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Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-04 03:13pm
by DarthShady
Zor, dude.
And I thought we agreed to start the game this weekend.

Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-04 09:26pm
by Fingolfin_Noldor
Don't we have the Chinese or Mongols to worry about as it is?
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-04 10:16pm
by Akhlut
Out of curiosity, is Sister Miriam still involved with this project?
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-05 12:52am
by PeZook
Zor: Uh, how about "no"?

Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-05 01:04am
by Dark Hellion
I believe Miriam is out. She got into about 3 big fights in SLAM and personally I do not trust her ability to GM given her competency shown in those threads.
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 07:30am
by The Romulan Republic
Dark Hellion wrote:I believe Miriam is out. She got into about 3 big fights in SLAM and personally I do not trust her ability to GM given her competency shown in those threads.
How are such things normally handled? I would have assumed that the creator was the default GM, but if they drop out, then what?
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 08:59am
by PeZook
More Pogorian weirdness for you! If the Red Tsar tries to come and get us, we'll sic the woods themselves on him!

Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 09:15am
by Siege
I think the tsar has fire though

.
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 09:18am
by Fingolfin_Noldor
Hmmmmmm..... A Great Slavic Alliance between, me, Zor, and the Crimean Republic? Hmmmmmm.....
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 09:21am
by PeZook
SiegeTank wrote:I think the tsar has fire though

.
Yeah, but you need to actually set it...and that means getting between the trees....
MWAHAHAHAHAHAHAHAHA!!!!
Okay, so he'll probably kick my ass. Bwah.
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 09:23am
by Fingolfin_Noldor
PeZook wrote:SiegeTank wrote:I think the tsar has fire though

.
Yeah, but you need to actually set it...and that means getting between the trees....
MWAHAHAHAHAHAHAHAHA!!!!
Okay, so he'll probably kick my ass. Bwah.
Oh he will definitely, especially when I start loaning him Greek Fire to set afire the forest by lobbing projectiles through trebuchets.
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 09:32am
by PeZook
Fingolfin_Noldor wrote:
Oh he will definitely, especially when I start loaning him Greek Fire to set afire the forest by lobbing projectiles through trebuchets.
You do know he holds all nobles everywhere in contempt, right?

Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 09:35am
by PeZook
BTW, do you have any idea how much resources burning down hundreds of thousands of square kilometers of forest will take? Medieval Poland was almost 90% forested. That would be one huge mother of a siege

Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 09:40am
by Fingolfin_Noldor
PeZook wrote:BTW, do you have any idea how much resources burning down hundreds of thousands of square kilometers of forest will take? Medieval Poland was almost 90% forested. That would be one huge mother of a siege

What siege? Greek fire doesn't just burn for hours on its own, you can't put it out with water. That's the beauty of it. All we need is some good wind and you'd set hundred of hectares and hectares on fire and let it propagate from that point.
Hmm.. Good wind...
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 02:28pm
by Dark Hellion
Tree's a ludicrously hard to actually burn Fingolfin. Far harder in fact that a town. Simply putting Greek Fire on a spot will burn the hell outta that spot, but a tree is a huge thing made mostly of water and stuff that doesn't burn well. You have to generate megatons of energy to get a big fire up and going, which could mean weeks and weeks of lobbing greek fire, a good wind that blows consistently for several days, and it has to follow a drought. Despite how is seems, forest fires are probably harder to start then simply having siege engines bash the trees down.
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 03:06pm
by Zor
PeZook wrote:More Pogorian weirdness for you! If the Red Tsar tries to come and get us, we'll sic the woods themselves on him!

Don't Worry, the Tsardom's immediate priority is not the conquest of your little band of druids, witches and bickering nobles, but rather expansion towards the Baltic in order to gain access to the ocean, which shall open up new areas to the Tsardom's markets and allow for the birth of the Tsar's Imperial Navy.
And come on, what is so wrong with Europe having to deal with the occasional attempt at conquest by the Forces of the Empire of the Rising Sun?
Zor
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 04:11pm
by PeZook
Don't Worry, the Tsardom's immediate priority is not the conquest of your little band of druids, witches and bickering nobles, but rather expansion towards the Baltic in order to gain access to the ocean, which shall open up new areas to the Tsardom's markets and allow for the birth of the Tsar's Imperial Navy.
Markets? Like there's any inter-kingdom trade at this point
And, of course, a major power gunning for the Baltic is cause for rather large concern for us...for obvious reasons.
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 04:18pm
by Karmic Knight
PeZook wrote:And, of course, a major power gunning for the Baltic is cause for rather large concern for us...for obvious reasons.
You, RogueIce, and to a lesser extent myself and Baerne.
Anti-Red Tsardom Pact?
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 04:27pm
by Siege
So, when are we starting again?
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 04:32pm
by PeZook
Karmic Knight wrote:
You, RogueIce, and to a lesser extent myself and Baerne.
Anti-Red Tsardom Pact?
Oh, hell yeah!
I'll need an air force, though. Any of you guys selling airships?
BTW, I'm not really going to be using the forests as a weapon ; Rather, the witches agreeing to help means convincing woodsmen tribes to form a coalition will be much easier.
Of course, hell knows what they really want. The witches have their own motivations

Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 05:25pm
by Darkevilme
The Starfall Dominion might be selling some airships for a good cause depending on the situation.
Addition:
So shall we begin say....tomorrow? Springtime of whatever year the game starts in.
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 08:32pm
by Master_Baerne
PeZook wrote:Karmic Knight wrote:
You, RogueIce, and to a lesser extent myself and Baerne.
Anti-Red Tsardom Pact?
Oh, hell yeah!
I'll need an air force, though. Any of you guys selling airships?
It seems like a kingdom as screwy as your own would prefer dragons, actually...
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 09:18pm
by Akhlut
Fingolfin_Noldor wrote:Hmmmmmm..... A Great Slavic Alliance between, me, Zor, and the Crimean Republic? Hmmmmmm.....
The Commonwealth of New Rome, mayhaps?

Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 09:20pm
by Akhlut
Dark Hellion wrote:Tree's a ludicrously hard to actually burn Fingolfin. Far harder in fact that a town. Simply putting Greek Fire on a spot will burn the hell outta that spot, but a tree is a huge thing made mostly of water and stuff that doesn't burn well. You have to generate megatons of energy to get a big fire up and going, which could mean weeks and weeks of lobbing greek fire, a good wind that blows consistently for several days, and it has to follow a drought. Despite how is seems, forest fires are probably harder to start then simply having siege engines bash the trees down.
Good thing I have giant golems that are constantly on fire, in case my ally needs some help clearing land.
Re: Strategic Fantasy Crossover RPG
Posted: 2008-11-06 09:34pm
by Dark Hellion
Yah, they can punch down trees really well while the siege crews make smores
