Everyone keeps spelling it Bakiri, while in the mod it's spelled Brakiri. Which one is it?
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
I suppose everyone has noticed the massive files for the game by now. I presume the extended processing time and file size has something to do with the combat replays in the Raider sector. Can anyone confirm this?
It takes 378 clicks to put all my shipyards to emergency build and another 127 clicks to add to all the shipyards. Then when it's done another 378 clicks to bring them out of emergency build. Retrofitting lags the screen and takes 378 clicks.
So five minutes of downloading I don't care about lol if it is really a big problem for users with dialup everybody get non-aggression treaties with each other, I'm not the one starting the fighting. The only way I can stop it is if I declare war on everybody and blow the ships out of the sky lol.
Jeez. I just realized how weird the mod is now. Apparently, half of my molecular weapons are nearly identical, many races have weapons that deal zero damage (mainly weird mini-races) and nobody has 'improved' versions of their weapons except EA. Who for some reason have shadow guns.
Raiders get the shaft. No weapons beyond what they have now and the 'normal' tree.
I still have yet to see the use of a Combo Laser/Pulse weapon. It's less range than either, much more mass, marginally more damage.
I don't think this mod is entirely finished. As far as I can tell there's no way to get constructed Jump Gates to work, and with enough engines on a ship you can get ridiculous amounts of movement points. Plus, having "Only Latest" on has a tendency to remove not only old versions of components, but also previously-discovered components in that tree, i.e. the Civilian Ship, Corporate Ship and Military Ship components.
Last edited by Dalton on 2006-02-08 11:50pm, edited 1 time in total.
To Absent Friends
Dalton | Admin Smash | Knight of the Order of SDN
"y = mx + bro" - Surlethe
"You try THAT shit again, kid, and I will mod you. I will
mod you so hard, you'll wish I were Dalton." - Lagmonster
I could swear that I had the jumpgates working in one of my older, one-player games, but I may just be misremembering.
Though the game does certainly feel unfinished. Invisible purple stars, derelict ship worlds that can't hold colonists but the AI feels obligated to colonize anyway, the crazy tech trees...yeah, you can see the rough edges pretty easily.
Edit: Brain, that's not unqiue to the Raiders. The Centauri, at least, have that, too.
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game
"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader