Re: Volume of Xyston-class Star Destroyer?
Posted: 2020-01-14 08:35pm
Yeah, but this hurts less than banging my head against a brick wall. 

Get your fill of sci-fi, science, and mockery of stupid ideas
http://stardestroyer.dyndns-home.com/
The door was salvaged from one of the X-Wing's S-Foils. That door is seen repeatedly in TLJ. Its seen, still on the hut, in TROS too. How is JJ and Terrio re-interpreting a symbol of Luke's isolation and intention to never leave into a cheap and unearned memberberry* Pablo's fault?Galvatron wrote: 2020-01-08 09:42pm As if there was any lingering doubt in my mind that Pablo's VDs are anything but toilet paper, it just came to my attention that the one he did for TLJ states that the door to Luke's hut on Ahch-To was salvaged from one of his X-wing's s-foils.
Yes, the same perfectly-intact and fully-functional X-wing that Rey used in TROS.
https://starwars.fandom.com/wiki/Luke%27s_hut
What's your evidence for this? There's no evidence whatsoever that the Sequel Trilogy has 'no restrictions and no models'. Heck, the Xyston-class is clearly an adaptation of the ISD-1 model made for Rogue One, which was also used for Solo.Straha wrote: 2020-01-14 04:07pm A. The lack of models. The Orig Trig, obviously, had little planned design for the universe. ANH was done seat of the pants, ESB created much of the lore from whole cloth, and ROTJ was a deflationary creative note. But, every effects shot in those movies had to be practical. Which meant that there were physical models that could be scaled and modeled up. The Prequel trilogy didn't use hard models but did use computer models in an era when computer modeling was still cutting-edge and their use, and reuse, was crucial to being able to make the product.The Sequel Trilogy has no such restrictions and no models, as such could remake everything from scene to scene, destroying regularity and making the sort of blanket statements about 'classes' of ships impossible.
An error on my end. I meant to say "no such restrictions and no physical models". Do I think the Xyston class is an adaptation of saved CGI models of star destroyers? Sure. Do I think that Disney and ILM have the computational power to fuck around however they want on the models to tweak them as they see fit any particular shot? Also yes. Do I think that anyone at Disney or in the Abrams' production crew for TROS gave a shit to ensure continuity between the movies? No. In fact, I think that they had almost the opposite approach (see: the first section of your post.)Vympel wrote: 2020-01-15 03:07amWhat's your evidence for this? There's no evidence whatsoever that the Sequel Trilogy has 'no restrictions and no models'. Heck, the Xyston-class is clearly an adaptation of the ISD-1 model made for Rogue One, which was also used for Solo.Straha wrote: 2020-01-14 04:07pm A. The lack of models. The Orig Trig, obviously, had little planned design for the universe. ANH was done seat of the pants, ESB created much of the lore from whole cloth, and ROTJ was a deflationary creative note. But, every effects shot in those movies had to be practical. Which meant that there were physical models that could be scaled and modeled up. The Prequel trilogy didn't use hard models but did use computer models in an era when computer modeling was still cutting-edge and their use, and reuse, was crucial to being able to make the product.The Sequel Trilogy has no such restrictions and no models, as such could remake everything from scene to scene, destroying regularity and making the sort of blanket statements about 'classes' of ships impossible.
You seem quite certain of that, but is there anything in the script or novelization that actually corroborates the VD? FWIW, here's a shot of Luke's X-wing in TLJ, but I'd say it's inconclusive...
Dude, its in the movie, shown multiple times. You're talking like this is something the VD made up without reference to the film, and its just not.Galvatron wrote: 2020-01-15 08:02amYou seem quite certain of that, but is there anything in the script or novelization that actually corroborates the VD? FWIW, here's a shot of Luke's X-wing in TLJ, but I'd say it's inconclusive...
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Below her, she caught sight of a shape under the waters of a shallow bay - a shape too angular to be natural. She realized it was an X-Wing fighter, corroded by long immersion in the salt water.
...
She gazed morosely at the submerged X-Wing. So that was where the door had come from - Skywalker had salvaged one of the wings. Had he stripped it of anything else? Her practiced eye picked out the location of antenna coils, maneuvering repulsors, static discharge couplings, and other gear that she once might have removed and bargained for rations.
I don't think that's salvageable. Zero portions.
She smiled slightly at the idea of Unkar Plutt gaping at a starfighter that was now more reef than vehicle. The reactor would still be out-putting residual heat, but that would do no one any good except nearby fish and crustaceans. Maybe some of the wiring and conduits would still be intact, inside their protective jacketing. Everything else, though, would be junk.
Granted, that didn't necessarily mean you couldn't clean it up and try to pass it off as operational - plenty of unscrupulous dealers back in Niima Outpost had eked out a living that way. But the result would be a malfunction or a breakdown waiting to happen.
