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Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-23 01:28pm
by CmdrWilkens
Lonestar wrote:Alright, I'm going to start posting some Tenders for Sirnothi work, Including:

(3)Medium Multi-role Helicopter(In the interests of the logistics chain, the same helicopter must be usable as a Utility helicopter for the Army and a Naval Helo. So, for example, CA101s would be fine as there are versions that do both, because many of the parts are the same. Same with MH-60s or UH-60s)
Got the complete -60 and the -53 line including the older non Super Stallion -53 variants.
(5) Light and medium Cargo airlifters
Wilkonia does C-130 H3 and J variants

In addition I will begin putting out a tender for multi-year reconstruction contracts, some of which will be staggereringly huge in scope.

(3)Reconstruction of the Port of Nexus City, to include Nexus City Naval Base
Without being too blunt having the world's largest Navy kinda gives both Fulton and Jessup shipyards and their associated construction services a huge amount of experience with large naval installations while their civilian business is centered around PLO facilities they can do a bangup job for just about anything including inter-modal, RO/RO, dry goods, etc.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-23 04:35pm
by DarthShady
Lonestar wrote:[OOC]Shady, I’m going to need a parts deal on the Su34s. I’m assuming that Shepistanis spares have ran out by now.[/OOC]
Sure. We can work something out.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-23 04:38pm
by Beowulf
http://sdnworld.wikia.com/wiki/Port_Nike_Accords

Text of the treaty between me and Shady. If it's not on here, it's not covered under the treaty.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-23 10:59pm
by CmdrWilkens
Thinking of the Wiki is it sad or just telling that I'm almost having more fun fleshing out Wilkonia in Wiki format than playing some of the actual games on my computer?

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-23 11:04pm
by Karmic Knight
CmdrWilkens wrote:Thinking of the Wiki is it sad or just telling that I'm almost having more fun fleshing out Wilkonia in Wiki format than playing some of the actual games on my computer?
Not really, world building is fun, some games aren't.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-23 11:07pm
by Master_Baerne
I've got a quartet of assorted supply vessels I can commit to this antipiracy thing, if they're still needed.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-23 11:24pm
by Lonestar
Karmic, Port Nike wasn't actually vacated. The Tian Xia revenue service still uses it.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-23 11:29pm
by Karmic Knight
Lonestar wrote:Karmic, Port Nike wasn't actually vacated. The Tian Xia revenue service still uses it.
When I refereed to it as 'former' I was referring to its status with regards to military ships.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-23 11:38pm
by Lonestar
You know, for some damn reaosn I thought you said "On the site of..."

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-24 10:38am
by Ryan Thunder
CmdrWilkens wrote:Thinking of the Wiki is it sad or just telling that I'm almost having more fun fleshing out Wilkonia in Wiki format than playing some of the actual games on my computer?
Nah. I'm having more fun making models of my hardware and determining how it will work, myself.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-24 02:03pm
by Steve
I've got the Reprisal Carrier Group laid out, but now I'm trying to determine what the best air wing for Reprisal would be as a 67,000 ton CVN.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-24 02:53pm
by Steve
Cascadia will obviously back the anti-piracy force. After our carrier is gone we may arrange to deploy Home Fleet frigates and corvettes to the area if other nations can provide UNREP support, as Cascadia's UNREP resources are currently all taken by the carrier groups we field.

There is a slight possibility that the ACG could replace Reprisal on station, but that will depend upon the situation.

I posted this before noticing Rogue's proposal that a Cascadian officer be picked to head the anti-piracy force. It would probably help deal with any potential MESS-CATO difficulties, but OTOH it might be good for the two alliances to show they can work together.

Cascadia does have the advantage, though, that it can probably do things like bombing pirate bases without risking CATO-MESS tensions over the use of force in Frequesue, even the terra nullius of the continent.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-24 07:13pm
by Siege
A CVBG? To Frequesue, in order to combat piracy? Okay; naval deployments to our fine northern shores are now officially hysterically over-the-top, especially since this is all over one pirate attack. A very bold and attention-grabbing attack I'll grant you, but still.

I initially expected this joint piracy task force to have a global mandate, so that it would have to spread the forces assigned to it not just across North Frequesue, but also across Velaria and maybe bits of the Old Continent. If that impression is mistaken and its job is going to be an affair exclusively centered on Frequesue I really am going to have to protest the preposterous display of military might. I like a bit of help any day; I don't however want a freaking pirate-hunting armada larger than my own navy trawling up and down my bloody coasts.

