Posted: 2004-06-01 08:50pm
I still bristle at the idea that you've been able to build fine replicas of Hajr warships just in the 5 months since I've made my presence known.
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Actually, there are most certainly not. The only colonies of Asgard orgin that are not still members would the daughter colonies Thirdfain has seized. And those probably wouldn't have proper Asgard ships anyway. More like ex-Kokand castoffs.InnocentBystander wrote:And, while I'm at it. I only see Hajir duplicates, why don't you have any asgard models? It would be considerably easier to duplicate that, considering there are things like former asgard fiefdoms and what-not all over space.
I may decide to what on those, and choose someone else instead... KSE possibly...Thirdfain wrote:I still bristle at the idea that you've been able to build fine replicas of Hajr warships just in the 5 months since I've made my presence known.
The problem, you see, is that I believe it goes beyond the tech level.Beowulf wrote:InnocentBystander wrote:Ah, and that raises another question, how does one of these things come back to life after it's been incinerated?
And, while I'm at it. I only see Hajir duplicates, why don't you have any asgard models? It would be considerably easier to duplicate that, considering there are things like former asgard fiefdoms and what-not all over space. You can't just join the game with the intent of taking down the Ousters; aside from not making much sense, it's quite lame.
It uses a bit of what is of what is known as magic to avoid the whole needing cellular respiration. It also takes care of the coming back to life after the last body was incinerated. Considering that another power already is able to do that, albeit with technological means, it should be allowable.
I don't have the intent of just taking down the Ousters, it's one of the goals however. The reason why my nations has been working on Hajr duplicates, is because they are very visible, and bear a remarkable resemblence to the enemies of the OU.
As to the whole not dying thing, I do have the downside of having the smallest population in the game, aside from the Overseer...
If the not needing food bit is too much, I'll get rid of it though.
That might be more sensible, as you would have had a century of chaos in which to infiltrate the Krytos, as opposed to the scant few months available to infiltrate the Hajr.I may decide to what on those, and choose someone else instead... KSE possibly...
Going after the Monocorans would be difficult due to the fact they don't have much of a Navy, and I wouldn't be able to effectively mimic his Army.
*coughs*Stormbringer wrote:Thirdfain, simply saying I use this kind of drive, you can't doesn't make a very good case. People are allowed to have overlapping tech after all.
I'm still not sold that Beowulf can perfectly imitate your ships but I don't think the notion of claiming exclusive use of a particular technology is fair either.
Emphasis mine.Stormbringer wrote:EEC-Laser,Graser: These are the latest in weapons technology among the Asgard. Developed under the strictest secrecy (aka no stealing it!) it is essentially a standard energy weapon's beam enclosed in a hyperfield. This creates an FTL beam weapon and prevents the degredation of the shot along the hyperguide. At the moment they are relatively power intensive and so only the largest warships mount them at all and even then their cycle rate is some what less than a convention graser.
DS9 tech is the limit, and standard tech, not artifact.Murazor wrote:Two things.
1.-I'm preparing yet another magical civilization inspired in the sartan from the Deathgate series. Which "technological"-demographic limits must I be aware of?
A lot has happened.2.-May someone fill me with whatever has happened in the last month or so, please?
You're missing a bit of difference. Had some one's OOB included that I would haven't objected in the least. (That's tech overlap like Dahak using Starfire drive missle and Frigidmagi using a version of Honorverse missles).Hotfoot wrote:*coughs*Stormbringer wrote:Thirdfain, simply saying I use this kind of drive, you can't doesn't make a very good case. People are allowed to have overlapping tech after all.
I'm still not sold that Beowulf can perfectly imitate your ships but I don't think the notion of claiming exclusive use of a particular technology is fair either.
Emphasis mine.Stormbringer wrote:EEC-Laser,Graser: These are the latest in weapons technology among the Asgard. Developed under the strictest secrecy (aka no stealing it!) it is essentially a standard energy weapon's beam enclosed in a hyperfield. This creates an FTL beam weapon and prevents the degredation of the shot along the hyperguide. At the moment they are relatively power intensive and so only the largest warships mount them at all and even then their cycle rate is some what less than a convention graser.
So, can I have it then?
All well and good, but mimicry like what Beowulf is claiming would allow him access to any and all techs by that logic, without having to spend the time to infiltrate and properly adapt. If I started a nation which had every advantage of every other nation, and the ability to choose when I had it, it would be a bit silly, wouldn't you think?Stormbringer wrote:You're missing a bit of difference. Had some one's OOB included that I would haven't objected in the least. (That's tech overlap like Dahak using Starfire drive missle and Frigidmagi using a version of Honorverse missles).
