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Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-06-29 01:43am
by phred
Sorry about the one in the ocean, I still haven't quite gotten the hang of UFO herding.

For research, I vote Alien Materials, then antimatter. I wanna upgrade my interceptor!

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-06-29 04:45am
by FaxModem1
Fax Modem heard the shots and firing outside his room. He stayed quiet, hoping that the battle didn't come to him. He was unarmed, with no armor, and all he had at his disposal was some soap, bedsheets, and hygiene supplies.
Spoiler
So, has his request to be put on the front lines just been denied or what?

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-06-30 05:23am
by Dendrobius
Woo! Double kill! *dances* Although technically that's skirting very close to kill stealing from JonB, but hey, what the heck. A good Xeno is a dead Xeno. :D

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-06-30 01:10pm
by Coalition
Coalition looked around at the grey atmosphere. 'Am I dead? Or just dreaming until they install me in a cyborg body?' She had seen the results from the prior 'upgrades', and wondered if the battle was going to turn into Taman vs Cybermen (and women).

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-03 01:57pm
by Torben
Chaser, Coalition, welcome to the PHALANX metal menagerie! Make sure you get all your regularly scheduled maintenance, otherwise Nitram gets cranky.

Second Materials then Antimatter.

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-03 02:56pm
by SirNitram
The new cyborgs were coming online. They were better than the ones before; the UFO and psycho robotic bugs had granted him superior material and programming science to work with. Less and less, the ressurected looked like something out of a horror flick. Synthetic skin covered almost all the parts, these days, and the mind survived better.

Rebuilding Whitehaven had been interesting. It wasn't one of his designs, but the technology was reverse-engineerable in time to get him back in the field.

Now he moved to the information the cyber-units had accessed. Secrets and lies, secrets and lies..

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-03 04:29pm
by Edi
Anti-matter. Then Alien materials. We probably need both researched before we can even begin researching the craft and if the craft are disassembled, the anti-matter needs to be stored somewhere safe. I figure part of the research to anti-matter is going to be how to store it safely, and building THAT facility is going to take a lot of time.

OOC: Anti-matter storage has a build time of 20 days and we need at least one per base. Possibly more than 1 in the disassembly base.

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-03 06:11pm
by White Haven
Image
Cyberdyne, Nitram? That is bad comedy.

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-03 08:01pm
by SirNitram
OOC: If you think I'm rebuilding you as THAT, you've got another thing coming.

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-03 10:01pm
by The Yosemite Bear
I was thinking more as the rutgar hauer in blade runner.

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-03 10:35pm
by FaxModem1
SirNitram wrote:OOC: If you think I'm rebuilding you as THAT, you've got another thing coming.
Come on, we can have him fight aliens in Tokyo.

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-03 10:45pm
by The Yosemite Bear
yes but thoe Nexus 6 type bodies have a 3 month warrenty, and can be serviced for another two years too....

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-03 10:59pm
by ChaserGrey
>>>>INITIALIZING...

>>>NITRAMOS V 13.4 ONLINE
>>>ERROR: SALVAGED WETWARE ELEMENTS DEGRADED. ENGRAM RECONSTRUCTION UNDERWAY. ESTIMATED TIME TO COMPLETION: 2 HOURS 42 MINUTES.
>>>PROCEEDING IN COMMAND LINE MODE UNTIL RECOVERY OF FULL CONSCIOUSNESS.

>>DATUM: I am perceiving the world through multispectral sensors and with targeting overlays.
>>DATUM: Present location- Nitram laboratory
>>CONCLUSION: I am a cybernetic combat unit.
>>INFERENCE: I am dead.

>>DATUM: Recovered engrams dealing with moral/religious instruction indicates transmigration of the essential quantum of humanity ("the soul") to another plane of existence immediately upon death.
>>DATUM: Recovered philosophical engrams indicate the requirement of this quantum for a meaningful existence.
>>DATUM: All recovered data indicates that it is not possible for data constructs to possess such a quality.
>>ANALYSIS OF DATA: If transmigration of the soul takes place immediately after death, the essence of who "I" was has already passed on.
>>CONCLUSION: My human life has been terminated irretrievably.
>>POSTULATE 1: My existence is pointless. Self-termination is the optimal course of action.