Northern Frequesue isn't Velaria, piracy is not particularly rampant, especially since we cleared out the Sabikan coast years ago. As far as I'm concerned the problem consists of a bunch of hicks hiding out in the northern wilderness, it's not exactly Somalia, let alone the bloody Barbary Coast.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-24 08:28pm
by Steve
Everyone else seems to be focusing on Frequesue, I presumed it was being stated that central northern Frequesue's coast had become a pirate hotbed.

Frankly I think the worst piracy in the world would be found along the southern coast of Veleria. Maybe occasional shoreside attacks along the northern coast but the north Velerian states tend to be better formed than the southern ones.

Anyway, frankly it was going to be a bit of showing the flag, displaying Cascadia's first CVN for the world to see, etc. And I figured that you might not be too peeved with that since Cascadia's a neutral state and, oh, I did show you how to use an anti-tank rocket launcher in-character. :P 8)

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-24 11:22pm
by K. A. Pital
CVBG to deal with piracy? Overreacting much? We aren't even sending anything, and I doubt our destroyers would even come out of port - too much precious fuel to waste - only frigates. Hell, we might send nothing but Nanuchkas and cover the patrol zone with specialized AEW helicopters to determine where the hell enemy boats are.

I don't think pirates warrant deploying anything larger than a frigate, unless of course your destroyer crews are so in need of target practice.

Sending carriers is just... wrong, and sends a strange message to all nations in Frequesue.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-25 02:35am
by CmdrWilkens
Steve wrote:Frankly I think the worst piracy in the world would be found along the southern coast of Veleria. Maybe occasional shoreside attacks along the northern coast but the north Velerian states tend to be better formed than the southern ones.
Which is why, its not published but the call it Pacific Command for a reason, that I have both an ESG and a Carrier TF on routine patrol between Fleet Base Baja and the principal port visit in Katawanga...I generally don't need to actually do anything but it means I've got 2 CVBGs available to either sit in on Valeria or make a speed run to the F-ing all without disrupting Atlantic operations.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-25 03:22am
by Steve
Stas Bush wrote:CVBG to deal with piracy? Overreacting much? We aren't even sending anything, and I doubt our destroyers would even come out of port - too much precious fuel to waste - only frigates. Hell, we might send nothing but Nanuchkas and cover the patrol zone with specialized AEW helicopters to determine where the hell enemy boats are.

I don't think pirates warrant deploying anything larger than a frigate, unless of course your destroyer crews are so in need of target practice.

Sending carriers is just... wrong, and sends a strange message to all nations in Frequesue.
You may have a point. I considered it something of a two-fer. It gives some public attention to Cascadia's first CVN, it provides anti-piracy patrols with excellent air coverage and overwhelming strike capability on pirate bases in the terra nullius of the Untamed Wilderness, and the carrier can make port calls to friendly countries like San Dorado while in the area.

Perhaps more frankly, one would think CATO and MESS would want a powerful neutral force overseeing things to prevent the patrols from their respective sides getting into incidents or problems.

Now, if Siege doesn't want my carrier actually overseeing the ops, I'll change gears. I certainly don't intend to ruffle feathers in Frequesue as I desire good relations with them regardless of alliance memberships. But frankly all of my UNREP capabilities are attached to carrier groups by practice and my fleet outside the carrier groups is currently down to old 70s-80s-era DDGs being prepped for decommissioning along with some surplus frigates and corvettes, so I figured I'd have to send some kind of carrier group, even if it's the Amphibious Contingency Group (a small carrier group centered around an LHD, Constellation, with an embarked Marine Brigade. UNREP operations for multiple navies can be complicated after all and having my own on-site capability is desirable.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-25 03:24am
by Steve
Eh, tired now, I'll retract the carrier deployment remarks tomorrow. Though if Siege is open to it I think the Amphibious Contingency Group would make for a more acceptable use of overwhelming naval power. If not I'll comb my naval OrBat and see what I can throw together for operations.

