Yesterday's update (Thursday, November 8, 2007) seems to have deconfirmed Ness as a playable character with the wording "There’s a character named Ness who has appeared in the Smash Bros. series up until now, and Lucas is very similar."
SAMAS wrote:
Today's update is the Norfair stage, one of the cruelest stages in the game.
It seems biased towards people with charge moves. Consider Samus or Mewtwo's charge shots; just fire one into the open capsule. You just KNOW everyone's going to be scrambling for the doorway, so you have a guaranteed hit.
Better yet, get inside the capsule. Fire a charge beam at the exit.
I'm curious if more than one person can get inside the capsule. Can they beat each other up inside?
SAMAS wrote:
Today's update is the Norfair stage, one of the cruelest stages in the game.
It seems biased towards people with charge moves. Consider Samus or Mewtwo's charge shots; just fire one into the open capsule. You just KNOW everyone's going to be scrambling for the doorway, so you have a guaranteed hit.
Dodge move.
Also, remember why the capsule is there in the first place. With a wall of lava rushing at you, you won't have much time to charge.
Better yet, get inside the capsule. Fire a charge beam at the exit.
Everybody can do that with a Smash attack, too.
I'm curious if more than one person can get inside the capsule. Can they beat each other up inside?
We can only hope.
Not an armored Jigglypuff
"I salute your genetic superiority, now Get off my planet!!" -- Adam Stiener, 1st Somerset Strikers
Training mode has been confirmed to return. Some new iterms were sighted in the screenshots, namely a soccer ball.
The Ice Climbers' Final Smash is called Iceberg, where a block of ice encompasses the entire stage, blocking off platforms, making things slippery for all but the Ice Climbers, and freezing other characters.
The Smart Bomb from StarFox is confirmed, creating a stage-covering explosion. Sometimes, it (and the Pokemon Electrode) will be duds, however.
Your head is humming and it won't go, in case you don't know, the piper's calling you to join him
Well, the Smart Bomb was relatively slow in the first Starfox, at least.
Yesterday was Training Mode, and today was a note about character colors. Each character has six, and they added some to the older characters, like Dark/Shadow Link, and Fire Flower colors for Mario. Pikachu's "Green" color is now the headband of the Male hero from Pokemon Emerald, one of Samus's colors is the color and pattern of the Fusion Suit(it's still her old Varia, though. Pity.), and Snake of course gets some of the Snake Eater camos.
Not an armored Jigglypuff
"I salute your genetic superiority, now Get off my planet!!" -- Adam Stiener, 1st Somerset Strikers
Charged Special Moves, a how-to essentialyl describing things like Samus's Power Beam and Link's Bow.
The second was Lucas's Final Smash, PK Starstorm. He summons meteors from the top of the stage to rain down upon the area, increasing in intesnity as the FS continues.
Your head is humming and it won't go, in case you don't know, the piper's calling you to join him
Today's update was fairly interesting. It confirmed that you can transfer controls by the Wii remote to a friend's house, which had only been a possibility before.
Also, the update confirms that you can swing the Wii remote in the Nunchuk control scheme to do Smash Attacks.
Your head is humming and it won't go, in case you don't know, the piper's calling you to join him
Qwerty 42 wrote:Today's update was fairly interesting. It confirmed that you can transfer controls by the Wii remote to a friend's house, which had only been a possibility before.
Also, the update confirms that you can swing the Wii remote in the Nunchuk control scheme to do Smash Attacks.
More importantly it said that you can disable up-tap jumping, which is great for all those folks who have had a Non-smash up attack result in a jump into an attack.
//This Line Blank as of 7/15/07\\ Ornithology Subdirector: SD.net Dept. of Biological Sciences
Wiilite
Qwerty 42 wrote:Today's update was fairly interesting. It confirmed that you can transfer controls by the Wii remote to a friend's house, which had only been a possibility before.
Also, the update confirms that you can swing the Wii remote in the Nunchuk control scheme to do Smash Attacks.
More importantly it said that you can disable up-tap jumping, which is great for all those folks who have had a Non-smash up attack result in a jump into an attack.
Oh shit, really? Hell yes. I'm so glad--I've always played via the D-pad and I never got used to using the jump button, I just couldn't do it properly, so I really had sloppy character control because of the up-tap jumping. I always felt that was extremely poor control scheme design, and this had been one of many smash issues which they seem to be taking extremely seriously. It keeps getting better and better!
I've gone from really considering the previous games a really annoying and frustrating game to play seriously to really being excited about this one. I'd consider that a big change of perspective. Even the items look less retarded.
The new Donkey Kong retro theme sounds interesting, but too jumpy and scattered, the original tune is almost lost (not that there was much to it originally anyway). Does that mean there will be an old-style Donkey Kong stage, or will it just be alternate music to the stage we've been shown?
Also, yay on widescreen support, though we already knew that from E for All.
Incidentally, today's music update says that Hirokazu Tanaka is coming to the game, the man who has been heavily involved in Nintendo music and even inspired the character K.K. Slider.
The reason this is interesting is because, in most of the games he composed, he inserted a soundbit called "Tanaka's Song." You can here it in Animal Crossing and Pikmin 2, amongst others. Does this mean we'll be hearing that in Brawl?
Your head is humming and it won't go, in case you don't know, the piper's calling you to join him
And now today's update, which makes me happy. Some Melee stages will be returning, just as some SSB stages were in Melee. The only one showcased was the Temple, as well as a remix of the theme for it.
Your head is humming and it won't go, in case you don't know, the piper's calling you to join him
Why do you salt my wounds so? Regardless, the Wii has been good to me, and this does give them a bit more time to announce some more characters, like Captain Goddamn Falcon. Srsly, why so late? Are they saving him for the release date? We all know he's in there, I just want to see his pretty face on the Characters section.