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Posted: 2004-06-19 11:38pm
by Straha
Bugsby wrote:Alyrium Denryle wrote:the first point is moot, I have figured out somethng else to do entirely. You will note that I have not posted on it yet, and asked for concensus first. To avoid being bitched at....
The second.. No, Neutral worlds and the like are perfectly acceptable... Honestly, It would make sense that there would be a spectrum of different worlds as far as affluence and holdings go.. Hell on this planet there are nations that we as major powers(US, UK etc) could steamroll. Hell, the US could steamroll over canada...
If you are doing something else, then we can end that discussion right here. Good.
On the second point, you are correct. In theory. Could the US take over Canada? Yes. Easily. But the thing is, the way things are, people would CARE. The words "massive international incident" come to mind. But in this STGOD, all actions against worlds not specifically controlled by anyone else have been ignored. If no one is playing Canada in the STGOD, then no one will complain if the US invades Canada. And thats not right. I am asking the mods for either an edict against neutral planet actions or a way to make the person who does the attack responsible to someone other than himself. Because the way it stands, there are grounds for a lot of cheapness. I could post right now that I just bullied 10 "neutral worlds" into accepting client status. And if I specified that they are far away from everyone else, odds are no one would post against me. And I would get away with it. That is wrong.
To be fair I think that the problem with the situation is not so much the take over as that it lacked clearence with the mods. I have/had a planned take-over of the NAU, I didn't expect any decent Naval ships, and just two actual developed planets BUT I cleared it and have a good reason why it would happen. Saying that you suddenly have a star nation right next door with a fleet, and it's joining you without approval from above... that doesn't sit all that well with me.
Posted: 2004-06-19 11:45pm
by frigidmagi
Those nations have been mentioned before, he just didn't detail them. In fact I think they're even spoken of in his OOB.
Posted: 2004-06-19 11:47pm
by Stormbringer
It's also life in a big galaxy. I'm rather suprised that no one has said anything. One thing I know that has been brought up is the consequence free expansion with no development. The idea of NPCs for story developments isn't a bad one, people just need to play then honestly. I tried to play mine likewise by committing real forces and taking appropriate lumps. Magic acts type actions aren't being allowed nor repeated performances.
And if the rest ignore it, there's not much that we can do. If that's what people want to do, that's what they can do.
Posted: 2004-06-19 11:48pm
by HemlockGrey
Yeah, I'm with Bugsby. This "I invent a neutral nation and take it over" stuff has got to stop.
Posted: 2004-06-19 11:52pm
by Stormbringer
I don't have such a big problem with it provided it's actually set up somewhat.
The problem I have is people flat out fucking ignoring the issue. I mean for all the bitching about NP Nations, no one has so much as issued a protest over this stuff! At least Neville Chaimberlin said "Bad Hitler, Bad."
Posted: 2004-06-19 11:58pm
by frigidmagi
I got no problems with grabbing neutrals. Known Space is fricking huge and races have been spacefaring for awhile should be a good number of single systems knocking around.
As far as I know, we haven't set up any laws that repute right of conquest, if I missed it please let me know.
Of course my last post kinda gives me an interest in keeping a good group of neutrals around huh?
Posted: 2004-06-20 12:05am
by consequences
Personally, I'm hinking that it really shouldn't be an incredible issue, within reason. Once you start grabbing more than a couple without a really good cause though, you'll start having groups of neutrals forming together to stop you.
But for Bob's sake post more than "We moved in and occupied the territory, making them all our bitches so much that they liked it".
Posted: 2004-06-20 12:08am
by frigidmagi
But for Bob's sake post more than "We moved in and occupied the territory, making them all our bitches so much that they liked it".
The sounds agreeable to me.
Posted: 2004-06-20 12:47am
by Stormbringer
Hemlock, if you want joint exercises, please talk to me about them first. For one thing, that's not in general how I conduct routine training operations. And second of all you're some what butchering my forces.
Posted: 2004-06-20 01:36am
by Bugsby
All the ideas here are fine. At least this has increased awareness of the issue. Next time you see your neighbor expanding, ask yourself, "What Would Churchill Do?"
Posted: 2004-06-20 02:01am
by InnocentBystander
How about a little rule. The only minor nations left are pretty powerful, and have a good number of warships and fighter support. Not only that, it would have early warning systems, enough to call other, nearby, powers to aid it. There could certainly be an international incident over a single fiefdom, esp. if other nations might have trade interests or something.
Posted: 2004-06-20 06:25am
by Murazor
RL issues have kept me a bit busy for the last days. I apologize for it to everybody I was interacting with. Sorry.