I wasn't denying that the door was shown in the film, but I never recognized it as a segment of Luke's X-wing when I saw it.Vympel wrote: 2020-01-15 08:26amDude, its in the movie, shown multiple times. You're talking like this is something the VD made up without reference to the film, and its just not.
The novels are canon but hey, look what TROS thought of that.Galvatron wrote: 2020-01-15 08:50am I wasn't denying that the door was shown in the film, but I never recognized it as a segment of Luke's X-wing when I saw it.
Assuming the novelization is canon, I guess the Force can heal spaceships too now.
Also, am I the only one who can't see your images? They just show up as text with "image" in their place. They're not even hyperlinks.
The Xystons were obviously crewed by giant clones.Patroklos wrote: 2020-01-18 12:43pmI wonder when we are going to get some fan art of the Xystrom bridge with double sized windows, consoles, and maybe toilets to highlight the absurdity for good measure.
Is anyone else curious what ship’s bridge windows they were looking out of when the blew up the nowhere planet?
If the Xyston has similar sustained output to our sun it would take a week assuming perfect efficiency to produce enough energy (and somehow store it) to destroy Earth like planet. Feels ridiculously overpowered to have that much energy generation and storage in a mid size ship. When looking at it superlaser really seems just slapped on as an afterthought instead of being a proper spinal mount in a heavily armored enclosure the rest of the ship is built around. I think better idea would be to have half a dozen or so dedicated superlaser ships in 15 - 20 km size range escorted by few hundred regular Stardestroyers. It would make Final Order fleet more balanced (while still making it a deadly threat if it breaks out and goes on a rampage) and show that planetary destruction is serious business requiring very large specialized ship.SAAA wrote: 2020-01-19 06:28am I mean even using a conservative 1e25W for the total reactor output (I say conservative as I don't think an ISD is only a couple times more powerful than a Venator's 3.6e24 W) with a day of charging time that's already close to 1e30 J.
Now Earth binding energy is still hundreds times more at 2.2e32 J, but consider this detail: Moon's binding energy is just 1.2e29J, this amount is already enough to destroy several Moons over! I can see thousand kilometres chunks of crust going into orbit, still not enough to destroy a planet like in the movie but it's something at least.
Yeah, can't think of any movie or show that has stellar level firepower properly depicted. Not sure how it even should look visually, probably everything would be lost in a blinding glare if viewed from a ship involved in combat while observer from afar would see something like a new raging star suddenly born where engaged fleets are. Potential for collateral damage would be catastrophic unless everything has suitable shielding. It would have catastrophic effects on unshielded planets from several million km out.SAAA wrote: 2020-01-19 06:28am I think so, at least it's better than km long spaceships firing at each other with less power and range than 20th century battleships, think like in ROTS (still love the battle sequence more than any sequels and that is telling).
Heck is there any show that has realistic firepower for huge capital ships and isn't some Japanese anime? Even the silly ships from Independence day have some cool defensive feats but a fraction of the destructive power they should have with that size.
That's what I was trying to say earlier in the thread, although I'm not mathematically-inclined enough to articulate the calculations.Vance wrote: 2020-01-21 09:26amBut when the Death Star destroyed Alderaan much of the planet blasted apart at millions of kilometres per hour, or up to around a thousand times faster than escape velocity. A thousand-fold increase in velocity equals a million-fold increase in energy.
Yeah, original Death Star was massive overkill. I have read it explained as that you basically need that amount of overkill to break through high end planetary shields so it may be justifiedVance wrote: 2020-01-21 09:26am But when the Death Star destroyed Alderaan much of the planet blasted apart at millions of kilometres per hour, or up to around a thousand times faster than escape velocity. A thousand-fold increase in velocity equals a million-fold increase in energy.
I would like to give Death Star better power density than regular mid size destroyer because its giant reactor should benefit from some scaling factors allowing it to reach better power density. Also Death Star could have systems that are too large or don't scale down to fit average warship. If we just scaled down to fighter size while keeping same power density we would have fighters with with megaton range firepower while on screen they produce explosions comparable to anti tank missiles.Vance wrote: 2020-01-21 09:26am If we say the Xyston star destroyer is around 2.36e8 cubic meters, then this is nine million times smaller than a 160 km Death Star. If the Death Star firepower is e38J and the Xyston is e32J, then the Xyston might be around ten times more efficient/energy-dense. However, the Xyston and the Death Star are not worlds apart in terms of energy density/power scaling.
Yeah, it was incredibly lazy to have ISD model from Rogue One scaled up and modified a bit, they blew the chance to introduce new cool ship. Something resembling Eclipse dreadnought with superlaser would fit perfectly.Galvatron wrote: 2020-01-21 12:01pm I'm more put off by the scaling issues with the Xystons than their superlasers, to be honest. We can hand-wave the rest with technobabble.
There’s no up in space so they aren’t trained for flying up.Anacronian wrote: 2020-01-21 05:01pm First can't we find a good solution to the question "Why can't the Xyston Destroyers not fly "UP" without navigational aid?".