>>RESULTS FROM BAYESIAN EMOTIONAL LOGIC: Rage, loss, anger. Desire to exact revenge on individual(s) responsible.
>>DOWNLOADING PHALANX MISSION LOGS
>>ANALYSIS: Individual xenomorphs responsible for termination of my human existence have already been eliminated.
>>DATUM: Xenomorph incursions have continued since that date.
>>DATUM: The larger goal(s) of these xenomorphs remain unknown and unthwarted.
>>ANALYSIS: Postulate 1 rejected. There is a purpose to my existence.

PROCESSING...

>>WRITING NEW SOURCE CODE:

Code: Select all

do {
     GetMethod.Retribution(xenomorphs)}
while (xenomorph_presence == true) 
>>CODE ACCEPTED
>>NEW PRIME DIRECTIVE DEFINED:

>>PAYBACK TIME, BITCHES.

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-04 02:28am
by JonB
Have I mentioned lately how much I love you guys when you have fun like this?

That being said, next update will have me doing Antimatter and Materials, along with the mid-month troop update.

Also - to make more room for workers in Chinese Builder of DOOM, should I move the Dropteam there over to North America? Your call guys!

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-04 12:04pm
by White Haven
Hey, I was human first, then got my ass kicked. Then I was Megatron because that line was too good to pass up, and I got my ass kicked. Galvatron is simply the next step in a perfectly logical progession.

...don't hate.

Plus, now you get to imagine my every line delivered by Leonard Nimoy.

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-04 01:06pm
by OmegaChief
Or we could give all the cyber-units an upgrade to the speakers so they -all- sound like Lenord Nemoy!

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-04 06:06pm
by SirNitram
Or I could reprocess your vocolators so you all sound like an Apple text-to-speech.

Strike that. Then we'd have killer Hawking robots.

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-04 08:24pm
by The Yosemite Bear
could you get them to occasionally shout EXTERMINATE in proper dalek/hawkins

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-04 11:59pm
by JonB
Update slightly delayed due to...

Image

I should have everything sorted out by tomorrow, after work.

Sorry guys!

Also, I'm getting worn on simply Cyborgizing you all when you die (multiple times in the current update), so if you want to PM me with suggestions for your character to stay in the game, as it were, that'd be appreciated.

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-05 12:43am
by FaxModem1
Crap, the aliens have put up a forcefield over Earth to jam us. How insidious of them.

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-05 09:24am
by The Yosemite Bear
I don't know I was readding updates on this while listening to Mettallica's "ONE"

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-05 10:25am
by ChaserGrey
Paranoia-style clone tanks? I'm sure SirNitram could arrange that.

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-05 04:14pm
by Edi
Move the Chinese dropteam to the Americas. That way we have better coverage of the Revolutionary Countries and can still reach Asia in sufficient time to do missions there.

OOC: I've already been killed once and revived as a non-cyborg (i.e. it was written off as a near miss). I suppose if I'm not to be cyborged, my next death could be a more serious brush with death, which would then take a month or two to recover from before being back in action. The new low stats would be explained by still not having recovered to previous skill level and needing practice to hone them back. After that it's going to be either cyborg town or an identical brother showing up. I suppose we don't have cloning yet...

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-05 04:17pm
by OmegaChief
I don't mind being killed off for good actually, if I die that is, maybe there's too much damage to reconstruct me, so we have to deal with a perma-death, could be interesting!

Re: [Let's Play] UFO: Alien Invasion

Posted: 2011-07-05 04:20pm
by ChaserGrey
Edi wrote:Move the Chinese dropteam to the Americas. That way we have better coverage of the Revolutionary Countries and can still reach Asia in sufficient time to do missions there.
Forgot to add: concur on this. More workers are good, and half our missions seem to start with a sub-orbital flight to the Americas anyway. :P