Posted: 2004-06-20 12:15pm
by Rogue 9
As I recall, the only time that anyone was opposed in the takeover of a neutral world was during the Manasa crisis with the kung-fu battle. This is a fact of the STGOD.... no one wants to get involved in the problems of NPC nations.
Well, this is because the worlds in question either joined a larger empire on their own on the face of it (the Veithans) or were conquered in one fell swoop early on (the Hajr). Really, I came into this with the idea of protecting neutral interests in mind, but at the diplomatic conference I kind of got shafted there; as I recall Thirdfain actually made no mention of Hudson and Jormunwhatever being inhabited and industrialized at the conference. All I got out of his speech was "Yeah, these are inhabitable and we want to set up colonies, anybody got a problem with that?" Had I understood him to mean "Yeah, these are inhabited neutral powers and we want to steamroll them and set up colonies, anybody got a problem with that?" then I damn well would have had a problem. If the outright conquest of neutral powers resumes then damn straight I will have a problem. As far as my power is concerned, you want someone to join you, you see if they're interested in fair and free elections on the subject. But as I recall, no neutral power has actually been conquered by military force since Hudson, so its a little soon to go flying off the handle.
Posted: 2004-06-20 01:14pm
by InnocentBystander
I think those two systems made up some of his beginning core/colony worlds.
Posted: 2004-06-20 01:35pm
by InnocentBystander
As I recall, the only time that anyone was opposed in the takeover of a neutral world was during the Manasa crisis with the kung-fu battle. This is a fact of the STGOD.... no one wants to get involved in the problems of NPC nations.
Not necessarily true. A good republic, especially one who's out for a little blood, would be very interested in protecting a minor nation; you never know, saving them from conquest gets you major brownie points.
That might actually make a cool dynamic. If you go after an NPC nation, other nations can intervene, if successful the npc nation might decide to half-join the savior nation, or perhaps might begin a raiding campaign on the aggressor’s shipping lanes or something.
Posted: 2004-06-20 02:56pm
by Alyrium Denryle
Dont worry, my troops wont eat eat the damn pirates. It is just a rumor/a little joking around among the troops
Posted: 2004-06-20 05:30pm
by Beowulf
Just for future reference, I work in a secret controlled facility.
And I realize that it'd be impossible to infilitrate the Gladsheim. Something to do with the fact that you can't even go outside the room without your permission, I think it was?
Posted: 2004-06-20 05:34pm
by Hotfoot
Beowulf wrote:Just for future reference, I work in a secret controlled facility.
Right...something which can obviously be verified over the net. Forgive me if I seem skeptical, but most people who work at places like that don't, you know, bring it up in conversations to prove a point. Especially not when their IP address can be logged and traced back to them.
Anyway, I've pinged your black fleet and am sending ships to investigate. Ball's in your court.
Posted: 2004-06-20 06:18pm
by Dahak
Beowulf wrote:Just for future reference, I work in a secret controlled facility.
And I realize that it'd be impossible to infilitrate the Gladsheim. Something to do with the fact that you can't even go outside the room without your permission, I think it was?
Well, it would be a tad bit difficult, if you can't even a door, due to the fact that there is no door opener you could see or manupulate...
The fact that you don't have any implants at all would also be a dead give away that you are an intrusion.
But you may try. I need a good laugh

Posted: 2004-06-20 09:42pm
by Pablo Sanchez
Once again... gone all week. This is becoming predictable.
Posted: 2004-06-20 11:26pm
by InnocentBystander
All week? Busy Busy; at least I can fit in some time at work & in the evenings.
Posted: 2004-06-21 05:56pm
by Tasoth
Whats the general conscensus on Diplomatic Guard? Is there allowed a small retinue of armed troopers or is their a certain template I have to meet?
Posted: 2004-06-21 10:00pm
by Stormbringer
Tasoth wrote:Whats the general conscensus on Diplomatic Guard? Is there allowed a small retinue of armed troopers or is their a certain template I have to meet?
There's no standard set by rules. I generally tend to send a small detachment of Imperial Guard or Marines as escort and refuse anything but the same. Other nations have much different standards.
Posted: 2004-06-21 11:42pm
by InnocentBystander
Tasoth wrote:Whats the general conscensus on Diplomatic Guard? Is there allowed a small retinue of armed troopers or is their a certain template I have to meet?
Baeloaren diplomats travel without escorts, being new to this field they see no reason to have armed guards, they do, of course, travel in crusiers or destroyers. They are followed by an Order officer, but if something were to go wrong the diplomat would be on his own in a heartbeat.
Posted: 2004-06-22 12:05am
by Hotfoot
By the way folks, if you'd like to be on the map, just send me a PM and tell me where you'd like to be. Plenty of room left, after all, space is big!
