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Posted: 2003-04-22 04:26pm
by Beowulf
Ho Chi Minh is Vietnamese... You might want to reconsider...

Posted: 2003-04-22 05:27pm
by Sea Skimmer
Beowulf wrote:Ho Chi Minh is Vietnamese... You might want to reconsider...
But he is a major communist leader in South East Asia. However the Chinese didn't really like him or his state, they claim all of Indochina among other things, so its highly unlikely they'd ever name something after him.

Posted: 2003-04-22 07:29pm
by HemlockGrey
The Octavia system should be located relatively close to Sol, so much so that there is a steady flow of equipment and trade between the stellar holdings on Italia, Graecia, and Caesar station and Octavia. The two caepidda are in deep space, within a few hours realspace of each other.

Posted: 2003-04-22 07:38pm
by Thirdfain
Besides Mohaim, which is 40 LY from earth, all of the major Floater concentrations of Floaters are in systems controlled by other factions (Sol (disputed), Taiga (Pablo Sanchez's Pan-Slavic Republic), and Alpha Centauri ( phongn's North American Union.)

Does anyone have a problem with small Floater populations in all Human colonized systems? No heavy industry or anything, just a few thousand in asteroid colonies, comet farms, and roving mining vessels....

Posted: 2003-04-22 07:57pm
by Sea Skimmer
Thirdfain wrote: Does anyone have a problem with small Floater populations in all Human colonized systems? No heavy industry or anything, just a few thousand in asteroid colonies, comet farms, and roving mining vessels....
What exactly is a floater and why would they be everywhere? I don't think they should be in my systems at least, since they where not directly colonized from earth and are quite remote.

Posted: 2003-04-22 08:03pm
by RedImperator
Thirdfain wrote:Besides Mohaim, which is 40 LY from earth, all of the major Floater concentrations of Floaters are in systems controlled by other factions (Sol (disputed), Taiga (Pablo Sanchez's Pan-Slavic Republic), and Alpha Centauri ( phongn's North American Union.)

Does anyone have a problem with small Floater populations in all Human colonized systems? No heavy industry or anything, just a few thousand in asteroid colonies, comet farms, and roving mining vessels....
Limited populations would be allowed to live within the borders of the Reynari Empire, so long as they acknowleded the authority of the Matriarch. They'd be treated as luinihi and subject to Imperial law (they'd also have to disarm). The same goes for citizens of any other state so long as there were friendly relations between both governments.

Posted: 2003-04-22 08:32pm
by Straha
Pablo Sanchez wrote:Timeline for PSR (concepts of multi-nation importance in italics)--

2100-2250: Rise and Fall of Monacoran Empire. Using a combination of factors, the Monacorans sieze world-wide control. After a brief golden age, decline and corruption set in. Imperial institution of population and environment controls are unpopular but serve to stabilize most international problems.
2180-2250: Imperial unification leads to formation of a Slavic national sphere. Cultural and lingual homogenization results, until by 2250 there remains no trace of any of the predecessor nations.
2250: Monacoran civil war begins.
2253: Slavic revolt begins. Precipitated by the attempted arrest of the Patriarch of Constantinople by the Royalists, rioting quickly takes on organization. Led by a brilliant general with claims of descent from the ancient Romanovs, the revolt rapidly picks up speed.
October 20, 2254: Imperial Armies in Slavic territory mutiny and kill their Monacoran officers after being ordered to fire into crowds of protestors.
Czar Alexander Romanov declares the formation of the New Russian Empire.


Excuse me for becoming slightly angered here, but the civil war I was trying to portray was relativley peaceful, with the government allowing those that wanted out, out, and those that didn't want out could stay in. The brilliant general could fit in with any military action, but troops firing into crowds would not even be concieved of (the military recognizes its purpose is to serve the people, that's why the declare independence from the government with their teritories) by anyone in the army.

Secondly according to my original description and timeline the civil war took place in 2350, not 2250...

Posted: 2003-04-22 08:41pm
by Sea Skimmer
The Kokand Empire

short history

The origins of the Kokand Empire and its inhabitants is something that is still debated to this day by historians and archeologists, however the relatively recent discoveries of the wider galaxy have shed much light on the question. It is now apparent that as was long suspected, the sentient people of the empire did not originate within the cluster. In fact they came from a very distant world, Earth. Approximately twenty thousand years ago unknown aliens where seeking a source of labor not already covered by their societies laws. They found Earth, and they found humanity. The great ship which descended from the sky during the dark of night took only a moderate selection of humans from the European, and Asian continents. However the numbers where sufficient to ensure genetic diversity. The humans where herded aboard and the ship set out back for its home world.

