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Posted: 2006-09-24 03:42am
by The Yosemite Bear
yes the IG should be tank spam....


Also of note someone said "Space Vampires" erm I didn't know that the Blood Angels were considered their own official Dawn of War race now. :twisted:

Posted: 2006-09-24 05:35am
by Rogue 9
Well, for the tank cap, there's always mods. *Shrug* I don't know if that limit will be present in the campaign or not; as I recall, the Space Marines didn't seem to have that problem with Predators in the demo.

Posted: 2006-09-24 09:32am
by SAMAS
Marines will probably get a Dread cap, if we're lucky.

Posted: 2006-09-24 02:01pm
by Captain Cyran
From some other mods that have the heavy weapons teams. I can say that yes, they make a big difference. Playing as I.G. against Orks in Deadman's Crossing with the Dawn of Warhammer 40K mod. Got out a bunch of conscripts and 4 heavy weaps. teams. Conscripts managed to intice the orks to charge my forces. I lost pretty much all my conscripts but I essentially wiped out their entire force thanks to the heavy weaps. teams. They add a lot of defensive punch to the early I.G.

Posted: 2006-09-24 02:07pm
by Lonestar
for the heavy weapons squads...you deploy them and un-deploy them, right?

Posted: 2006-09-24 02:13pm
by Captain Cyran
Lonestar wrote:for the heavy weapons squads...you deploy them and un-deploy them, right?
Yeah. So it takes a few seconds before they can start blowing away the enemy (Thus why I said they add a lot to defense.)

Posted: 2006-09-24 02:16pm
by Dartzap
Captain Cyran wrote:
Lonestar wrote:for the heavy weapons squads...you deploy them and un-deploy them, right?
Yeah. So it takes a few seconds before they can start blowing away the enemy (Thus why I said they add a lot to defense.)
They are more or less the American GI's from RA2 on crack :wink: Can't wait to get my hands on this...

Posted: 2006-09-24 03:34pm
by Brother-Captain Gaius
SAMAS wrote:Marines will probably get a Dread cap, if we're lucky.
Oh god yes please.

I liked their power in beta/early release versions, but then they always got spammed in unbelievable numbers, and it pissed me off.

Posted: 2006-09-24 03:48pm
by Vendetta
Marine Dreads should be limited. Fluff-wise they're supposed to be rare and ancient. Though there's always the other side of that, since in Epic they're so capped that no-one ever takes them, as they're too limited in firepower and can't be transported, so they tie up a detachment.

Posted: 2006-09-26 06:15pm
by Shinova

Posted: 2006-09-27 08:58pm
by Graeme Dice
Shroom Man 777 wrote:I thought those beauts were just rapid-fire lasguns. Or are hellguns rapid-lases?
Hellguns are lasguns with AP 6 instead of AP -. Essentially, they are better at killing orcs than normal lasguns but are otherwise identical in game terms.
Well, I wish the Karskins have a more varied weapons loadout. Seems like the Guard are lacking on the kickass infantry front.
I really wish that they would make heavy weapons teams work as limited upgrades to a guardsmen squad instead of a micromanagement heavy deployable weapons team. It would be nice is the mini guard commanders worked the same way. That would fix most of my micro issues with the guard.

Posted: 2006-09-27 10:51pm
by Brother-Captain Gaius
Nitpick - they're AP 5. So they kill Eldar, Guardsmen, Cultists, and other soft targets respectably well in addition to just Orks.

EDIT: They also generally come with targeters (a catch-all term for lasers, range-finders, and various advanced optics).

Posted: 2006-09-28 09:46pm
by Lonestar

Posted: 2006-09-28 10:19pm
by Feil
Poor Brother-Sergeant... :cry:

Nice movie. And yes, it's the intro, or at least part of it. The designer spoke of truely-flying landspeeders from the intro that he wished he could put in DoW. And that movie had truely-flying landspeeders.

EDIT: Well, the buzz at Relicnews is that it's not the intro, but a cutscene. Whether this is the case or not, I do not know. What I do know is that if it's a cutscene, I'm going to go buy Dark Crusade when it comes out, just to play through and watch all the cutscenes.

EDIT 2 and 1/3: Come to think of it, I think the cameraman is a dreadnought.

Posted: 2006-09-28 11:23pm
by Rogue 9
You mean they're changing the intro for this one? 'Bout time.

Posted: 2006-09-28 11:50pm
by Slayen
That was very cool. Doubly so seeing as it was in-engine.

Makes me very glad I pre-ordered it earlier today.

Posted: 2006-09-29 12:07am
by Rogue 9
Feil wrote:EDIT 2 and 1/3: Come to think of it, I think the cameraman is a dreadnought.
I don't think so. I'm pretty sure there'd have been a lot more autocannon fire. Also, a Dread probably wouldn't have fallen over and been killed like that by the Necron Lord; I'm thinking it would have taken a heavy weapon.

Posted: 2006-09-29 12:26am
by Shinova
He did get hit by the Monolith's particle whip.

Posted: 2006-09-29 12:33am
by SirNitram
Blood Ravens are officially looney. 'Charge the Monolith!' Yea, it's the size of a building and surrounded by troops. Let's charge it instead of a fighting retreat to some heavy weapons.

Posted: 2006-09-29 12:38am
by Captain Cyran
SirNitram wrote:Blood Ravens are officially looney. 'Charge the Monolith!' Yea, it's the size of a building and surrounded by troops. Let's charge it instead of a fighting retreat to some heavy weapons.
This is the second time we've seen them do something pretty stupid. In the first opening movie we see them charge that hill covered in orks for absolutely no reason and lose their entire force.

Posted: 2006-09-29 12:42am
by Shinova
Someone on relicnews suggested that the POV could be from a skull probe. Would explain lack of weapons, and all the numbers on the side, and such.

Posted: 2006-09-29 01:03am
by Rogue 9
SirNitram wrote:Blood Ravens are officially looney. 'Charge the Monolith!' Yea, it's the size of a building and surrounded by troops. Let's charge it instead of a fighting retreat to some heavy weapons.
Space Marines in general are usually looney like that, to my understanding.

Posted: 2006-09-29 01:21am
by SirNitram
Rogue 9 wrote:
SirNitram wrote:Blood Ravens are officially looney. 'Charge the Monolith!' Yea, it's the size of a building and surrounded by troops. Let's charge it instead of a fighting retreat to some heavy weapons.
Space Marines in general are usually looney like that, to my understanding.
Not really. Most are quite happy to fight from afar, to use proper tactics. Blood Angels and successors are happy for death, though.

Posted: 2006-09-29 01:22am
by XaLEv
Shinova wrote:Someone on relicnews suggested that the POV could be from a skull probe. Would explain lack of weapons, and all the numbers on the side, and such.
However, skull probes do not bob in time with audible footsteps. It's more likely to be a marine with only melee weapons, beyond that maybe a servitor with legs.

Posted: 2006-09-29 03:44am
by Nephtys
Pretty! That has to be an mission-movie. It's rendered with the in-game engine! They'd have to be incredibly cheap not to make that one. Or at least like, a 'beat final mission' movie, or a 'your side lost' movie.

(hugs her copies of C&C, Emperor: Battle for Dune, and Wing Commander 3)

Movies for the win.