Posted: 2006-01-30 07:43pm
Excellent.
Now I can start stockpiling turns for a mothership blitz.
Now I can start stockpiling turns for a mothership blitz.
Get your fill of sci-fi, science, and mockery of stupid ideas
http://stardestroyer.dyndns-home.com/
My ship shall be christened the Impending Doom. Once I save up the turns to blitz, anyway. In the meantime, beware my growing horde of spies.Covert Mission Report
Under the cover of night, your 412 Infiltration Units sneak into the realm of Ka Anor .
Your Infiltration Units move stealthily through the lands of Ka Anor undetected. They are able to gather many documents recording the status of weapons, army size and preparedness, and fortifications. Unfortunately, in order to avoid detection, they are not able to provide complete information. Your Chief of Intelligence provides you with the information gathered:
Army Size:
Unit Type
Attackers Defenders Untrained
Mercenaries ??? ??? ???
Drones 0 5 ???
Clones ??? ??? ???
Military Stats
Strike Action: ???
Defensive Action ???
Covert Skill: ???
Covert Operatives: ???
Anti-Covert Skill: ???
Anti-Covert Operatives: ???
Attack Turns: ???
Unit Production: ???
Technology Stats
Siege Tech: ???
Fortification Tech: ???
Covert Tech: ???
Anti-Covert Tech: ???
Race Unique Tech: Holographic Planet Duplication
Weapons
Name Type Quantity Strength
??? Attack 375 ???/???
??? ??? ??? ???/???
Pretty awesome Matt. Care to return the favor?Under the cover of night, your 1,000 Infiltration Units sneak into the realm of RepliLancer .
Your Infiltration Units move stealthily through the lands of RepliLancer undetected. They are able to gather many documents recording the status of weapons, army size and preparedness, and fortifications. Unfortunately, in order to avoid detection, they are not able to provide complete information. Your Chief of Intelligence provides you with the information gathered:
Army Size:
Unit Type
Attackers Defenders Untrained
bot ??? ??? ???
Units 0 ??? ???
Human Form Units ??? ??? 675
Military Stats
Strike Action: ???
Defensive Action ???
Covert Skill: 14
Covert Operatives: ???
Anti-Covert Skill: ???
Anti-Covert Operatives: ???
Attack Turns: ???
Unit Production: ???
Technology Stats
Siege Tech: ???
Fortification Tech: ???
Covert Tech: ???
Anti-Covert Tech: Environmental Mimickry Programming
Race Unique Tech: ???
Weapons
Name Type Quantity Strength
Covert Mission Report
Under the cover of night, your 480 Infiltration Units sneak into the realm of Darkdrium .
Your Infiltration Units move stealthily through the lands of Darkdrium undetected. They are able to gather many documents recording the status of weapons, army size and preparedness, and fortifications. Unfortunately, in order to avoid detection, they are not able to provide complete information. Your Chief of Intelligence provides you with the information gathered:
Army Size:
Unit Type
Attackers Defenders Untrained
bot ??? ??? ???
Units 0 ??? ???
Human Form Units ??? ??? 50
Military Stats
Strike Action: ???
Defensive Action ???
Covert Skill: ???
Covert Operatives: ???
Anti-Covert Skill: ???
Anti-Covert Operatives: ???
Attack Turns: ???
Unit Production: 430
Technology Stats
Siege Tech: ???
Fortification Tech: ???
Covert Tech: ???
Anti-Covert Tech: ???
Race Unique Tech: ???
Weapons
Name Type Quantity Strength
??? ??? ??? 60/???
??? ??? 10 ???/???
As with all battles, this one has been recorded for the official history of your realm. You, of course, are the first to know the results as they are reported directly to you first. This is the official report of the battle:
The army of Nephtys stormed the realm of bend11!