But the humans where not all that had been expected, and at some point the order came to dump them on the closest habitable world, now known as Kokand. The ship once more descended from the clouds to dump its cargo. Thousands of humans where shoved out into the forests and plains of the world. It was much the same as the earth, and many seeds made the journey along with the people. Life soon returned to be much like the Stone Age existence the humans had known on Earth. The roots of a civilization began to spring, and the world's population began to rise.

Over time different groups spread across the world, driven by many factors of the strange new world. However they did settle, and that bought villages, then towns and cities. New cultures and religions where born. After thousands of years of development the populations reached far into the millions. Over the centuries the worlds peoples developed even further, stretching into the Iron Age, then into what earth new as the middle ages and beyond. Ships sailed the seas, vast fortresses dotted the land and distant continents where reached and long lost roaming pockets of humanity discovered. Wars propelled technology, and disparities between countries became sharply apparent as the rifle replaced the musket in turn.

Wars that divided the world began to reverse the process, as Unions and Empires grew larger and fewer as the power of the battleship was ascended by that of the plane and the atomic bomb was born out of new technology. Then, as nations raced to tame it themselves it was used.

Out of the relatively small exchange of nuclear fire a new order arrived. One Empire renamed its self for the world which it sat on, Kokand. Many flocked to its ranks, while others where crushed by them. Finally, a united world under one rule began to reach for the stars and another star Empire was born.

The Modern Kokand Empire

Government

The government of the Kokand Empire is democratic, to an extent. However considerable power is in the hands of its chief executives who serve for long terms, a remnant in some ways of the Empires feudal origins. A thousand member senate holds the remaining balance of Federal power, and makes heavy use of it.

Worlds and moons, populations, development levels

Kokand system

Kokand: Earth like capital world
Population 15,467,735,400
Heavily developed

Saris: airless moon of Kokand
Population 61,560,000
Medium development

The system also incorporates six other planets, three light levels of development, and fourteen moons. Population totals 20,346,000

Epsilon system

Epsilon: warm earth like world
Population 1,575,354,000
Medium development

The system also incorporates nine other planets, three with light levels of development, and twenty one moons. Population totals 10,563,000

Osalon system

Aqueous Minor: cool near total water world entering an ice age
Population 456,000
Light mining development

The system also incorporates three other worlds, Lusch, Gelidus and Neovestral which are totally undeveloped but often used for training by the Empires armed forces.

Total population of The Kokand Empire, 17,136,014,400

Society

The people of Kokand for the most part have a reasonable standard of living and enjoy life in a modern developed capitalist state. Language has been largely standardized and corporations consider entire planets to be domestic. However no human society can ever be perfect, and the poor, crime and corruption are all very real problems.

Posted: 2003-04-22 09:04pm
by Thirdfain
What exactly is a floater and why would they be everywhere? I don't think they should be in my systems at least, since they where not directly colonized from earth and are quite remote.
Floaters are humans who live in space, in zero-G. They inhabit bunches of captured asteroids and comets, called "Clusters." Most of them are gene-tweaked to live in high radiation, zero-g environments. Your average Floater is about 6'6-7 feet tall, slim, lightly built, and has matte black skin and pale hair. Floaters refer to those who live on planets, or in space stations with artificial gravity, as Heavies. They are my civilization, and are outlined in detail on the first page of this thread.

They would not be in your system, as they spread out from Earth alongside regular human colonists.
Limited populations would be allowed to live within the borders of the Reynari Empire, so long as they acknowleded the authority of the Matriarch. They'd be treated as luinihi and subject to Imperial law (they'd also have to disarm). The same goes for citizens of any other state so long as there were friendly relations between both governments.
Floaters would never agree to those terms- A central philosophy of Floater life is that Space is so vast, and so full of resources, that no-one has any reason to exert control over anyone else. A Floater is a free spirit, who gives alliegance to no government. Anyway, it is besides the point- Reynari are not from Earth, so would have no Floaters. Of course, if any of your citizens decide to accept the Freedom of the Void, we would be glad to facilitate their unbinding from the shackles of gravity.



So, for those whose empires are centered around Earth, anyone mind?

Posted: 2003-04-22 09:08pm
by HemlockGrey
Same deal as RedImp here- anyone is allowed to live in the New Roman Empire, under jurisdiction of it's laws, and they are granted full citizenship if they swear alliegence.

