Posted: 2007-07-07 12:17am
Got the Tech 2 armor, shields, and weapons up and running. Seems to be purring along OK. There should also be Tech 2 Construction (but not research and resourcing, I've decided, since large increases in those come naturally through the course of the game anyway) and Stellar Manipulation should be broken up with the system destruction and such Tech 3. A few other techs and components will have to be adjusted and tweaked before they can be tested, but it shouldn't be too much effort on those.
Anyway, there will certainly be a lot to test on Sunday. There's only so much I can test on my own through sims, after all, though I think I've identified and fixed the big stuff. What time is good for you on Sunday? The earlier the better for me.
Also, anyone else who wants to play is certainly welcome.
Anyway, there will certainly be a lot to test on Sunday. There's only so much I can test on my own through sims, after all, though I think I've identified and fixed the big stuff. What time is good for you on Sunday? The earlier the better for me.
Also, anyone else who wants to play is certainly welcome.