Borgholio wrote:
Also due to the fear of putting all their eggs in one basket. The German Navy was afraid that if they did triple or even quadruple turrets (like in the King George V), that a single well-placed hit could knock out nearly half of their firepower.
Funny enough Bismarck then had two turrets knocked out by a single 16in hit from HMS Rodney! This shell burst between the armor decks too, meaning that it is entirely possible and even likely that had she not had her asstarded upper belt system it might not have detonated. It appears destruction of poorly placed power cables was the cause of this failure but nobody is sure. B turret later managed to fire a single salvo, 25 minutes later, probably via manual operation.
But you know, she was ton for ton probably the worst battleship of WW2 so what do we expect. Didn't have the horrendous armor deck step flaw of Scharnhorst, but at least Scharnhorst was a ship that wasn't thousands and thousands of tons above the treaty limit with nothing to show for it like Bismarck was.
As for the fire control issue, I have never seen a real source for that claim, ever or any real indication that the Germans considered it more or less of an issue then other naval powers, all of whom had reservations about triples, yet all of whom went and adapted them anyway for the enormous weight economy (German turrets were lightly armored too). It seems to just be repeated over and over from Garzke and Dulin, who's books while good efforts have proven much less then reliable for both axis and allied ships. And even they state that another reason given was actually to have more aft firepower; which would be reasonable in view of constantly needing to run away from RN ships, and also that the issue was simply never given a serious debate by the naval high command. Bismarck and the Hipper class were designed during the period in which Hitler was consolidating power, and both were horrendously inefficient designs, to the point of comedy for Hipper, so its not hard to surmise that the system was simply not functioning in a rational manner.
Another possibility that is not from documentation but fairly logical, because everyone else struggled with it, was the Germans may have been concerned about the thickness of the TDS abreast A turret if it were a triple. They used a fairly thick and non tapering TDS, though the actual design was poor. On the other hand since Bismarck ended up very beamy because she was so damn big, and her draft had to be limited for German ports and docks, its hard to see this as having been all that critical.
Unlike other powers that even hell, Italy, tried to keep closer to the actual treaty limits, Germany just let the design grow as big as they wanted, they may have simply decided to do WTF they wanted when political admirals ordered it. No matter how dumb, and how pathetic of a 50,000 ton ship it produced at what cost. It really says something that an Iowa is only 7,000 tons heavier full load, and about 3,000 tons more standard! The disparity in those figures being largely because of the enormous fuel tankage built into Iowa too.
Left to a free hand its very clear German designers would use triples, as on the K class cruisers, the pocket battleships, Scharnhorst (even in far different designs predating the decision to actually reuse turrets, it was always triples), the P class project, and indeed the later pair of Hipper's were supposed to have 15cm triples but this was changed around 1938 to all ships having the 203mm armament. The O class had twins, but they had a logical reason for reusing Bismarck class turrets, and were also comically horrendous designs with 34 knot speed but armor on par with that of early British battlecruisers and not liked by the KM high command by the time they were done being drawn and modded by Hitler linked suggestions for more speed. A number of paper cruisers and hybrid carriers drawn through 1944 had triples and quads.
Thanas wrote:Which definitely will be a problem in WoWs, as turret hits happen quite a lot. Just three days ago I knocked two turrets out of the Lolorado with a single salvo in my Nagato.
The games decision to allow so many temporary incapacities is certainly annoying. I have no idea what that is supposed to be based on. We know from actual combat that a mere 5in armor for example can completely stop 14in HE rounds. It happened. Also that nearly any kind of hit which leads to a shell bursting into or within a turret was simply going to kill everyone inside, from gas poisoning if nothing else.
On the other hand the firing ranges in the game are generally pretty short in naval terms, and in that case a pretty high percentage of hits on turrets and barbettes would be expected as they are pretty large targets for horizontal fire. It isn't for nothing that they were generally armored better then the belt and decks; though this was not often the case on German ships. In a true long range plunging battle the turret roofs generally aren't as big of targets as the barbettes are for horizontal fire. So a fair number of turrets being knocked out for good should occur, but all the damn disablements should not.