Mad
Nothing to excuse for, I'm not willing to hurry anyone to lose his time in these debates.
Mad wrote:By the way, would you say that quantum mechanics explains nothing since it deals with randomness and probabilities?
I won't. But since I have seen no probabilities, or calculations thereof, vector explanations or anything... I just don't know what does the theory explain.
Mad wrote:The chances of it happening depend on the environment. In the scene you posted, being so close to a planet may help things a bit. In a fleet engagement like RotJ, debris from battle damage would be common. In an asteroid field, there's all kinds of tiny things to hit in addition to the big asteroids.
I agree. But it's odd in an enviroment which is neither a space battle with wreckage nor an asteroid field. The chances are rather small, even around Bespin. And then, it's not the
only one like this. Some explosions happen in a space enviroment, and there are bursts in the very beginning of space battles, which would unlikely be debris disruption.
Moreover, that would mean invisible (small enough not to be visible) debris disrupt a very powerful bolt. And I doulbt someone explored anything like these alleged "disruptions".
Mad wrote:And just how do you propose that a physical fuse be jammed!?
http://www.belfortex.com/index.phtml?page=28041&l=e
http://www.smecc.org/proximity_fuze_jam ... isbury.htm
http://www.smecc.org/radio_proximity_fuzes.htm
Do a "fuse jamming" Google search.
Proximity Fuzes wrote:"The proximity fuse had been a closely guarded secret on our side. Even though we had been working on countermeasures for a long time, we at Wright Field had never heard of the device. Now we were asked to investigate, on a crash basis, the possibility of a jammer to counter the fuse. We asked why such a jammer had not been developed earlier, and were told that the developing agency had conducted tests and concluded that the fuse could not be jammed! We worked on the problem, and within two weeks, a jammer had been built which would detonate the proximity fuses prematurely."
Mad wrote:Evidence that real-life flak explodes as if the firing projectile were motionless?
I need to pick up on some documentary videos (can't find . That may take time.
There are some photos which depict the bursts quite clearly, although cause it's a still I can't figure out if they do explode indeed like if the projectile was motionless - it's just smoking airbursts, alike the ones seen on Geonosis:
Bombers in flak
Mad wrote:The Falcon was shaking when it came out.
No, it wasn't. Not in any of the screens which I have shown you, where the Falcon came out. When that "brick" comes close, there is a scene change - Han is shown inside Falcon, and the craft begins to shake. After that - a meteorite shower.
Mad wrote:And what frame of reference do you have to determine that? A rock that we don't know the velocity of?
Well, actually for the Falcon to move at .c velocities, the rock should've had a terrible velocity as well, moving in the direction same as the Falcon. So if anything, the Falcon is not moving at .c speeds, unless I'm a french pilot.
Mad wrote:Further, TIEs are said to be unshielded in the EU... why would you ignore this but require that AT-AT and airspeeders also be unshielded because the EU says so?
Yes. This is why I said "supposedly shielded". I do not think they are.
Mad wrote:If laser weapos are projectile weapons, what use are ray shields, anyway?
Because there are rays as well as projectiles?
Another question, I guess you didn't notice it:
Stas Bush wrote:But I have seen Falcon lose it's dish in ROTJ DSII corridor run, and how it has flown through tight places like asteroid encavements. So where's your proof? And do particle shields also stretch out like ray shields?
Mad wrote:Of course, nothing anywhere suggests that there is a physical explosive in blaster weapons anywhere. You have to make it up in order for your "flak burst" hypothesis to even work.
Well, actually the AOTC novel says blasters are projectile weapons, so I'm not making it up, it's there in the canon.
Mad wrote:So there's no physical projectile in blaster weapons, but there is in the "energy weapons" known as turbolasers? Now you're just contradicting yourself.
WHY? Both a gun bullet and a flak projectile are physical objects. Yet the bullet does NOT flak burst.
Mad wrote:So why must you assume the definitions of words strictly adhere to modern definitions when we know a number of words have changed meaning?
Nothing of the sort. We have to watch the descriptions.
Mad wrote:The descriptions of specific scenes do contradict the actual visuals of the scenes!
Sometimes they do. Sometimes they are vague enough to allow correction (no defined timepoints, no certainity of what fired, no certainty of what is "flak burst"). But then sometimes they are describing flak in a way shield interactions cannot be described. Which sort of ruins the "redefining" argument.
Like the ISD chase, for example. The novel and script say (about Han):
ESB novel wrote:It was all he could do to avoid the barrage of flak bursts rocketing toward the Falcon from the Imperial ship.
ESB script wrote:As it moves across the surface
of the Star Destroyer, the Falcon bobs and weaves to avoid the numerous
flak bursts.
It is really hard to wank. If the flak bursts mentioned here are harmless shield interactions, what's the point to avoid them?