Posted: 2003-04-22 09:10pm
by Beowulf
They would be considered implicitly hostile, and shot if they declined to try for citizenship and tried to stay.

Posted: 2003-04-22 09:14pm
by SirNitram
The Lost, of course, accept those who wish to join, wherever they hail from. Floaters would have a rougher time, since the Lost generally keep ships at 1G, but.

In short, if your society has ever had exiles, or allows people to leave to start a new life, a few might turn up on the convoy. Expect cameos from everything from Discworld Trolls to Transformers, to the odd Idrian(Without uber-tech, of course) to show up.

As for where they are? They'll emerge into the sector near the edge and tromp inwards.

Posted: 2003-04-22 09:15pm
by Sea Skimmer
Thirdfain wrote: They are my civilization, and are outlined in detail on the first page of this thread.
Thats too much work, loading another page and all :wink:
They would not be in your system, as they spread out from Earth alongside regular human colonists.
Good, it would be hard to resist expending them as targets. Though it seems like they'd be at a considerable disadvantage compared to gravity bound humans. They need to commit more resources to simply staying alive, and wouldn't be able to even vist normal space stations and the like.

Posted: 2003-04-22 09:18pm
by Thirdfain
Besides the major Clusters in Sol, Alpha Centauri, Taiga, and Mohaim, I am talking about a few hundred scattered Floaters per system, out above the ecliptic in asteroid habitats, quietly converting comets into breathable gasses and water, and farming small hydroponic plots- Unarmed civilians, with little interest in heavies except as trading parteners, and no superlightspeed vessels.
The backstory for my faction focuses on the spread of Floaters alongside the rest of humanity- Wherever a colony ship goes, there are a few floaters, with all the gear they need to hollow out an asteroid, tie on an ion engine, and live slow, peaceful lives, divorced from the petty arguments and fighting of planetbound Heavies.

hmm, maybe the opening acts of our STGOD will be the industrialized Floater clusters declaring war to help out a smaller cluster being opressed by Heavies....

Posted: 2003-04-22 09:25pm
by Beowulf
Hmm... reminds me that I have to come up with a name for my system...

I'll figure that out later. Floaters will be known as targets... :twisted: The OU is paranoid.

Posted: 2003-04-22 09:32pm
by Sea Skimmer
Thirdfain wrote:
hmm, maybe the opening acts of our STGOD will be the industrialized Floater clusters declaring war to help out a smaller cluster being opressed by Heavies....
That could be, interesting since no ones likely to actually like these parasitic space raccoons of which we know nothing.

Posted: 2003-04-22 09:34pm
by Thirdfain
That could be, interesting since no ones likely to actually like these parasitic space raccoons of which we know nothing.
-shrug- there's not much to know. Most floaters live in the big clusters, right where you all can see them- We aren't gonna try to invade your planet or anything.
They need to commit more resources to simply staying alive, and wouldn't be able to even vist normal space stations and the like.
Yeah, but for every one "normal" space station (REAL space stations don't have artificial gravity, they are zero-g, like the Mother Void intended!), there are a million airless, gravityless rocks, just waiting to for Floater feet to claim them. Keep your nice planets, we'll be adapting ourselves to fill other ecological nitches, thank you.

Posted: 2003-04-22 09:36pm
by RedImperator
Thirdfain wrote:
Limited populations would be allowed to live within the borders of the Reynari Empire, so long as they acknowleded the authority of the Matriarch. They'd be treated as luinihi and subject to Imperial law (they'd also have to disarm). The same goes for citizens of any other state so long as there were friendly relations between both governments.
Floaters would never agree to those terms- A central philosophy of Floater life is that Space is so vast, and so full of resources, that no-one has any reason to exert control over anyone else. A Floater is a free spirit, who gives alliegance to no government. Anyway, it is besides the point- Reynari are not from Earth, so would have no Floaters. Of course, if any of your citizens decide to accept the Freedom of the Void, we would be glad to facilitate their unbinding from the shackles of gravity.
I was thinking perhaps some would want to establish settlements outside human space for whatever reason. At any rate, that's fine, but in that case, they'd better not float into Reynari space. Traders and visitors are still allowed, of course, so long as they acknowledge the authority of the Matriarch within Reynari space.

Posted: 2003-04-22 09:40pm
by Seggybop
Shining Empire Soirehtyiaz

Soirehtyiaz was originally an alliance of asteroid belt mining corporations. As time went on, more and more people inhabited the asteroids permanently, taking residence in hollowed out areas. As the empty space increased, so did the population. Meanwhile, these organizations merged together one after another to form a gigantic conglomerate.

