Page 17 of 18
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-07 02:27pm
by Thanas
Imperial Overlord wrote:An excellent analysis Captain Thanas. Someone give this man a cap ship stat. Right after they get me one.

I already command the VSD Dominant. A small cap ship, but a Star Destroyer nonetheless.
I always liked Victories.
And yes, that pun was intended.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-07 05:22pm
by Crossroads Inc.
I do hope I get a ship back soon, All this sitting out of battle is simply undignified... taht said, was is that blueish ship at the bottom of thier fleet? never seen it before
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-07 05:24pm
by Thanas
It is a monCal cruiser variant. Not much to say about it, really. Reasonably tough, but vulnerable to bombers.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-07 06:02pm
by Admiral Drason
Officers of the Empire today we shall prove to those bastards once and for all why it is foolish to stand against reason and the mighty guns of the Mandators.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-08 12:45am
by Vehrec
Computer, select appropriate music for this engagement. Something martial, with some brass.
Affirmative. Playing selection
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-08 05:45am
by The Yosemite Bear
Mars Bringer of War is always nice.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-08 11:24pm
by Darth Yoshi
Holy shit, that's a lot of corruption. If it weren't for the fact that I'm a cultist and thus contractually obligated to be outraged at heathens, I'd send the space mafia congratulations on their insidiousness.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-09 08:41am
by Chris OFarrell
I am really starting to get worried about those two Star Dreadnaughts. They are our ace in the whole, the fist in the glove, but we are starting to need them everywhere at once here...that can't be good.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-09 11:35am
by The Vortex Empire
I believe the solution to the issue of relying on these Dreadnaughts is simple. Build more Dreadnaughts. Yes, it will be very expensive, but they will pay for themselves when they win every battle they're involved in.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-09 11:57am
by The Yosemite Bear
can we build more?
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-09 11:59am
by montypython
The Yosemite Bear wrote:can we build more?
Some people have modded the XML files to allow multiple Executors to be built for example, so it shouldn't be too problematic to allow for that.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-09 11:02pm
by The Vortex Empire
Of course, it will drain a considerable portion of our resources away from other projects.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-10 08:11pm
by FaxModem1
Geez, once this battle gets over with, we seriously need to work on getting the corruption out of our system. First off, false orders sent the entire fleet away, and that is intolerable. We need proper COMSEC now. The fact that our fleet should be able to hold their own against the cultists is just proof that our fine men are doing their jobs. I'll want to see the clear space in our territory, or get ready for this Commander to say 'I told you so'.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-11 11:42am
by Force Lord
*bump*

Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-26 12:29pm
by Force Lord
Sorry for the necro, but I simply want to see another update dammit!
Even though I don't know Starglider's schedule...
EDIT: If this thread is really dead, someone lock it to spare us the suspense.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-26 12:56pm
by FaxModem1
So, are we giving up here on galactic domination?
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-26 04:53pm
by Starglider
I will resume this as soon as I have decent blocks of free time on a regular basis. I am still dealing with some company and personal stuff ATM that prevents that. Note that most of my usual posts to SDN are made while I am running a test suite, or just taking a five minute break from programming.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-26 05:40pm
by Logical Mike
I, Grand Moff Biff Tarkin await construction of my death star

if that isn't available just plug me in where available.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-26 08:45pm
by Questor
I would like to change my request from a
Bellator to whatever fractalsponge1's latest creation is called.
Or, you know, as cannon fodder.

Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-26 10:19pm
by Vehrec
You've got a Darktrooper as your avatar, I think we all know what you'll be. And that's good, because we need the wardroid commander.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-05-27 11:22pm
by Master_Baerne
Do you have a carrier commander? If not, I'll happily throw my name into the ring.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-06-28 04:14pm
by The Grim Squeaker
Hey, I haven't been mentioned since page 10! (Where I was mentioned for being a 1 post dissapearing mad machine intelligence!). What's up with those droid armies of mine?

Re: Let's Play: Star Wars Empire at War
Posted: 2009-06-29 05:05am
by RecklessPrudence
I know I'm new to the forum, but I've been following this thread since it started, before I registered - I would like to request a post (Gunnery Officer, if you can't swing Captain) on a Bayonet or Lancer (the
Predictably Damaged, either one), or if you need ground troops, an E-WEB team member(s). Whichever I get assigned to, my inability to see in 3-D should prove entertaining - for those not in the immediate vicinity, anyway.
Oh, and for the record? I am a subscriber to Rules #34 and 37 of
The Seven Habits of Highly Successful Pirates, among others.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-06-29 10:38pm
by Lord Relvenous
I was very excited when I saw new posts in here. Then that excitement turned to disappointment when I saw it wasn't an update.
Re: Let's Play: Star Wars Empire at War
Posted: 2009-06-30 09:18am
by FaxModem1
I know what you mean, but that's real life for ya. Stupid real life, its preventing countless starships to explode in space and for native aliens to be extinguished.