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Posted: 2003-12-11 09:34pm
by CorSec
That would be Capatilist American Pig-Dog to you.

Posted: 2003-12-11 09:36pm
by Alyrium Denryle
Hehe, my character is going to end up like a terrorist version of Bester :P

Posted: 2003-12-11 09:37pm
by Gerard_Paloma
Hotfoot wrote:
Dirk wrote:"Whoa, hold on there, cowboy. I wouldn't trust my mother alone with that van, so I sure as hell ain't letting your russkie buddy drive it off. Tell you what. I'll drive that van," he points to the van previously owned by the goons, "and everyone here can ride along with me. You," he moves his finger to point at Ernesto, "can drive your van and follow the rest of us to the compound. That way, everyone gets to the compound, and no one takes off with the van, never to be seen again. Ok?"
"Awwww, how cute. Here, would it help if I called you an American Pig-Dog, for old time's sake?"

Methinks someone's wanting diiiiiibs. ;)
Note the bit where Dirk said "everyone can ride along with me" (except for Ernesto, obviously, since I don't think he wants to leave his van behind), so that includes Mikal. That insures that no one pulls any shit, since there will be enough other people there (who also don't trust each other) to blow the offender away. :D

Posted: 2003-12-11 09:38pm
by Hotfoot
CorSec wrote:That would be Capatilist American Pig-Dog to you.
"Pft. As if I care about poor old Uncle Joe's crazy philosophies. I want zelen', just as much as any of you. Moreso, in fact, I'd wager."

Posted: 2003-12-11 09:41pm
by Hotfoot
Gerard_Paloma wrote:Note the bit where Dirk said "everyone can ride along with me" (except for Ernesto, obviously, since I don't think he wants to leave his van behind), so that includes Mikal. That insures that no one pulls any shit, since there will be enough other people there (who also don't trust each other) to blow the offender away. :D
Yes, but I don't see X-Ray eyes as part of your cybernetic enhancements. ;)

Posted: 2003-12-11 09:42pm
by CorSec
Alyrium Denryle wrote:Hehe, my character is going to end up like a terrorist version of Bester :P
That's all well and good. But if you mention anything about nuclear wessels, I'm going to kill you.

Posted: 2003-12-11 09:44pm
by Gerard_Paloma
Hotfoot wrote:
Gerard_Paloma wrote:Note the bit where Dirk said "everyone can ride along with me" (except for Ernesto, obviously, since I don't think he wants to leave his van behind), so that includes Mikal. That insures that no one pulls any shit, since there will be enough other people there (who also don't trust each other) to blow the offender away. :D
Yes, but I don't see X-Ray eyes as part of your cybernetic enhancements. ;)
That's correct, but the motivation for blowing everyone away and taking off with the van isn't there if you know that before you can take everyone out, you get killed too. If you can't get away with it, then there's no point in pulling the trigger. :D

Posted: 2003-12-11 09:46pm
by Hotfoot
Gerard_Paloma wrote:That's correct, but the motivation for blowing everyone away and taking off with the van isn't there if you know that before you can take everyone out, you get killed too. If you can't get away with it, then there's no point in pulling the trigger. :D
I fail to see the logic. If you do not know there is anything of value inside the van, what reason is there to suspect that anyone will try and take off with it?

Posted: 2003-12-11 09:48pm
by Arthur_Tuxedo
Hotfoot wrote:
Gerard_Paloma wrote:That's correct, but the motivation for blowing everyone away and taking off with the van isn't there if you know that before you can take everyone out, you get killed too. If you can't get away with it, then there's no point in pulling the trigger. :D
I fail to see the logic. If you do not know there is anything of value inside the van, what reason is there to suspect that anyone will try and take off with it?
I thought he looked in when he came over. The door was partially open after all

Posted: 2003-12-11 09:50pm
by Gerard_Paloma
Hotfoot wrote:
Gerard_Paloma wrote:That's correct, but the motivation for blowing everyone away and taking off with the van isn't there if you know that before you can take everyone out, you get killed too. If you can't get away with it, then there's no point in pulling the trigger. :D
I fail to see the logic. If you do not know there is anything of value inside the van, what reason is there to suspect that anyone will try and take off with it?
Campaign thread wrote:The 4 with Stacey:
An inspection of the van doesn't reveal any hiding soldiers, but it does reveal the reason the 4 were trying to get in before joining the attack. Instead of the submachine guns they were carrying, they could have gotten access to any of the weaponry stashed inside. A quick glance reveals about a dozen pieces in all, the stars being an 2nd generation M29 (OICW with much smaller computer component and lighter overall), a PSG-1 with thermal scope, and a Pecheneg 7.62 x 54R heavy machine gun. The rest are more garden variety assault rifles, grenades, and light machineguns.
I assumed that everyone could see in the back of the van. After all, it wasn't halfway across town, just across the parking lot. :wink:

Posted: 2003-12-11 09:51pm
by Hotfoot
Arthur_Tuxedo wrote:I thought he looked in when he came over. The door was partially open after all
Could very well be...I've not been keeping up as well as I should have been.

