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Posted: 2005-11-16 05:02pm
by Dangermouse
HemlockGrey wrote:Hah, revived, healed, locked, loaded, and fighting the Good Fight. Caiger Mall forever (or a few more days, anyway)!
You should post your character profile so we know who to kill in the next breach.
Actually, if my zombie character wasn't there I would bring my human character to help out. Defending breach after breach is probably pretty fun.
Posted: 2005-11-16 06:04pm
by SylasGaunt
Anyone know of a revive point near Hollomstown? (or have and revive and is near there?). My firefighter Buddy Gaunt got his safehouse breached and brains et. I'm hanging around the Necrotech building but a small horde's already breached it and eaten everyone inside.
Posted: 2005-11-16 10:29pm
by Lancer
could you link your profile somewhere so we can recognize you or pass it along?
I'm all the way up in Quarlesbank so I can't help you out, but maybe somebody else can.
Posted: 2005-11-17 12:18am
by SylasGaunt
Posted: 2005-11-17 08:13pm
by Comando293
Just joined. lvl 1 private I'm in Pitneybank, completly out of ammo, and I got an ax.
profile
Posted: 2005-11-18 12:05am
by Lancer
Search for weaps and ammo in a police department. Get pistol training and free running, then level up your other firearm skills. From there, you've basically got carte blanche.
Posted: 2005-11-18 12:07am
by Ace Pace
Free running is far more importent then pistols
Posted: 2005-11-18 12:30am
by Imperial Overlord
I stand victorious over the conquered havens of my enemies. Now for Wendigo Reaper to join his brothers of the RRF!
Posted: 2005-11-18 02:54pm
by Ace Pace
Electricity returns to Malton. The Krinks and Tolman power stations are still out of action, but a number of survivors have been seen carrying small petrol-powered generators through the ruined streets. Doctors with appropriate training are now able to take advantage of temporary hospital lighting and equipment.
I'm getting revived as quickly as possible then checking this despertly.
Posted: 2005-11-18 02:57pm
by SirNitram
It's time to take some powerplants. The dead cannot stand again the might of technology!
Posted: 2005-11-18 03:03pm
by Ace Pace
The real question is wtf does this do.
Posted: 2005-11-18 03:18pm
by Ace Pace
Update:
Portable Generator
Locations: Mall Hardware Store
If you click it while in a location, the following text appears: A portable generator has been set up here. It is out of fuel.
Establish them in hospitals.
From the wiki.
Posted: 2005-11-18 03:20pm
by HemlockGrey
It is the afternoon of November 18th. Caiger Mall still fights on. I think this is the longest a human fortress has withstood a siege by this many zombies.
Posted: 2005-11-18 03:21pm
by Ace Pace
Acording to petro, he's taking it easy on you basterds
The generator allows for you to establish it and commit surgery(new skill) that lets you heal at 15HP per FAK.
Posted: 2005-11-18 03:51pm
by Qwerty 42
that'll be interesting- hospitals will become more important targets for invasions.
Still need a revive, so I walked into a survivor building and am waiting for a needle.
Posted: 2005-11-18 05:57pm
by Erik von Nein
three hundred and fourty-fucking-five zombies on just one section of Caiger Mall. Good God. This is going to be interesting to see how long Caiger can hold.
Posted: 2005-11-18 07:07pm
by Comando293
Massive lines moving through Pitneybanck, and I am infected, any tips?
Posted: 2005-11-18 07:27pm
by Dangermouse
Comando293 wrote:Massive lines moving through Pitneybanck, and I am infected, any tips?
Unfortunately you are in a zombie hotspot. Try to find a very stongly held building ASAP and ask for healing. You won't lose health for speaking. Try to get freerunning as your first skill, especially if you are in the NW / center.
The Wiki and the
Urban Dead Forum are good resources as well.
Erik Von Nein wrote:three hundred and fourty-fucking-five zombies on just one section of Caiger Mall. Good God. This is going to be interesting to see how long Caiger can hold.
The harmanz are doing very well at Caiger. The siege started on the 12th and they have held the mall except for the fall of the NE quarter early on in the fight. Now we are just making small breaches with 10-30 zombies at a time and only killing 5-14 harmanz at a time. The breaches are getting larger and longer though.
Posted: 2005-11-18 07:41pm
by Lancer
Still stockpiling ammo and arms. I'll grab a few more medkits as well as a new fireaxe (dropped the original one by accident), then fill my inventory with weaps & ammo before moving out.
Posted: 2005-11-18 07:46pm
by Comando293
Zombies broke in and killed me.
Now what?
Posted: 2005-11-18 07:50pm
by Dangermouse
Comando293 wrote:Zombies broke in and killed me.
Now what?
Well you have two options. You can join the undead (which can be hard as a Level 1 without Vigor Mortis) and try that for a while.
Or find a revive point. Goto the Wiki and look on the map in your suburb for the buildings with red text. Those are Necrotech and scientists can revive you. You can also try posting on the UD forum in the revival thread your location and maybe someone in the area can revive you.
Don't get back up right away until you get most of your AP back.
Posted: 2005-11-19 12:23am
by Comando293
Checked Wiki and found a nearby revive point. I have 10 ap. is it worth standin up?
Posted: 2005-11-19 12:27am
by Dangermouse
Comando293 wrote:Checked Wiki and found a nearby revive point. I have 10 ap. is it worth standin up?
If you are level one, get one more AP, stand up and say "Mrh?" Otherwise its not worth the risk of being headshot.
Posted: 2005-11-19 02:46am
by Ace Pace
Don't stand up without alot of AP.
In other news, Blythville is getting hit by a horde.
Posted: 2005-11-19 07:11am
by Qwerty 42
Right outside the southeast corner of Treweeke mall, anyway in the area want to syringe me?