IP tried to rationalise this with additional (i.e. non-beam weaponry) on the ISD, but it just doesn't follow - the novel, and the script ESPECIALLY depict the movie scenes, and in the movie the flak bursts are the explosions from bolts. So I just wonder how one would explain these descriptions (!) away.
Also, I'm REALLY curious how are the articles at Wizards.com rated in "officiality", because one of them says the following:
WOTC wrote:Although flak killed his gunner and Skywalker himself was shot down, Wedge Antilles completed this tactic and crippled one AT-AT.
(emphasis mine)
Great Battles - Hoth
Mad wrote:I already explained that "damage" to the shields is going to be negligble. Now you're just ignoring what I say so you can keep arguing. Most of the energy is deflected, not absorbed in this instance, so very little heating will occur. Deflecting does not require much power, either.
Nop! I did not mean damage to SHIELD, I meant where does the energy GO after the interaction? WHY no damage on all things around the craft?
You know, kilotons don't just vanish into nowhere. The energy has to go - either in the shield, or remain in the bolt. But if it remains in the bolt, WHERE is the damage from that energy to the outer world?
Mad wrote:Now you're contradicting known weapons yields given the weakness of your "flak bursts." So that doesn't work, so maybe you mean some of the energy is in the explosive, but most of it is in the beam that is described by every EU description. Where did that energy go, moron?
1) weapon yields are known for rays. Not for projectiles.
2) yields ARE variable for alleged beam weapons
3) I mean that the projectiles/whatever they are which flak burst don't have kilotons in them.
All.
Mad wrote:More bolts pass through than explode.
So the force-field interaction is occasional? And again, if more or less pass, it's actually irrelevant. There's pretty much of either.
Mad wrote:My theory predicts a lot, you're just strawmanning it into a theory about flak instead of the turbolaser theory that it is.
Answer the question, where does the alleged energy go.
1) the shield absorbed it => shield receives damage from missing hits
2) it's left in the bolt => where is the damage from the bolt after it interacted with the shield, did the energy in it vanish somewhere?
Mad wrote:My point was that massless particles can become disrupted easily by things we don't even see.
Uh. I got the point. You say that invisible things can cause a bolt to explode, yet you ask for
visible projectiles to explode in flak bursts. Why?
Mad wrote:Has this ever happened?
Okay. I have gone for screenshots. It's gonna take time.
Mad wrote:Yes, the bolt is disrupted. However, my theory clearly states that the main energy content of the weapon is in the invisible beam. In fact, my entire theory is based around that! I never said the invisible beam is disrupted by fringe effects of the shields.
I UNDERSTAND this, it's CLEAR to me. This is why I ask - WHERE is the damage from that invisible bolt? Where? Kiloton-range explosions should be occuring when the invisible bolt proceeds further beyond the place where it lost the tracer, and hit something else!
Mad wrote:So?
So how come? What does the redirection prove? That some of the fired shots are rays? Fine. So what with the non-redirected shots?
... okay, thanks for the explanation. I understood the idea before though.
Mad wrote:The only energy lost is that in the bolt.
Yes. And very little energy:
The beam itself is mostly unaffected.
This means:
A) beam loses little energy in the "flak bursts'
B) rest of the energy is still in the beam
C) so where does it's left energies GO? Nothing happens. When the chain reaction of the "tracer" is disrupted, somehow the bolt no longer exists. It does not damage anything, it does not show any kiloton explosions.
Mad wrote:Of course, terminating the beam can result in a halt in the chain reaction, which would also disrupt the bolt and can cause "flak bursts."
So are the beams TERMINATED, or do they PROCEED with little energy loss, and thus should cause effects on the outside world?
Mad wrote:The energy from the disrupted bolts goes into the environment as the "flak burst" that we see. The majority of the energy in the shot is in the invisible beam, which does not appear to be disrupted.
I UNDERSTAND! So WHERE does this invisible leftover with tons of energy GO? WHY does it NOT manifest itself in ANYWHERE?
Mad wrote:Try thinking about it for once. You have to have a second shield. That takes energy input, which means less power to direct to the main shield. Further, the waste heat from operating the second shield goes into the heat sinks, lowering the capacity for energy absorption from weapon attacks. Then, because the second shield has the same inverse-squared effect as the main shield, the field cancellation will weaken the main shield as well. Only an idiot would use such an inefficient design in combat.
I just don't get you. WHY do you insist on some sort of a second shield which would work like a nullifier for the first one?
Mad wrote:Has there ever been a quote about shields being "contained" near the hull?
EGWT quote, which IP gratefully provided, states the shield's energy layers extend from several MM to several CM beyond the hull.
The distance is clearly defined "from x to y".
Mad wrote:How often do we see visible shield effects in the movies, considering the number of shielded vessels we see?
1) TPM - the Naboo fighter activates the shield
2) Droideka shields
3) Gungan shields
I guess that's all for visible shield effects.
