Posted: 2007-06-01 04:39pm
Bigger? I'm not 100% sure, but I think that's pretty much scaled straight from SMS.
I think they're just using tighter shots.
I think they're just using tighter shots.
Get your fill of sci-fi, science, and mockery of stupid ideas
http://stardestroyer.dyndns-home.com/
When you throw a Poké Ball in Smash, a Pokémon
of some sort will appear and come to your aid.
Pick up and throw the Poké Ball…
A Pokémon appears!
Then it attacks anything in its path!
Mmm. They’re quite reliable. But you never know which Pokémon is inside a Poké Ball.
Of course, having this particular Pokémon appear at the most critical of times is in keeping with Murphy’s Law.
Goldeen, Goldeen, Goldeen, Goldeen, Goldeen…
These pictures show a Pokemon Stadium stage much like the one from Melee, probably complete with environmental shifts since the platforms seem to be retracted in the second Groudon picture.June 05 Tue. 2007
Groudon
This is the Pokémon that appeared on the packaging for Pokémon Ruby. Its bright red body is quite striking.
Groudon appears!
It… It’s HUGE!
It's always hot to the touch.
It won’t harm the player who called it, though, so use that to your advantage.
Hot! Hot! HOTTT!
This should keep everyone happy.The Nintendo Wii really is a versatile piece of hardware.
I mean, when it comes to controllers, there are pretty much four different types.
I guess I have no choice but implement them all!
(Images of Wii Remote (turned on its side), Wii Remote + Nunchuk, Classic Controller, GameCube Controller, each with "COMPATIBLE!" underneath.)
There’s no need to be confused about what does what—just choose the play style you prefer!
I suppose I would recommend the Nintendo GameCube controller, though. I like the feel of that powerful rumble.
Still, try out the other controls—they definitely give you a fresh experience.
Hmm? How do you do smashes and dashes with just the Wii Remote?
If I get the chance to tell you, I will.
Qwerty 42 wrote:I still think it's a shame they selected Goldeen over Magikarp for "useless flopping"
I can't really picture that working.Qwerty 42 wrote:interesting. There'd been speculation for a while that Ridley would make it in, this probably furthers the theory.
Ridley is an unlikely playble character due to proportions, and while its possible that it may have a Metal Mario like role, I think its far more likely that Ridley will have a role in the game more akin to that of Kraid. Barely a step up from a cameo.Praxis wrote:Ridley will either be a playable character, a boss a la Metal Mario in the original or Master Hand, or a feature in a stage (like Kraid in Melee).
Unfortunately, I suspect the latter, but I hope for one of the first two. Honestly, he's probably too big for a playable character; that would be like having Ganon playable instead of Ganondorf. But he'd be a cool boss when fighting through Classic mode (so would Ganon).
Compare Super Mario 64 Bowser and Super Mario Sunshine Bowser to Melee Bowser. The two former are several times larger than Mario. The latter is just a little bigger, but not even double size.Anarchist Bunny wrote:Ridley is an unlikely playble character due to proportions, and while its possible that it may have a Metal Mario like role, I think its far more likely that Ridley will have a role in the game more akin to that of Kraid. Barely a step up from a cameo.Praxis wrote:Ridley will either be a playable character, a boss a la Metal Mario in the original or Master Hand, or a feature in a stage (like Kraid in Melee).
Unfortunately, I suspect the latter, but I hope for one of the first two. Honestly, he's probably too big for a playable character; that would be like having Ganon playable instead of Ganondorf. But he'd be a cool boss when fighting through Classic mode (so would Ganon).
Although it would be interesting having a unique boss for each playable character rather than the Master Hand.
He wasn't quite the same size in the Melee opening, but he wasn't an absolute giant (roughly Bowser's size, or a little bigger).Qwerty 42 wrote:Ridley was also, iirc, the same size as Samus in the original Metroid, as well as the opening sequence to Melee.
These Final Smash attacks are basically distilled badass. I can't wait to try them out on unsuspecting foes.SAMAS wrote:Wow, they made Link's Final Smash even nastier.