probably need some info up in it just so people know what is going on. A big problem I have noticed in past STGOD games is that players write up their faction and then it gets played out highly opposite of what their OoB suggests it would react to the situations advanced. If your faction is anti-religion, any theocratic government will probably rile you up, and no real friendship could probably exist. A theocracy will probably have trouble cooperating with secular governments, but could work together well enough to functionally accomplish a mission together, but intergovernment cooperation would be next to impossible, while two similar secular govs can be best friends and dance in fields of flowers and bake cookies together.

I think we really need people to be willing to go to war for reasons that aren't purely strategic, because otherwise we are just making up a story for our chess game, and that kinda blows.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 02:35pm
by Norseman
I'll be writing something soon, but I'm very busy as I'm leaving for Oslo in 8-9 hours. More when I get there.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 06:24pm
by Siege
Dark Hellion wrote:So Siege, if you let me expand down to the Suez I'll protect your North Eastern land border. How does a non-aggression pact sound?
Non-aggression pact sounds very good, although I think I'll still station a good portion of my soldiers on the eastern border. Having a dark kingdom of brooding evil on my doorstep makes the Priests of Horus nervous, y'see. We didn't build the Walls-of-the-Ruler for nothing :wink:.

As for expansion to the Suez... That's a little close for comfort - Suez is pretty much next door from Memphis, my capital city. You can have the Sinai, but I'd prefer if those two counties immediately east of my borders were either annexed by me or were to stay neutral territory.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 06:37pm
by Dark Hellion
Neutral is fine. Saudi Arabia is mine!

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 09:05pm
by Akhlut
Just so everyone knows, I changed my OoB a bit (added a special character, cut back my Crimean light infantry, my spearmen, and griffons, added some ballistae and trebuchets).

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 10:26pm
by Zor
For my nation here, i will take a Bastard Hybrid of the Soviet Union and Tsarist Russia which is going to be called the Red Tsardom. Located on the Sight of Moscow and surrounding area.

Basic Information

Orginization-No Nobility besides the Red Tsar, the Tsardom is devided into districts run by elected councils (Soviets) and Tsar appointed officials (Commissars). Each area has a specific tax duty to the throne.

The Head of State is the Red Tsar (currently Tsar Mikhail-I), below him is the Supreme Soviet (made from representitives of each Soviet), a parliamentry house.

Largely industrialized capital of Moscow, science and technology handled primarilly by the Imperial Accademy of Engineering and Science. Public education mandatory between ages 6 and 14. All Midwifes state employed and certified in basic sanitation.

Has a fair sized population of Ursiods (Sapient Brown Bears with Thumbs and volcal cords)

The Tsardom's military is a standing army, including large forces of Flintlock armed soldiers (Streltsi), Rocket Artillery and Cannons, with cavalry support comming from the Ursiods and Light Cavalry armed with Sabre and Revolver from the Imperial Cavalry Accademy. Local soviets can not have their own troops, but must maintain local Police Forces to go alongside the Imperial Mounted Police.

Criminal Justice System makes heavy use of Prison Labour, including community service and being sent to Labour Settlements (Run by the Chief Administration of Corrective Labor Camps and Colonies, which, along with it's facillities is known by the Term of Gulag) with execution being done for serious crimes (murder, rape, treason), with only one form being used (firing squad). Children of Criminals get sent to state run orphanages/schools.

In General there is Religious Freedom, with laws against discrimination. However all Faiths worshiped in the Red Tsardom must be approved by the State, or be deemed underground cults and a Hazard to the Security and Well being of the Tsardom and her People.

Few spellcasters beyond Medics.

State ownership of all Steelmills, weapons factories, mines, bars and (most importantly) Vodka Distilleries.

Greatcoats very popular fashion item.

The Tsardom is Expantionist, and with a population that hates nobility. The Nobles of Newly annexed territory are either reduced to minor beurocrats in the Tsardom's infastrcuture, or if they put up any resistance go straight to were most citizens of the Red Tsardom think such ilk should go and get carted off the Gulag.

Re: Strategic Fantasy Crossover RPG

Posted: 2008-10-24 10:36pm
by Akhlut
Well, good thing I have a Republic, then. 8)