But in YOUR theory the "flak bursts" ARE shield effects, and flak bursts ARE visible.
So why would anyone in the Empire write something like "it blasted flak on the Millenium Falcon", when he meant "the beams' tracers were disrupted by the Millenium Falcon's shield" or "the beams exploded against MF shields"?
Actually, the novels have a few "exploded against shield" stuff, but nothing considering the flak bursts is there, IIRC.
Mad wrote:Both bolts hit Artoo after being weakened by the shield.
Bolt 1 exploded in front of Artoo. The small greenish explosion died down long after Artoo already had another bolt strike him and cause the explosion with smoke.
That is, unless you're claiming the bolt went through Artoo and exited out behind him before exploding. (Which isn't provable and thus wouldn't hurt my argument at all.)
NO.
Bolt 1 explodes in front of the droid in a small greenish burst.
Bolt 2 HITS Artoo ON THE DOME and there is smoke.
All. Watch the scene.
Mad wrote:Both hits on the side of Artoo facing the camera. How could we have an explosion begin behind him?
Bolt 2's impact is obstructed by the explosion of bolt 1. You can see it clearly if you watch it.
Bolt 2 impacts on Artoo's dome. The explosion is up and above Artoo, leaning behing him. It aint on his OTHER side, it's on his TOP.
Mad wrote:Where can an explosive projectile fit in there? Looks like the beam terminated and the bolt exploded with nothing to carry it.
And where did the energy go then? Some kiloton-range explosion from the bolt's termination should've promptly destroyed BOTH speeders.
Mad wrote:If that's a flak burst, then why didn't it kill them? Beam termination.
Maybe because it sort of... *scary word" ...missed them?
Beam termination? And where's the energy it carried?
Mad wrote:You think everything inside the ship is going to totally stop working simultaniously even though the repulsors are clearly still at least partially operational (as evidenced by the ship not immediately dropping like a rock)?
And why should it fall like a rock? It's flying at a certain speed, after all.
Mad wrote:Kinda like the Falcon was taking direct hits, eh?
It was. Among OTHER. Direct hits were rare.
Mad wrote:If you don't think TIEs carry anti-fighter weapons, you're an idiot.
And since when FIGHTER weapons, which are CLEARLY anti-fighter, referred to as "flak"? Since Star Wars?
Mad wrote:Also, by your definition, you can't shoot flak at aircraft in real life, either: the explosions from the shells aren't fired at the airraft and the guns themselves aren't being launched at the opponent. Even in real life the usage of the word flak is relaxed.
It is relaxed, but it's irrelevant to the point (I NEVER thought of an ultraliteral FLAK interpretation EITHER!).
The point is, you can blast a flak projectile at somebody. And that does damage. But how can you blast a shield INTERACTION, which does NO damage?
Mad wrote:If these are omnidirectional explosions, then to be damaging they'd need to be kiloton-level, and that would give us visible atmospheric effects we didn't see in the movie.
1) Why do they need to be kiloton-level? Particle shields strong again? Even after that Death Star II run?
2) Why do they need to have really spectacular visible atmospheric effects?
And since they DON"T, I ask once again - you don't deal with the problem either. The proceeding beam with it's energy LEFT IN IT should go and wreck HELL on the battlefield.
Which it does not - once a tracer is disrupted, strangely the invisible beam does not manifest itself in ANY way. It should proceed, and hit something. Blow up craters it earth! Scorch the sand and rock on Geonosis!
Yet... WHERE?
Mad wrote:Shields are taken out by overheating them by dumping too much energy into their systems, basically overloading them and eventually causing physical damage.
Yes. That is right. And this is where the problem of energy COMES.
You DO "damage" (not in a material sence!) the shield by dumping energy into it.
You say "missing bolts disrupted by the shield dump NO/irrelevant energy into the shield"
Thus the energy is left in the beam, albeit it's invisible now. But when it proceeds to hit something else around the target, where does the energy go? it SHOULD blast us away - a beam did NOT lose energy, it just lost the tracer in the shield and proceeded.... and nothing happened. The invisible C-propagating bolt did not even stir the sand on Geonosis.
Mad wrote:How are you going to have an invisibly small explosive charge?
"They must have found a way" - after all, if they found a way with blasters and other crazy stuff like hyperspace and antigravity (currently antigravity is not seriously considered by scientists, IIRC).
After all, they don't need to be INVISIBLY small - we see a bolt from a distance. All they have to be is small enough to be invisible from the distance we see the bolt.
And then, transparent materials aren't so bad.
Mad wrote:If it's a miss, then only the bolt is disrupted, and the beam itself continues invisibly away without being absorbed.
Absolutely. So it CONTINUES and then... where does it go? There's a lot of energy in the beam, which isn't really affected. And that "invisible beam" which still propagates, does not manifest itself.
No kiloton explosions around, nothing.