Nephtys sent:
131 Assassin and 350 Super Soldier Raiders and 350 Jaffa Raiders
Careful and thourough observation records that the troops were armed as follows:
350 Super Soldier Raiders have Targeted Gate Weapon
250 Jaffa Raiders have Targeted Gate Weapon
100 Jaffa Raiders have Staff Weapon
Opposite this, stood the forces of bend11
bend11 resisted the aggressors with:
1,054 Defensive NID Team and 2,088 Home Base Guard
Careful and thourough observation records that the army carried the following arsenal:
813 Defensive NID Team have Machine Gun Turret
241 Defensive NID Team came unarmed!
2088 Home Base Guard came unarmed!
In a fury, the two opposing forces clash!
Nephtys, personally commanding Ultimate Ship the Second, their MotherShip, initiates the battle.
Ultimate Ship the Second hovers above the battle!
Nephtys's Ultimate Ship the Second adds 23,880,000 additional attack onto their ground troops!
The forces of Nephtys rush in full force, and inflict 53,061,834 damage on bend11's forces!
It was confirmed that 52 of bend11's forces fell at the hands of Nephtys's assult.
The forces of bend11 fought back with all they could, and managed to inflict 340,410 damage on Nephtys's forces!
They managed to eradicate 0 of Nephtys's troops.
The forces of Nephtys's Assassin break off from main attack force, and seek out bend11's Undercover Agents!
4 Assassin are taken down by the defending army while attempting to disengage from the main battle!
The remaining Assassin engage the covert networks of the realm.
The Assassin outspied, outintelled, outwitted and overall overpowered the defending Undercover Agents at their own game!
With 27,187 power remaining, they manage to eliminate 0 of bend11's Undercover Agents!
The damage done by the Assassin was directly influenced by their covert killing capacity, and the covert capacity of the defending Undercover Agents
The damage to the Assassin was directly influenced by the defending military power, and the strength of the Assassin
Putting down the chronicled battle report, you cross reference and call for the corrosponding military armory reports to see the state of your weapons after such a battle...
Your Targeted Gate Weapon went from strength 2,560 to 2,518 (now 2518/2560 and 2 percent damaged)
Your Staff Weapon went from strength 20 to 19 (now 19/20 and 5 percent damaged)
You make a mental note to have these repaired, as you know damaged weapons are not only less powerful, but if damaged enough, must be destroyed.
The forces of Nephtys slaughtered those of bend11
The forces of bend11 flee from the battlefield! One could see glory on the face of the victors, and spite on the defeated!
Considering what was available at the time in the realm of bend11, it is recorded that
a total of 269,437,896 Naquadah was taken from the realm of bend11
Many wonder if bend11 will consider retaliation, but - when force meets force - there will have to be some changes in the preparedness of bend11 before such a feat should wisely be considered!
You engage your conversion facilities and convert 5 enemy troops to serve you, as their god!
The process was partially successful on 0 enemies - they can serve as mercs at best.
Your new troops are integrated into your untrained ranks.
...or your GODDESS!Darth Yoshi wrote:*blinks* Wow. That is impressive. You know, for an organic.
From reading their forum, people have taken billions.Darkdrium wrote:![]()
![]()
*is speechless*
How? HOW? Dear god tell me how!
I just spied him, he has no defensive action at all but his Offensive is at least 200 million, so whoever hits him better sabotage and spend fast.Nephtys wrote:Also, take a look at http://www.stargatewars.com/stats.php?id=20614
Although he's on PPT, and has a few officers... but 400 million Naq?
The rank is 6000+. Which means that huge army of 125,000 of his must be either untrained, or unarmed. When PPT runs out, crush this person. None of the officers seem to be a challenge. (I'll repost on the other thread)
Under the cover of night, your 322 Infiltration Units sneak into the realm of mars02 .
