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Posted: 2003-12-12 09:45pm
by CorSec
Hotfoot wrote:Well...to start, why are you dividing by 4? Secondly, 1+...+8 = 36, and unless I'm mistaken, the 1 XP per non-zero skill is not affected by the tier modifier, but is a flat sum, meaning that the cost for level 8 demolitions is 18 + 1
I'm dividing by four because Symmetry has the Memory Upgrade which halves the cost of Talent/Aptitude skills. Tier 3 is already 1/2*n XP, half of that would be 1/4*n XP. I bet you're right about the naught to zero, though. I'll edit that post and see what I get.

Post edited and oddly enough, it works out perfectly.

Now if you'll excuse me, I'm going to go have a good cry. (What with my ego being shattered into itty bitty bits and all.)

Posted: 2003-12-12 09:47pm
by Hotfoot
CorSec wrote:
Hotfoot wrote:
Well...to start, why are you dividing by 4? Secondly, 1+...+8 = 36, and unless I'm mistaken, the 1 XP per non-zero skill is not affected by the tier modifier, but is a flat sum, meaning that the cost for level 8 demolitions is 18 + 1
I'm dividing by four because Symmetry has the Memory Upgrade which halves the cost of Talent/Aptitude skills. Tier 3 is already 1/2*n XP, half of that would be 1/4*n XP. I bet you're right about the naught to zero, though. I'll edit that post and see what I get.[/quote]Yeah, I went back and corrected myself on that bit. Silly me...but it should add 2 or so to your totals...maybe 3 or 4. Not much, since he's already over, but I'll double check on my end.

Posted: 2003-12-12 09:54pm
by Hotfoot
CorSec wrote:Now if you'll excuse me, I'm going to go have a good cry. (What with my ego being shattered into itty bitty bits and all.)
I'm tempted to unleash Mikal for some more scathing commentary, but I'll let it slide, just this once. ;)

Posted: 2003-12-12 09:56pm
by CorSec
Truly, you are a egalitarious humanitarian and deserve an award.

Thanks for checking my un - 1337 math.

Posted: 2003-12-12 10:02pm
by Symmetry
I'm sorry, I really hate to do this but...

CorSec wrote:[edit]That's some damn good adding you did there, Symmetry. Much better than me, apparently.[/edit]
Ranged - 4
Education - 6
((1+2+3+4)*2) + ((1+2+3+4+5+6) * 2) = 62
Handgun - 4
Rifle - 2
Heavy - 0
Long range - 0
Hand to hand - 6
Throwing - 4
Pilot (automobile) - 2
Pilot (specificy) -
(1+2+3+4) + ( 1+2) + (1+2+3+4+5+6) + (1+2+3+4) + (1+2) = 46
47, not 46
Leadership - 0
Persuasion - 2
Empathy - 1
3 + 1 = 4
Alertness - 2
Spot - 2
3 + 3 = 6
Talent:
Security - 3
Stealth - 3
Sleight of hand - 0
(1+2+3) + (1+2+3) / 2 = 3
6
Aptitude:
Hacking - 4
Medic - 0
Engineering(Electrical) - 6
Law - 1
(1+2+3+4) + (1+2+3+4+5+6) + (1) / 2) + 3 = 19

(Skills with that start with no number require an investment of one XP to advance to 0.)
Tier 3 Skills: (1/2 * n XP per point)
Talent:
Demolitions - 8
((1+2+3+4+5+6+7+8 ) / 4) + 1 = 10

Total: 150
True, but you've forgotten 4 points so I'm over. Just drop rifle and spot to 1.

My ego'll be really hurt if I'm wrong about this. ;)

Posted: 2003-12-12 10:18pm
by CorSec
Symmetry wrote:
BadMathGuy wrote:
Handgun - 4
Rifle - 2
Heavy - 0
Long range - 0
Hand to hand - 6
Throwing - 4
Pilot (automobile) - 2
Pilot (specificy) -
(1+2+3+4) + ( 1+2) + (1+2+3+4+5+6) + (1+2+3+4) + (1+2) = 46
47, not 46
Yup. I suck.
Talent:
Security - 3
Stealth - 3
Sleight of hand - 0

(1+2+3) + (1+2+3) / 2 = 3
6
Well, I'll be a monkey's uncle.

I tried. I really, really tried. If anyone sees me doing this again, shoot me.

Posted: 2003-12-12 10:20pm
by Symmetry
CorSec wrote: Well, I'll be a monkey's uncle.

I tried. I really, really tried. If anyone sees me doing this again, shoot me.
It happens to the best of us, and I wouldn't have even tried without my friend, Mr. Happy Calculator.

Posted: 2003-12-12 10:23pm
by CorSec
I count 150, exactly - but then, with my track record who know what that really means.

Send your sheet in .doc format to gerard_paloma (at) bladesandbarmaids.net and you're officially part of the SDnet Cyberpunk campaign (oh, you poor lifeless bastard). I don't know where you'll fit in at the moment, though. Arthur'll be the one to integrate you into the game all proper-like.