Fair enough, so what you meant to write was "Laz, bugger off."However I meant that the technology was a closely guarded secret and so moronic intelligence operations like what Laz so often conducted wouldn't have a prayer at getting them.
I'm not defending Beowulf's nation's design at all. He'll have to do that if Pablo decides he has a problem with it (and if people do getting in touch with him is a good first step instead of rehashing it endlessly here).Hotfoot wrote:All well and good, but mimicry like what Beowulf is claiming would allow him access to any and all techs by that logic, without having to spend the time to infiltrate and properly adapt. If I started a nation which had every advantage of every other nation, and the ability to choose when I had it, it would be a bit silly, wouldn't you think?
Not just Laz but any one that wants to pull a cheesy bit of espionage. Any way, it was meant more as an in game warning, than saying people couldn't have something similar at start up or develop something like it in game.Hotfoot wrote:Fair enough, so what you meant to write was "Laz, bugger off."
It's possible for a skeleton to be magically animated--and they don't even have any muscles.SirNitram wrote:I have no real problem with Beowulf's declared abilities.
Explosive decompression, and the freezing of the body would disable it nicely. Even if the consciousness survives, it ought to be entirely disabled in a vacuum.Of course, being able to go without air doesn't mean you'll survive when the Overseer decides to vent atmosphere from a chamber.
Or if you've been blown into itty bitty pieces. If you're body has been dispersed badly enough you shouldn't be coming back.Being able to reform from the dead shouldn't be able to work if you've been Doomed.
I'm somewhat inclined not to allow it. It doesn't actually have any more practical utility than a M/AM reactor, except that it has the potential to be developed into a superior weapon.And I fully expect the Direct Energy conversion devices to be abused to try and get superior to be the premeire firepower king.
I don't care what he calls it, but if he goes around pulling The Bombing of Desjardins left and right, I'd say no.I'm somewhat inclined not to allow it. It doesn't actually have any more practical utility than a M/AM reactor, except that it has the potential to be developed into a superior weapon.
Yay, provided that it's kept with in the previously applied technological limits.Pablo Sanchez wrote:I'm somewhat inclined not to allow it. It doesn't actually have any more practical utility than a M/AM reactor, except that it has the potential to be developed into a superior weapon.And I fully expect the Direct Energy conversion devices to be abused to try and get superior to be the premeire firepower king.
What do the players at large think of it? Yea or nay?
So he's people are nothing more than animated piles of flesh? I still say most scanners and primitive medical scanners would pick that up easily.Pablo Sanchez wrote:It's possible for a skeleton to be magically animated--and they don't even have any muscles.SirNitram wrote:I have no real problem with Beowulf's declared abilities.
Don't forget damaged. In fact, I would say that if captured one could be "kept alive" in the damaged body using stasis chambers or the like without any trouble. Hell, just bolting them to a chair and preventing the body from dying would be enough, no?Explosive decompression, and the freezing of the body would disable it nicely. Even if the consciousness survives, it ought to be entirely disabled in a vacuum.Of course, being able to go without air doesn't mean you'll survive when the Overseer decides to vent atmosphere from a chamber.
So the bodies reform? That's another dead giveaway, how in hell could one of these guys infiltrate a nation in anything but small inconsequential numbers?Or if you've been blown into itty bitty pieces. If you're body has been dispersed badly enough you shouldn't be coming back.Being able to reform from the dead shouldn't be able to work if you've been Doomed.
NayI'm somewhat inclined not to allow it. It doesn't actually have any more practical utility than a M/AM reactor, except that it has the potential to be developed into a superior weapon.And I fully expect the Direct Energy conversion devices to be abused to try and get superior to be the premeire firepower king.
What do the players at large think of it? Yea or nay?
Hey, it works... I've been doing that for a while now, and so has Pablo. (Hephaestus Industrial Design & Engineering, anyone?)InnocentBystander wrote:And if I may suggest something to you, Beowulf, you'd have a lot more luck by playing the role of a major galactic corporation or the like. Especially for infiltration, your people wouldn't have to pretend to be humans or any other race. You can recruit people from basically any race you want. It would really suit your strategy much better. It could even be controlled by the evil space zombies if you want.
Nah, just standing on the sidelines. I'm in spectator modeInnocentBystander wrote:Crayz9000 are you playing in this STGOD, I don't see your OOB.