With the population of the asteroids increasing so much that there were now huge amounts of people living in the asteroids that weren't involved in mining, the corporation devoted more and more resources to administration. Although there was no clear change, the corporation became the independent government. Earth was consumed with chaos, so there was no one to stop them. Many people also came from earth to live in colonies, which to them was preferable to life on the surface.

Population continued to grow and mining remained profitable. Millions of other citizens had other occupations now, everything one would expect in a normal country. The spaceship construction industry was especially strong. Large colonies were constructed outside of the asteroids to house the majority of the populace as they began to overfill. These colonies contained much better living conditions.

At some point the corporation decided to seize control of all significant rival mining operations. A Supreme Army was built, comprised of hundreds of attack fighters, giant robots, and nuclear missiles along with hundreds of thousands of soldiers. With this great force the other companies were easily subsumed. It was then that the company began known as Soirehtyiaz Empire. Many non-profit colonies and other bases were seized at this time as well.

This course was continued on indefinitely. Most of the Sol asteroid belt is under direct control. Multiple bases float above Jupiter and Saturn, harvesting resources. Since the military's formation, it has been a long time and its forces are drastically stronger. Mining and other commercial activities operate within the territory of other governments, under the idea that their interests are only commercial.


Short description for Soirehtyiaz

Government system:
Divided in two parts. First is the corporate government, led by the CEO and similar to a standard business. Then the civil adminstration, similar to USA government with colony clusters equivalent to states and a house representative for each colony. The president of the civil government is the CEO of the corporation. This person is elected every four years. There is no term limit. They are normally called emperor.

Territory:
Most of Sol asteroid belt and surrounding areas
Outposts around Sol system gas giants
Outposts at various locations around the galaxy for commercial purposes

Military:
~131 exoskeletion infantry (standard army, best fighting in zero-g vacuum)
Several thousand heavily armored giant robot type soldiers, capable of resisting repeated high yield detonations and delivering tactical wmd
A few hundred carriers, each with 1024 attack fighters. Capable of very fast sublight travel but below-average faster than light speed.
Wide range of wmd, from chemicals, to bioweapons, to low yield tac nukes to gigantic strategic gigaton-range antiplanet cruise missiles.

Posted: 2003-04-22 09:42pm
by HemlockGrey
Any large vessels, rocks, or clusters entering Roman space must submit to boarding, disarment, and taxes. Failure to do so will and the Roman navy will invoke the right to board your disabled vessels, disarm your citizenry with shotguns and extract taxes from your cold dead corpses.

A friendly reminder. :D

Posted: 2003-04-22 09:44pm
by Beowulf
*bops Seggybop on the head.*

400 major combatants. Gigaton range weaponry is pushing it.

Oh, and thirdfain? You're still going to need pressure(air) if you want to live in space.

Posted: 2003-04-22 09:44pm
by SirNitram
HemlockGrey wrote:Any large vessels, rocks, or clusters entering Roman space must submit to boarding, disarment, and taxes. Failure to do so will and the Roman navy will invoke the right to board your disabled vessels, disarm your citizenry with shotguns and extract taxes from your cold dead corpses.

A friendly reminder. :D
I'd love to see a Roman patrol ship try to say that to a Generation Ship... :lol:

Posted: 2003-04-22 09:47pm
by HemlockGrey
Generation ship? My Arci will blow your Generation ship to pieces from an AU away. ^^

Posted: 2003-04-22 09:48pm
by Thirdfain
Then there's not a floater alive in the Roman Empire, and that's just fine. We can assume that when the first Roman colonies were established, they kept floater immigrants out.

Of course, if you attempt to carry out that policy in the Sol system, or in any systems you annex which happens to contain floaters, you'll find yourself facing the fleets of the industrialised Clusters. No Floater lives in bondage!
Oh, and thirdfain? You're still going to need pressure(air) if you want to live in space.
No shit!

Floater asteroids are hollowed out- genemodding eliminates the need for heavy radiation shielding, and allows floaters to live in zero-g without having their bones fall apart, but we still need air, something which you can synthesize easily even with modern technology.

Posted: 2003-04-22 09:51pm
by Seggybop
Beowulf wrote:*bops Seggybop on the head.*

400 major combatants. Gigaton range weaponry is pushing it.
In my anxiousness to genocide all humanity I forgot. Apologies. It is repaired.