Posted: 2003-12-11 09:51pm
by CorSec
All I know is if we don't hurry up and get the heck out of Dodge Arthur's going to have an orgasmic event when the cops arrive.

Posted: 2003-12-11 09:53pm
by Gerard_Paloma
CorSec wrote:All I know is if we don't hurry up and get the heck out of Dodge Arthur's going to have an orgasmic event when the cops arrive.
ROFLMAO. Yeah, tell me about it.

Posted: 2003-12-11 09:55pm
by Arthur_Tuxedo
Oh btw, I forgot to include one of the most important pieces of any corporate goon squads arsenal, some sort of rocket launcher. There's no way they'd go around without one of those in the van. I'll edit it in.

Posted: 2003-12-11 10:00pm
by CorSec
Arthur_Tux wrote:The rest are more garden variety assault rifles, grenades, and light machineguns.
No pressure or anything, but at some point you are going to have to inventory this. It's a few turns away, probably - depending on how much role play it takes to get to the compound. I don't want to jump the gun or anything, but if some items from here find their way into the van, I don't think anyone'll be disappointed.
[/mindtrick]

Posted: 2003-12-11 10:11pm
by Alyrium Denryle
CorSec wrote:
Alyrium Denryle wrote:Hehe, my character is going to end up like a terrorist version of Bester :P
That's all well and good. But if you mention anything about nuclear wessels, I'm going to kill you.
Not if I implant an "asimov" in your mind :twisted:

Posted: 2003-12-11 10:12pm
by CorSec
I like Isaac Asimov!

Dare I even ask what that is, though?

Posted: 2003-12-11 10:16pm
by Alyrium Denryle
Oh, mental blocks that make it impossible for you to hurt my character, or, through inaction, allow my character to come to harm :twisted:

Posted: 2003-12-11 10:19pm
by CorSec
"Blaine, get me some lemonade."

"By your command."

Ha ha!

Posted: 2003-12-11 10:20pm
by lazerus
Someone more knowledgeable about such things will correct me if I'm wrong, but it was my impression that it's not at all certain that it's possible or feasible to produce a significant EMP effect without the large explosion to go along with it.
"EMP cannon" is just a name. The weapon is actually a micro-waver that induces a much smaller EM charge. But it dosn't take much to fry cybernetics. (or so says the cyberpunk rulebook)

Also, to amend my "no damage" statment. If you have cybernetics that directly interface with your brain you either die or loose INT.

Posted: 2003-12-11 10:31pm
by Alyrium Denryle
CorSec wrote:"Blaine, get me some lemonade."

"By your command."

Ha ha!
Damn right... Though, I may add in some homoeroticism :P :twisted: (just kidding... or am I?????)

Posted: 2003-12-11 10:35pm
by Arthur_Tuxedo
CorSec wrote:
Arthur_Tux wrote:The rest are more garden variety assault rifles, grenades, and light machineguns.
No pressure or anything, but at some point you are going to have to inventory this. It's a few turns away, probably - depending on how much role play it takes to get to the compound. I don't want to jump the gun or anything, but if some items from here find their way into the van, I don't think anyone'll be disappointed.
[/mindtrick]
I intend to inventory it when someone looks through it, but it was just a glance, so only the things that stuck out were listed. And the PSG-1 is from that site :)

Posted: 2003-12-11 10:37pm
by Arthur_Tuxedo
lazerus wrote:"EMP cannon" is just a name. The weapon is actually a micro-waver that induces a much smaller EM charge. But it dosn't take much to fry cybernetics. (or so says the cyberpunk rulebook)
Where does it say that? I don't remember writing that.
Also, to amend my "no damage" statment. If you have cybernetics that directly interface with your brain you either die or loose INT.
I dunno. If I were running a game farther into the future and with more technological progress, I'd definitely say yes, but in this one I have a hard time with that EMP stuff. Besides, why wouldn't the makers of cybernetics shield them?

Posted: 2003-12-11 10:40pm
by lazerus
I mean the REAL 'punk' rule-book. Unless your saying you wrote the actualy RPG cyberpunk (not G&G)

As for sheilding, you CAN do it with cybernetic limbs, but it will be heavy.

As for nurel implants, no way, you'd use up so much space you'd leave the person brain-dead.

Posted: 2003-12-11 10:42pm
by lazerus
One other thing, I notice that "bodyguard" and "obsenely ritch" are two different traits (advantages, perks, whatever you wish to call them.)

Given the setting, if I have "obscenly ritch" as a charachter perk, can I have a small squad of merc's with me? Of couse I will have to pay them, but that's not a problem.