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Posted: 2003-01-19 09:24pm
by AdmiralKanos
I would very much like to see more of this man's work. If this one is any indication, it must be of very high calibre.

Posted: 2003-01-22 11:07pm
by IRG CommandoJoe
http://www.galacticempire.org/ge_atspg.htm

Uhh....uhh........... :shock: .............uhh.........

Posted: 2003-01-22 11:38pm
by Master of Ossus
AdmiralKanos wrote:I would very much like to see more of this man's work. If this one is any indication, it must be of very high calibre.
That makes two of us (at least).
http://www.galacticempire.org/ge_atspg.htm

Uhh....uhh........... .............uhh.........
WWWWOOOOOOOWWWWW!

Posted: 2003-01-22 11:39pm
by Exonerate
jaeger115 wrote:I hope the legs are strong enough to handle the recoil. :wink:
That was my first thought. Looks like if the cannons fired, it would be pushed over. The modeling skills are sw33t though :D
The red hatches look like eyes too.

Posted: 2003-01-23 07:22am
by SPOOFE
Looks like if the cannons fired, it would be pushed over.
Inertial dampers are a wonderful thing, ain't they?

Posted: 2003-01-23 09:53am
by Kuja
IRG CommandoJoe wrote:http://www.galacticempire.org/ge_atspg.htm

Uhh....uhh........... :shock: .............uhh.........
Reminds me of the displays in Mechwarrior 2.

Posted: 2003-01-23 04:49pm
by Rob Wilson
Boba Fett wrote: 3. I don't really see the necessity of these vehicle. Where AT-ATs capable to walk these are not needed.
In a forest it's really hard to use the long ranged weaponry.
In swamps and in other hard terrain it will have problems as well like the AT-ATs. On the other hand the imperial army already have hovercrafted, mobile artillery units which are capable of moving faster and without problems in hard terrain.
It's a scout, it's up where the AT-AT's aren't available. :wink:

It's always nice to heavy gunned version of the standard Scout vehicle available, just incase you run into trouble and don't have the time to wait for the big boys to show up, or sometimes there's a building that's holding up an advance and it's too close for Arty strikes, so a few large calibre rounds tend to do the trick without having to divert larger assets.

Posted: 2003-01-29 09:05pm
by HemlockGrey
Hmm...the King Raptor does not appear to be an originial design.

I love the model, though.

Posted: 2003-01-30 12:29pm
by Cpt_Frank
How 'bout making those two big guns on the top rocket launchers?
That way you'd have a unit for light artillery support.

Oh and very nice work!

Posted: 2003-01-30 03:09pm
by MKSheppard
Crix Dorius wrote:It... is... just... a... Pro-to-type. :wink:

Just a 3D-Sketch...

we work on it...
And it will be... THE HORROR :twisted:
Get rid of the damn huge ass gun mount on top and redesign it
to carry the gun more efficiently......

Shep and the HAB demand realistic scout walkers, not mecha
style wankism....