Posted: 2003-12-12 10:43pm
by Symmetry
Oh, to clear up the name thing Yuuki is a Japanese male name and means something like courage, while Yuki is a female name and means snow.

Posted: 2003-12-13 12:18am
by Gerard_Paloma
Ok, I've updated Stavis's, Blaine's, Yuuki's and Dirk's sheets on the site. Anybody else who wants to spend some experience, now would be a good time.

Alyrium, I don't have an up to date version of Ben anymore (the one you sent me a while back got purged who knows when). Can you send me another copy?

Posted: 2003-12-13 12:30am
by Alyrium Denryle
ok... can do

Posted: 2003-12-13 12:55am
by CorSec
I just realised something...
Wise and Mighty GM wrote:The hail of bullets connects with Blaine's body 5 times (the hip shot just went into the car), causing him to jerk spasmodically backward (also known as "doing the bullet dance"). An elbow shot causes his arm to go numb, and a hit that connects with his skull is certainly painful (luckily it curves around rather than going into his brain), but the kicker is the round that penetrates Blaine's vest, which was never designed to repel high velocity rifle rounds, and imbeds itself firmly in his heart. His attempt to scream brings only blood to his mouth, before his vision fades, never to return.
This couldn't happen to me. I have another heart somewhere. Of course, I never stated where the other heart is located... but uh... I'll figure it out.

Posted: 2003-12-13 01:20am
by Alyrium Denryle
Well, Dirk and Lennox are going to have a difficult time getting along... Pragmatist that he is, during combat he may use the most secure form of communication possible, he will ask your permission of course... same with everyone... And unresolbed issues with Blaine... those will be fun to deal with.

I am thinking, giving his memeory back at the nearest opportunity perhaps :?

Posted: 2003-12-13 02:40am
by CorSec
You are no fun. :wink:

Posted: 2003-12-13 02:56am
by Hotfoot
Alyrium Denryle wrote:Well, Dirk and Lennox are going to have a difficult time getting along... Pragmatist that he is, during combat he may use the most secure form of communication possible, he will ask your permission of course... same with everyone... And unresolbed issues with Blaine... those will be fun to deal with.

I am thinking, giving his memeory back at the nearest opportunity perhaps :?
Heh...oh, just wait until Mikal's little issues with telepaths have been revealed... :twisted:

Posted: 2003-12-13 12:33pm
by Alyrium Denryle
Oh, joy, a bunch of teep haters... I suppose your prejudice will have to be quelled wth my honesty and trust-worthyness.

Posted: 2003-12-13 02:35pm
by Gerard_Paloma
Ok, everyone's character sheets have been updated. At least, I think I got everyone.

Posted: 2003-12-13 03:45pm
by CorSec
Alyrium Denryle wrote:Oh, joy, a bunch of teep haters... I suppose your prejudice will have to be quelled wth my honesty and trust-worthyness.
We don't hate you. We hate what you do.

It's a 'love the sinner, hate the sin' sort of thing.

:mrgreen:

Posted: 2003-12-13 04:04pm
by Alyrium Denryle
LOL :mrgreen:

Posted: 2003-12-13 04:09pm
by Alyrium Denryle
Oh, by the way, I am a terrorist I HAVE been on the news. :P That whole "wanted" and "powerful enemy" thing.

Posted: 2003-12-13 04:12pm
by CorSec
Excellent. <steeples fingers> Excellent.

Posted: 2003-12-13 06:08pm
by CorSec
Hotfoot wrote:A (very rough) approximation can be found here.
I finally got around to picking up this file, but it's corrupted or something. It's all peaky and distroted.

Posted: 2003-12-13 08:31pm
by Arthur_Tuxedo
CorSec wrote:I just realised something...
Wise and Mighty GM wrote:The hail of bullets connects with Blaine's body 5 times (the hip shot just went into the car), causing him to jerk spasmodically backward (also known as "doing the bullet dance"). An elbow shot causes his arm to go numb, and a hit that connects with his skull is certainly painful (luckily it curves around rather than going into his brain), but the kicker is the round that penetrates Blaine's vest, which was never designed to repel high velocity rifle rounds, and imbeds itself firmly in his heart. His attempt to scream brings only blood to his mouth, before his vision fades, never to return.
This couldn't happen to me. I have another heart somewhere. Of course, I never stated where the other heart is located... but uh... I'll figure it out.
The replacement heart is a backup heart? OK well that changes things then. I thought it was a mechanical replacement for the real thing.

Posted: 2003-12-13 08:32pm
by Arthur_Tuxedo
I'm back in the good ol' US of A. Woot!

Posted: 2003-12-13 10:16pm
by CorSec
Arthur_Tuxedo wrote:The replacement heart is a backup heart?
Cyberpunk Mod wrote:Replacement heart: Located in any place the user chooses, this is just as good as the real thing. It can also be installed any place in the body with enough space as a backup heart, remove the incapacitation and death effects from heart damage on the hit table unless both hearts are taken out, but this requires a Circulatory regulator.
8)

Seeing as there I didn't pick a spot where the replacement was, it could be understood that it actually replaced the natural heart.