Edit: Eh, just did it now to get it out of the way. G'night everyone.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-25 06:55am
by Siege
Steve wrote:Anyway, frankly it was going to be a bit of showing the flag, displaying Cascadia's first CVN for the world to see, etc. And I figured that you might not be too peeved with that since Cascadia's a neutral state and, oh, I did show you how to use an anti-tank rocket launcher in-character. :P 8)
Don't get me wrong, I don't mind your CVBG per se... Cascadia is a friendly nation and we happily support putting one of your admirals in charge of the whole anti-piracy affair. The Cascadian carrier is very much the least of all my worries. But I've been keeping a tally and as of right now the anti-piracy task force consists of:
  • A cruiser from Serenity
  • Four revenue service cutters, one amphibious assault ship, and one AEGIS destroyer from Tian Xia
  • Two PeZookian frigates
  • Four frigates from Langley
  • Four Byzantine frigates and eight corvettes
  • Whatever Coyote has stationed on the Costa
  • Several ships from the UCSR
  • A cruiser-destroyer squadron from the Shinra Republic
  • An Old Dominion LHD escorted by a destroyer
  • A carrier battlegroup from Cascadia
Surely you can see how such a large number of warships being assigned to an area crucial to inter-NFT trade would worry us. I'm sure everyone has nothing but the best intentions, but that's an awful lot of firepower in my shipping lanes, and considering the scope of the problem frankly it's way over the top.

Oh and this is ignoring for a moment how the Vineyards, now a MESS-aligned nation, chose to begin work on a military base in the northern wilderness mere weeks after a cold war nearly erupted between the NFT and Tian Xia over its base there. Which quite frankly we see as a blatant provocation. All of the Commonwealth's bloody holdings are in the south, so what the hell do they need a military base in the north for, let alone one that straddles a vital line of communications between the two parts of the NFT?

So either the piracy task force has a global mandate, or I really am going to have to file a complaint somewhere.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-25 07:34am
by K. A. Pital
Where are the UCSR frigates or destroyers? We could commit a few out of the assets stationed in Coilerburg facilities. Destroyer crews will take some live target practice if they're lucky... I actually thought Shady even already ordered the UCSR forces in Frequesue to begin deployment for anti-piracy tasks, or?

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-25 07:42am
by Siege
You're right, he did. I missed that for some reason. Edited to include UCSR forces.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-25 09:42am
by Lonestar
Amphibs are *great* anti-piracy tools, as helos are the most capable anti-piracy tools. There's a reason why Singapore has deployed LPD after LPD to the HoA for MIO instead of surface combatants.

If we want to make it a Global Mandate, 'll gladly shift my AO to the Valeria. Maybe operating somewhere between the the continent and Japanistan.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-25 10:06am
by Fingolfin_Noldor
Lonestar wrote:Amphibs are *great* anti-piracy tools, as helos are the most capable anti-piracy tools. There's a reason why Singapore has deployed LPD after LPD to the HoA for MIO instead of surface combatants.

If we want to make it a Global Mandate, 'll gladly shift my AO to the Valeria. Maybe operating somewhere between the the continent and Japanistan.
That's though largely because they are our only ships that can carry helicopters, until fairly recently. The point does still stand however...

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-25 10:54am
by Ryan Thunder
Lonestar wrote:Amphibs are *great* anti-piracy tools, as helos are the most capable anti-piracy tools. There's a reason why Singapore has deployed LPD after LPD to the HoA for MIO instead of surface combatants.

If we want to make it a Global Mandate, 'll gladly shift my AO to the Valeria. Maybe operating somewhere between the the continent and Japanistan.
I've got... 8 ASW planes that shouldn't be too terrible for dealing with pirate ships. I could contribute a few to the Frequesuan task force.

I know, its not much, but it's a tangible show of support, at least.

Actually, MAS Millenium should have launched a while ago, right Siege? That'd be one of my longer ranged craft. Mind you, I'd rather it stayed near Frequesue, so helping out in Veleria is out of the question. AG-2 Hurricanes should be well-equipped to deal with small surface craft economically with their nose-guns and rockets, so it'd be good for mopping up the little boats.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-05-25 11:08am
by Coyote
I wouldn't be committing everything I have in Costas to the piracy TF; a lot of my ships are in support of my MEU there. A Kuznetsov-style carrier, a Dock Landing Ship, that sort of stuff. They'd stay on station. I'd send other ships out there to provide my guys a break from sitting around and let them stretch their sea legs a bit.

Mostly I'll have two Destroyers and two Frigates out there searching. I'd send more, but it looks like everyone else has it pretty well covered. :wink: