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Posted: 2003-11-14 07:42pm
by SirNitram
Beowulf wrote:The PRC will not confirm or deny on the existance of any special weaponry recovered from NR or NRMD ships or stations.

(IOW, yes, I have a few Little Doctors.)
The word is one syllable, two letters. No. MDD's are way too powerful for this time. I'm also tempted to scale back the SLAM's.

Posted: 2003-11-14 07:45pm
by Kyle
SirNitram wrote:
Beowulf wrote:The PRC will not confirm or deny on the existance of any special weaponry recovered from NR or NRMD ships or stations.

(IOW, yes, I have a few Little Doctors.)
The word is one syllable, two letters. No. MDD's are way too powerful for this time. I'm also tempted to scale back the SLAM's.
Like I said, SLAMs only exist if others have planetkillers, if they don't then I don't. The UTR has a strict no first strike rule with WMDs, this sin't the Imperium who destroys a galaxy because thye don't like the rulers.

Posted: 2003-11-14 07:46pm
by SirNitram
Kyle wrote:
SirNitram wrote:
Beowulf wrote:The PRC will not confirm or deny on the existance of any special weaponry recovered from NR or NRMD ships or stations.

(IOW, yes, I have a few Little Doctors.)
The word is one syllable, two letters. No. MDD's are way too powerful for this time. I'm also tempted to scale back the SLAM's.
Like I said, SLAMs only exist if others have planetkillers, if they don't then I don't. The UTR has a strict no first strike rule with WMDs, this sin't the Imperium who destroys a galaxy because thye don't like the rulers.
My main concern is all the others have been just for scouring the surface. Mind scaling the warheads you have to just powerful enough to wipe out life, but leave most of a planet behind? It's easier than asking someone to invent a new weapon.

Posted: 2003-11-14 07:49pm
by Kyle
SirNitram wrote:
Kyle wrote:
SirNitram wrote: The word is one syllable, two letters. No. MDD's are way too powerful for this time. I'm also tempted to scale back the SLAM's.
Like I said, SLAMs only exist if others have planetkillers, if they don't then I don't. The UTR has a strict no first strike rule with WMDs, this sin't the Imperium who destroys a galaxy because thye don't like the rulers.
My main concern is all the others have been just for scouring the surface. Mind scaling the warheads you have to just powerful enough to wipe out life, but leave most of a planet behind? It's easier than asking someone to invent a new weapon.
No problem, I'll just scale down the blackhole strength, so it's slower and masses lesses, I'll also say they've gotten bulkier and less efficient so range is less and it also doesn't mount any active defenses anymore. It's won't destroy the planet but it will make a gigantic crater across the hemisphere and remove most of the crust.

Posted: 2003-11-14 08:06pm
by phongn
Kyle wrote:EDIT: Does the N'Hreah Alliance Treaty Organization still exist Phong?
NATO is long dead.

Posted: 2003-11-14 08:53pm
by Sea Skimmer
In terms of special planet killers the HAB doesn't really have anything. The force power of The Great leader is on line with Dark Empire Palpatine, but its also mostly tied up keeping the citizens and military of the HAB in line, so massive force storms aren't an option. The HAB fleet command ship Sovereign of the Sky also has a superlaser, but its capabilities are only around Eclipse level.

Posted: 2003-11-14 09:49pm
by phongn
The macroetheric cannon HMS Confederation has been long decomissioned, so there you go. The entire strategic arsenal of the Kingdom was expended in the Atlantean, Kziniti and NRMD Wars along with their infrastructure, so no worries there, either.

Posted: 2003-11-14 10:35pm
by Crayz9000
The Corporate Sector does not build any actual planet-destroying weapons. However, all ships of light cruiser size and above are capable of Base Delta Zero operations (with the notable exception of CSDF Sonoma, which only has railguns).

Posted: 2003-11-15 08:06pm
by Beowulf
SirNitram wrote:
Beowulf wrote:The PRC will not confirm or deny on the existance of any special weaponry recovered from NR or NRMD ships or stations.

(IOW, yes, I have a few Little Doctors.)
The word is one syllable, two letters. No. MDD's are way too powerful for this time. I'm also tempted to scale back the SLAM's.
Fine. I'll just be using some rediculously large, though for me, fairly conventional, warheads. Along with dropping a superlaser on my command/control baseship.

Posted: 2003-11-16 06:42pm
by Pablo Sanchez
I'm planning to introduce a covert-style organization in the form of the Triad, and more specifically the central "Society of the Lotus" organization run by the mysterious Triad Head. Magic users, mainly, with criminals offering financial backing.

Not a military threat, of course...

Posted: 2003-11-16 06:57pm
by Sea Skimmer
The Triad will find a cold reception and a fiery hell within the HAB, unless it wants buy weapons. The HAB is always interested in selling weapons or shipping old ones off to cause trouble.

Posted: 2003-11-16 08:28pm
by phongn
Pablo Sanchez wrote:I'm planning to introduce a covert-style organization in the form of the Triad, and more specifically the central "Society of the Lotus" organization run by the mysterious Triad Head. Magic users, mainly, with criminals offering financial backing.
I should note that the Zodiac are quite adept at reading the stars, so they have a rather firm long-term basis in which to do their planning. However, they cannot see all - and this came right out of the blue, so to speak.
Not a military threat, of course...
And there are more threats than purely military :P

I should warn the Triads to be careful when operating in the Kingdom. I assume that they wouldn't like to befall a similar fate as the Mafiosi in the Patriarchy. Lord Calcite has no taste for the flesh of man or youma, but he will gladly hang any troublemakers of this level.

Posted: 2003-11-16 10:22pm
by Thirdfain
Beowulf:

Some things about Desjardins:

1. It is a city world, like Coruscant, but younger- it is still only 2-3 layers deep in many places.

2. 1 in 100 square miles is set aside for massive parks, hence the planet's name.

3. The Ark, center of government for the Commonwealth, is in the middle of a 10-mile diameter park, and the square miles surrounding that park are The Desjardins Academy, one of three primary conditioning and training centes for officers and soldiers of the TSC.These areas have their own water, power, and sewer systems, distinct from the Civilian nets.

4. The Commonwealth, while a firm believer in free trade, is also a military meritocracy, and as such, quite paranoid. If you are smuggling in an a bomb, it will almost certainly be detected in customs. If you are smuggling in a biological agent, well, you better be very clever about hiding it.

5. The areas around the Ark are ALL government and military owned. The nearset place a foreign company could rent a warehouse is quite outside the blast radius of any reasonable WMD.

6. The Agency does employ telepaths.

That being said, continue with your plot. It wouldn't be impossible to smuggle in some sort of horrible killing device onto Desjardins- merely very hard. As for taking out the center of Commonwealth government with such a device? Well, yourr chances are close to nil.

Posted: 2003-11-17 01:43am
by MKSheppard
Is it possible to get into this as a small fiefdom of the HAB, Sheppard Shipbuilding, INC?

Posted: 2003-11-17 02:05am
by Beowulf
Thirdfain wrote:Beowulf:

Some things about Desjardins:

1. It is a city world, like Coruscant, but younger- it is still only 2-3 layers deep in many places.
All the better.
2. 1 in 100 square miles is set aside for massive parks, hence the planet's name.
Makes absolutely no difference in my plan.
3. The Ark, center of government for the Commonwealth, is in the middle of a 10-mile diameter park, and the square miles surrounding that park are The Desjardins Academy, one of three primary conditioning and training centes for officers and soldiers of the TSC.These areas have their own water, power, and sewer systems, distinct from the Civilian nets.
Again, makes no difference.
4. The Commonwealth, while a firm believer in free trade, is also a military meritocracy, and as such, quite paranoid. If you are smuggling in an a bomb, it will almost certainly be detected in customs. If you are smuggling in a biological agent, well, you better be very clever about hiding it.
Nothing is being taken in except for tons of very dense electronics, and structural material. There is nothing explosive involved. No nukes, no baradium enhanced thermo detonators, not even plastique.
5. The areas around the Ark are ALL government and military owned. The nearset place a foreign company could rent a warehouse is quite outside the blast radius of any reasonable WMD.
That's nice. Define reasonable.
6. The Agency does employ telepaths.
Nobody on the groud has any clue. All they were told was to be covert. They don't even know who their employers are, beyond their mercenary fleet. The higher ups do, but no one else, and no one on Desjardins.
That being said, continue with your plot. It wouldn't be impossible to smuggle in some sort of horrible killing device onto Desjardins- merely very hard. As for taking out the center of Commonwealth government with such a device? Well, yourr chances are close to nil.
I'll do what I must. I am finding it strange that people blamed the Azegart for the war, when I initiated the war plan.

Oh, and about 6.8 million gallons of water will be bought by the Daidoji Free Mercenary Fleet.

Posted: 2003-11-17 02:07am
by Sea Skimmer
MKSheppard wrote:Is it possible to get into this as a small fiefdom of the HAB, Sheppard Shipbuilding, INC?
The fiefdom system doesn't really exist; the force influence of The Great Leader melded everyone together Palpatine style as he created a new order of the HAB. But an exception could be made; actually one kind of already exists in my history. I had the Nazi's of the Seventh Reich join the HAB for commerce protection in the back story. So if you want to be them and be an autonomous fiefdom that's fine by me. Or you could create a new state. Just be sure to have whoever leads it to be highly resistant to the powers of the force.

Posted: 2003-11-17 02:35am
by Thirdfain
That's nice. Define reasonable.
Say, a 100 mile radius from any civilian warehouses and the Ark.
I'll do what I must. I am finding it strange that people blamed the Azegart for the war, when I initiated the war plan.
I didn't know that, to be honest- my only contact was with the Azegart. By the way they had spoke to me, it seemed they were the "masterminds."

-shrug-

Azegart are easier to hate, anyways. We'll see about YOU at the upcoming assembly on Maralsartel.

I look forwards to this strike. It's got me thinking, that's for certain.

Posted: 2003-11-17 02:39pm
by Companion Cube
Is there any chance of me coming into the STGOD late? I'd be bringing a much-battered version of the Outworlds Alliance along, or a different civ if the old one would cause problems.

Posted: 2003-11-17 08:54pm
by Beowulf
Thirdfain, I feel it is necessary to impress upon you the size of the blast. It was a mere order of magnitude less than that required to do a baseline BDZ. It would have left a crater miles in diameter. It would cause a fairly dramatic climatic shift. When I said devasted, I meant DEVASTED.

Posted: 2003-11-17 09:00pm
by Thirdfain
-shrug-

Yeah, whatever. A weapon made out of water which goes off like a BDZ? Fuck that. -besides- theater shields hold off BDZ level firepower.

I'll take what I wrote.

Besides, you set the thing off while the President and most of the Senate was at a ceremony to congratulate Commonwealth war heroes- on a space city at the Desjardins L5.

Posted: 2003-11-17 09:00pm
by Thirdfain
Oh, and an OOC description of the weapon might be nice.

Posted: 2003-11-17 09:02pm
by Sea Skimmer
Plugging 140,000,000 megatons into Wong's blast effect calculator gives the following.

Thermal radiation radius (3rd degree burns): 25512.7 kilometres
Air blast radius (widespread destruction): 3522.9 kilometres
Air blast radius (near-total fatalities): 1334.7 kilometres
Ionizing radiation radius (500 rem): 110.2 kilometres
Fireball duration: 20843.5 seconds
Fireball radius (minimum):783.8 kilometres
Fireball radius (airburst): 957.9 kilometres
Fireball radius (ground-contact airburst): 1262.7 kilometres

Posted: 2003-11-17 09:02pm
by SirNitram
Beowulf wrote:Thirdfain, I feel it is necessary to impress upon you the size of the blast. It was a mere order of magnitude less than that required to do a baseline BDZ. It would have left a crater miles in diameter. It would cause a fairly dramatic climatic shift. When I said devasted, I meant DEVASTED.
You have a multi-teraton weapon that can be enacted via water and transported without detection and you just happened not to bother to declare it?

Posted: 2003-11-17 09:22pm
by Beowulf
SirNitram wrote:
Beowulf wrote:Thirdfain, I feel it is necessary to impress upon you the size of the blast. It was a mere order of magnitude less than that required to do a baseline BDZ. It would have left a crater miles in diameter. It would cause a fairly dramatic climatic shift. When I said devasted, I meant DEVASTED.
You have a multi-teraton weapon that can be enacted via water and transported without detection and you just happened not to bother to declare it?
I did mention it. You said no Little Doctors, So I said, fine, I'll just use a bunch of really really large bombs instead. You made no further comment on it.

The princple behind the bomb is a straightforward extension of what I utilize for power. The water is mostly so that I don't have to lug a couple thousand tons of material to the site.

Note that I did spend several posts setting this up, and the bomb isn't especially portable. It can be detected of course, but who's going to pay any attention to a bunch of electronic parts. Remember, transported in pieces, requiring a lengthy setup time.

I even gave very specific measurements of the size of the tank used, and the water held in the tank.

And really, isn't it better that it takes a while to actually set off the bomb, or would you rather that I send in a kamikaze ship with a planetcracking bomb. I could very well do that.

For thirdfain:

Basically the tank was a giant DC power core. It turns matter inside it into energy. The amount of matter that gets transformed per unit time is variable. In this case, it was set to do it all in less than a microsecond. Net effect, an amount of energy is released equal to 9e16 x the mass of the matter in kg. It may not have occured to you, but water is fucking heavy!

And theatre shields may hold off BDZ level firepower, but a BDZ is spread over the surface of a planet, while the device was a point explosion. Net effect is that it didn't directly touch the opposite side of the planet, but blew a crater you could see from space in the planet.

Posted: 2003-11-17 09:27pm
by SirNitram
Beowulf wrote:
SirNitram wrote:
Beowulf wrote:Thirdfain, I feel it is necessary to impress upon you the size of the blast. It was a mere order of magnitude less than that required to do a baseline BDZ. It would have left a crater miles in diameter. It would cause a fairly dramatic climatic shift. When I said devasted, I meant DEVASTED.
You have a multi-teraton weapon that can be enacted via water and transported without detection and you just happened not to bother to declare it?
I did mention it. You said no Little Doctors, So I said, fine, I'll just use a bunch of really really large bombs instead. You made no further comment on it.
I was waiting for those magic things called details.
The princple behind the bomb is a straightforward extension of what I utilize for power. The water is mostly so that I don't have to lug a couple thousand tons of material to the site.
So you can bomb any world you want without detection? Denied. Would you like a special Moderation font around that? People won't be allowed to set off explosions that big without detection.
Note that I did spend several posts setting this up, and the bomb isn't especially portable. It can be detected of course, but who's going to pay any attention to a bunch of electronic parts. Remember, transported in pieces, requiring a lengthy setup time.

I even gave very specific measurements of the size of the tank used, and the water held in the tank.
And I can give you a bunch of rules and say-sos for a Gridfire Incursor, would you mind terribly if I unleashed one on your capital?
And really, isn't it better that it takes a while to actually set off the bomb, or would you rather that I send in a kamikaze ship with a planetcracking bomb. I could very well do that. It wouldn't be significantly larger than a cruiser, if that, and would be well capable of out putting at least 1e39J
Yes, you could. That ship could be intercepted. Thirdfain's post stands as canon. Massive devastation, tens of millions dead. The planet is still livable. The shields held over the Ark.

That is my decision as moderator.