Steve wrote:I'm still somewhat new to the game; only started playing it in June and my primary is a Level 43 Dwarf Paladin. But now that I'm playing the game and have learned some of the topics and such for players, I figured I'd ask one myself.
Of the two, which do you prefer? From a player viewpoint, an aesthetic viewpoint, and a sympathy viewpoint (by which I mean, if it was real, which side would you favor supporting?).
I don't mean to necro this thread or anything, but I want to answer the question. >.>
As a fairly new player (I've only been playing for two months), I can't really say much about storyline since I haven't played any of the previous games and don't really know much about it. Though, I would have to say my sympathy actually goes toward the Horde characters (specifically, Blood Elves and Undead), from what I have learned about it.
Aesthetically, I also have to say Horde. The Blood Elves are bloody hot, really. Of course, I tend to think that the female characters from just about every race look better than the males (orcs and night elves being the exceptions, I think orcs look downright ugly male or female).
As a player, I do prefer the Alliance quests thus far, but my highest level Horde toon is only level 18 (EtiƩnne on Baelgun server), and it's a priest at that (thus making it a bit more difficult to level).
My main, however, is a human warlock, at this point level 41 (Roxanne on Runetotem server). I definitely like that class more than any other to this point. Alliance players typically talk more, too, but trade chat is vastly more amusing on the Horde side.
Re: PVP, though, it gets interesting. Because there are so many twinks in the Vengeance battlegroup, it does get hard to play a class like a rogue without being one prior to the level 30+ battlegrounds (however, I did frequently pwn with the warlock before I got her past level 29, almost always winning WSG). Arathi Basin is the one I hate more between the two battlegrounds I yet can play, though. >.> Plus it gives shit pvp rewards for Alliance. In WSG, however, Alliance players tend to suck balls like you wouldn't believe. I've seen exactly one twink healer on the Alliance side, but I've seen numerous twink priests on Horde side, and the holy ones are nasty. I don't like to think about the shadow priests... Bad mind flay, BAD....
Unfortunately, Runetotem seems to be a very, very old server (most people ever on are at least level 60, if not 70). Problem here is that for us n00bs, that makes *EVERYTHING* in the AH really fucking expensive.
Per beginning quests, I FUCKING HATE the quests necessary for humans. HATE them. Especially for warlocks. Bloody difficult. But only the Draenei ones are more annoying and just slow.
I haven't had the weirdness with fps for horde yet, outside the Blood Elf thing (though, having at least three fps in Barrens alone is definitely nice - especially if you've ever had to trek across the Barrens with an Alliance toon north to south on foot at a low level). I seriously only question, though, while Undead have the ability to be rogues (requiring much agility), as well as locks/mages/priests (Sta/Int/Spi), why they can't be hunters.
The one thing I hate *the most* about the Alliance, to this point, is the insane places one must go to get to the profession trainers. Why the Artisan Enchanter is in Tower of Azora, I'll never understand. And why the Master Enchanter is in Uldaman I'll understand even less (huzzah for having bought a port to Shatt, however).
On the note of class "uniqueness," also consider this: One Horde race can be Pally, but three can be shaman; on the other hand, Three Alliance races can be Pally, but only one can be Shaman. It balances just enough, just happens to make BEs and Draenei a little
too popular, especially with their already attached racial bonuses.