Your Infiltration Units move stealthily through the lands of mars02 undetected. They are able to gather many documents recording the status of weapons, army size and preparedness, and fortifications. Unfortunately, in order to avoid detection, they are not able to provide complete information. Your Chief of Intelligence provides you with the information gathered:
Army Size:
Unit Type
Attackers Defenders Untrained
Mercenaries 0 ??? 19
Jaffa Army 0 0 17099
Super Soldiers 3415 74 105559
Military Stats
Strike Action: 230,362,240
Defensive Action 0
Covert Skill: 18
Covert Operatives: 12
Anti-Covert Skill: 12
Anti-Covert Operatives: 15
Attack Turns: 1613
Unit Production: 1554
Technology Stats
Siege Tech: Hatak Mothership Support
Fortification Tech: Dominated World
Covert Tech: Personelle Stealth Tech
Anti-Covert Tech: Personelle Stealth Tech
Race Unique Tech: Advanced Host Processing Facility
You also notice an empty MotherShip docking facility...
Weapons
Name Type Quantity Strength
Targeted Gate Weapon Attack 3415 2560/2560
Err...Vanas wrote:Why do I find it mildly worrying that the first one of our alliance who's above me is 'God' Ire, who has an army more than 3x my size and a significant head start?
He has practically nothing!Necromancer of Rath wrote:Ok, sometimes things are just insane!
Now, I'm sure that by the time they're off the PPT, the cash will be gone, but why do they have to taunt me?
Under the cover of night, your 322 Infiltration Units sneak into the realm of Stick .
Your Infiltration Units move stealthily through the lands of Stick undetected. They are able to gather many documents recording the status of weapons, army size and preparedness, and fortifications. Unfortunately, in order to avoid detection, they are not able to provide complete information. Your Chief of Intelligence provides you with the information gathered:
Army Size:
Unit Type
Attackers Defenders Untrained
Mercenaries 0 0 0
Drones 0 0 1212
Clones 5 4 0
Military Stats
Strike Action: 280,500
Defensive Action 469,560
Covert Skill: 10
Covert Operatives: 2
Anti-Covert Skill: 0
Anti-Covert Operatives: 0
Attack Turns: 73
Unit Production: 1180
Technology Stats
Siege Tech: The Jack Oneill Model Mothership
Fortification Tech: Asgard 8 Symbol Gate Dial Planet
Covert Tech: Mind-Computer Integration
Anti-Covert Tech: None
Race Unique Tech: Holographic Planet Duplication
Weapons
Name Type Quantity Strength
Time Dilation Field Generator Defense 4 2580/2700
DNA Targeted Multispectrum Disintegration Weapon Attack 5 2000/2000
I know! I would be raiding his sorry ass if not for that damned PPT.Soontir C'boath wrote:He has practically nothing!
This is yet another account with huge amounts of Naq and I get the feeling of inacctivity from this one. ~1 bill Naq, virtually no power either way.Attackers Defenders Untrained
Mercenaries 0 0 0
Jaffa Army 0 0 ???
Super Soldiers 14 0 0
Military Stats
Strike Action: 49,300
Defensive Action 0
Covert Skill: 11
Covert Operatives: 2
Anti-Covert Skill: 0
Anti-Covert Operatives: 0
Attack Turns: 73
Unit Production: 2309
Technology Stats
Siege Tech: None
Fortification Tech: Dominated World
Covert Tech: Personelle Stealth Tech
Anti-Covert Tech: None
Race Unique Tech: Host Processing Facility
Weapons
Name Type Quantity Strength
Targeted Gate Weapon Attack 2 2465/???
He has a mothership. That gives him several million for defense, I think.Soontir C'boath wrote:I just spied him, he has no defensive action at all but his Offensive is at least 200 million, so whoever hits him better sabotage and spend fast.
Here's the report.Technology Stats
Siege Tech: Hatak Mothership Support
Fortification Tech: Dominated World
Covert Tech: Personelle Stealth Tech
Anti-Covert Tech: Personelle Stealth Tech
Race Unique Tech: Advanced Host Processing Facility
You also notice an empty MotherShip docking facility...