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Posted: 2005-04-26 01:20am
by Alyeska
That was real fucking lame DP. We have plenty of evidence pointing out that it could be anyone playing as the character in Aftermath and you berrat people and then insult them after you show evidence you'd been witholding.

Posted: 2005-04-26 01:22am
by DPDarkPrimus
Withholding? No. I was aware of it, but I didn't have the link.

And I'm not justifying my attitude, but as of late, and for at least the rest of this week, I'm going to be more on edge and generally bitchy, because finals are stressful.

Posted: 2005-04-26 01:51am
by Nephtys
DPDarkPrimus wrote:
Nephtys wrote:Unless they didn't change the HUD yet, and were just working on levels/new enemies/weapons. Which is a possibility.
Says the person who can't tell the difference between a Nevada desert setting and the outskirts of a Ukraine metropolis. Yeah, sorry, but your word doesn't carry a lot of weight with me right now.

And I've already quoted an article confirming Freeman's back.
Yeah, I missed that. And you need to be less of a bastard if people make a mistake. Oh darn, I overlooked that it was it has crylic lettering for a while. Jeez. Speculation isn't killing anyone.

Posted: 2005-04-26 02:03am
by Admiral Valdemar
Since I am also undergoing finals which are by no means enjoyable, I can sympathise with DP. You know how it is, Aly.

Posted: 2005-04-26 02:03am
by Alyeska
Da...

Posted: 2005-04-26 02:14am
by Nephtys
Yeah, well. Same here, testing week(s) for me too. But that isn't an excuse to snap at people. Oh well, good luck on yours.

Posted: 2005-04-26 05:47am
by Spyder
The main character you play in Aftermath will not be Alyx, Barney or any other character that Gordon interacted with in HL2. What do all the characters in all the HL games + expansion packs have in common? They all keep their traps shut.

Posted: 2005-04-26 05:50am
by Brother-Captain Gaius
Spyder wrote:The main character you play in Aftermath will not be Alyx, Barney or any other character that Gordon interacted with in HL2. What do all the characters in all the HL games + expansion packs have in common? They all keep their traps shut.
Barney talked in Half-Life, yet was featured in Blue Shift.

Posted: 2005-04-26 08:39am
by Julhelm
Speaking of HUD's, consider the following:

In Blue Shift, Barney has a HUD, yet clearly has no such helmet.

In Opfor, Adrian has a HUD, yet he only has a normal gasmask, but ok, it covers his face.

In HL and HL2, Gordon has an HEV suit with a fancy helmet. Except, he clearly doesn't wear the helmet!

So where does Gordon's HUD come from? Is it magically projected onto his emo glasses?

Posted: 2005-04-26 01:25pm
by DPDarkPrimus
It's there for the sake of the game. The HEV suit has verbal warning as well. Speculating for realism, there'd probably be a little suit monitor with information on the arm or something for Gordon to reference.

Posted: 2005-04-26 10:37pm
by Spyder
JediNeophyte wrote:
Spyder wrote:The main character you play in Aftermath will not be Alyx, Barney or any other character that Gordon interacted with in HL2. What do all the characters in all the HL games + expansion packs have in common? They all keep their traps shut.
Barney talked in Half-Life, yet was featured in Blue Shift.
There were multiple Barneys and none of them were important characters in the original HL. It's a safe bet that the protagonist in HL2:A will not have any dialogue, thus I find it unlikely that they'll take one of the main characters and suddenly make them mute.

Posted: 2005-04-26 11:07pm
by Slartibartfast
Spyder wrote:There were multiple Barneys and none of them were important characters in the original HL. It's a safe bet that the protagonist in HL2:A will not have any dialogue, thus I find it unlikely that they'll take one of the main characters and suddenly make them mute.
Even if you ignore that (HL1 Barney's talk), it would be equally absurd if they took a character that doesn't speak when you're him (Barney) and later add a lot of dialogue to him (Half Life 2), but guess what, they did it.

Posted: 2005-04-26 11:22pm
by Sea Skimmer
Julhelm wrote:
So where does Gordon's HUD come from? Is it magically projected onto his emo glasses?
Think about the way the weapons menus work, and how when you click the weapon just suddenly is pulled from the same place as all the others... Really sure you want to try to apply logic to this?

Posted: 2005-04-27 01:01am
by DPDarkPrimus
Slartibartfast wrote:
Spyder wrote:There were multiple Barneys and none of them were important characters in the original HL. It's a safe bet that the protagonist in HL2:A will not have any dialogue, thus I find it unlikely that they'll take one of the main characters and suddenly make them mute.
Even if you ignore that (HL1 Barney's talk), it would be equally absurd if they took a character that doesn't speak when you're him (Barney) and later add a lot of dialogue to him (Half Life 2), but guess what, they did it.
The Barney you play as in Blue Shift is the Barney you see pounding on the locked door at the beginning of Half-Life. If you turn around, you can even see Gordon in the tram going by.

If you're playing as Gordon, you're simply not going to speak. :P

Posted: 2005-04-27 02:35am
by Admiral Valdemar
They have a clone army of Barneys ready for the meatgrinder against Xen and the Combine. Of course, the real one has character shields.

Posted: 2005-04-27 05:40am
by Spyder
Slartibartfast wrote:
Even if you ignore that (HL1 Barney's talk), it would be equally absurd if they took a character that doesn't speak when you're him (Barney) and later add a lot of dialogue to him (Half Life 2), but guess what, they did it.
No it's not absurd because when we move over from half life one to half life 2 all the non essentual characters suddenly gained names, importance and actual roles, Barney suddenly becoming a proper character was part of HL2's novelty. It would be absurd to give him all the characterization he received in HL2 then suddenly take it away from him in an expansion pack.

Posted: 2005-04-27 11:24am
by Slartibartfast
DPDarkPrimus wrote:
Slartibartfast wrote:
Spyder wrote:There were multiple Barneys and none of them were important characters in the original HL. It's a safe bet that the protagonist in HL2:A will not have any dialogue, thus I find it unlikely that they'll take one of the main characters and suddenly make them mute.
Even if you ignore that (HL1 Barney's talk), it would be equally absurd if they took a character that doesn't speak when you're him (Barney) and later add a lot of dialogue to him (Half Life 2), but guess what, they did it.
The Barney you play as in Blue Shift is the Barney you see pounding on the locked door at the beginning of Half-Life. If you turn around, you can even see Gordon in the tram going by.

If you're playing as Gordon, you're simply not going to speak. :P
You missed my point. Regardless which Barney you play in Blue Shift, that's the same Barney that helps you in Half Life 2. And he speaks.

Posted: 2005-04-27 12:25pm
by DPDarkPrimus
Spyder's got you covered.