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Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 01:08pm
by Simon_Jester
Good to see more WAAAGH! up, Klavo. Got anything else in the works?
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 01:11pm
by RogueIce
Shroom Man 777 wrote:Did the Inhumanist League go public with their own MEHstomp? While the Chamarrans did confide to the Shinrans and Klavostanis, how did the Atlanteans get the memo?
Well,
we sure didn't invite them.
But since we have gone public, maybe they've decided to just "contribute forces" without actually asking anyone if we actually wanted them? That would...be about par for the course, really.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 02:25pm
by Fingolfin_Noldor
PeZook wrote:Fingolfin_Noldor wrote:
It's more a surprise that anyone would consider them mysterious.
Why is it a surprise, IC?
Because you are the one who kept insisting they were mysterious, but any analyst worth a brain would have realised that they were simply magpies of organic beings, or inorganic if it piqued their curiosity.
And finally, however big and powerful your monoliths are, there's little point in wasting energy engaging them. One might as well sit and watch and see if who dies of impatience, or in the case of robots, whether their power source, or quantum dots or whatever, starts to degrade.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 02:27pm
by Fingolfin_Noldor
Shroom Man 777 wrote:Did the Inhumanist League go public with their own MEHstomp? While the Chamarrans did confide to the Shinrans and Klavostanis, how did the Atlanteans get the memo?
Because Zor wants a piece of the action at the last minute despite saying absolutely nothing for so long?
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 02:56pm
by Siege
"They collect dudes" doesn't invalidate "mysterious" in my opinion. I mean, what the hell do the weird looking robots in the shoals want with dudes?
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 03:01pm
by Zor
Its for keeping good relations with the rest of the galaxy and the Kitties in praticular.
Zor
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 04:24pm
by Agent Sorchus
In the defense of Zor, as a close ally I would've mentioned the deployment of the Eoghan fleet to them, maybe not the whole Mehstomp it's self, but they should have enough intelligence assets to put two and two together and ask some more questions. If no-one has any other plans for the Atlantean fleet I'd write them up as rear guard to the EUC fleet.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 05:46pm
by RogueIce
Speaking of additions, I have no problem in principle to allowing the Centralists to join, and they do have a good reason (which, I presume, you would share with us, as I don't think Krieger's little adventure is public knowledge).
But I can't speak for everyone else in the coalition.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 06:48pm
by Simon_Jester
You'd probably get the official version of the story- "they tried to poison me! I barely escaped with my life!"
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 07:32pm
by Force Lord
RogueIce wrote:Speaking of additions, I have no problem in principle to allowing the Centralists to join, and they do have a good reason (which, I presume, you would share with us, as I don't think Krieger's little adventure is public knowledge).
But I can't speak for everyone else in the coalition.
It's
Kierger.
And the real story will probably remain buried for a long time, unless Kierger trusts that someone outside his circle won't blow the whistle. Which is not saying much about his capacity for trusting strangers.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 09:09pm
by Fingolfin_Noldor
Siege wrote:"They collect dudes" doesn't invalidate "mysterious" in my opinion. I mean, what the hell do the weird looking robots in the shoals want with dudes?
The same reason why Iceland has a Penis museum that collects penises?
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 10:38pm
by Shroom Man 777
Zor wrote:Its for keeping good relations with the rest of the galaxy and the Kitties in praticular.
Zor
I was just wondering, how would the Atlanteans know? Unless they have a mole (or a mongoose) in the Inhumanist League, they would not be privy to any plans because the whole point about the Inhumanist League is that it's so far a secret. They'd see fleets moving, but nobody would be telling them anything.
But Sorchus' answer works. So, welcome to the stomp.
Agent Sorchus wrote:In the defense of Zor, as a close ally I would've mentioned the deployment of the Eoghan fleet to them, maybe not the whole Mehstomp it's self, but they should have enough intelligence assets to put two and two together and ask some more questions. If no-one has any other plans for the Atlantean fleet I'd write them up as rear guard to the EUC fleet.
Fair enough. Some questions would be asked, since the League never went public with its intentions to MEH stomp (at least, not yet), but any skepticism will be overruled by the presence of more guns in the field to throw at the fatties.
How would the Atlanteans factor into Inhumanist war planning? Will they be in the meetings? The Brags would object since the whole point of the League is that it's a secret club, the Inhumanist League not only never went public with the stomp, the Inhumanist League never went public - period.
An acceptable compromise would be that the Atlanteans are under the authority of the Eoghans, so while the Atlanteans won't be in the high-echelon Inhumanist meetings, they'll still be briefed by the Eoghans and will be considered "part" of the Eoghan force.
The idea of posthumans taking orders from inhuman mongoose would be pleasing for Bragulans.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 11:13pm
by Agent Sorchus
Essentially you are correct shroom. Politically the Atlanteans have pledged themselves to help the chamarans, so they have given up a little bit of the strategic level planing. And since the rest of the League wants to rightfully stay secret they would work closer with the EUC Naval planing staff, providing joint plans. And at the fleet level I don't think anyone minds the Atlanteans presence.
edit: The deployment of basically half of all the ground troops dedicated to OMINOUS kinda makes it hard for me to hide things from what should be (and really is) my closest and oldest ally.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 11:15pm
by Mayabird
Had to get some seriousness out of my system. Hope it's not too much.
And actually, the Refuge won't be too happy, but if they take some missiles/turbolasers/whatevs in our place, good enough. Get MEH first, worry about the rest later.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 11:37pm
by Shroom Man 777
"A massive multinational coalition OTHER than that led by the Shinrans, centered on the Chamarran-Bragulan-Eoghan-Refuge forces now gathering right next door to the MEH" isn't a secret that can be reliably kept, anyway.
But politically, the Inhumanist League is still not official.
So, okay, we'll do it your way Sorchus.
Has anyone gone public with what the MEH is doing to the Tauren/Lapine? Has the Chamarran Hierarchy made any announcements yet? Or will we Shinra it and keep it quiet until we're ready.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-26 11:56pm
by Force Lord
On a somewhat similar gist, has anyone figured out by now about the attacks made by Centralite stealth ships on MEH shipping?
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-27 02:14am
by Shroom Man 777
Well, they would know that MEH ships are exploding for various reasons. The MEH won't take this lying down though. Unless we play the MEH as entirely incompetent as to be defeated anytime an enemy starship tricks it by pretending to tie its own shoelaces. You might lose a few U-boats.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-27 04:06am
by Simon_Jester
[reads Shroom's latest with amusement]
Hmms. Fat piggy eyes would seem to have succeeded where cat's eyes failed.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-27 10:47am
by White Haven
I...still function! The SWTOR beta is very, very engrossing, but I'll see if I can't catch up a bit this week. >.<
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-27 12:48pm
by White Haven
There we go, Siege, Someone has Noticed Something. And Deep Purple is Curious.
Also, Forensic Telepaths! I've got no firm plans for the assassination plot portion, it may get wound up in the background, or it may end up something more significant if anyone wants to pick up the thread and tug.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-27 05:25pm
by Agent Sorchus
The weapon sounds like one of mine. I might be able to get an idea out to you about it or I might not, or it could just be a red herring.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-27 05:42pm
by Simon_Jester
Well, the idea of a weaponized pressor beam isn't necessarily unique- may just be an exotic one-off. But Sorchus's dudes use a naval-scale version of something a lot like that- I'm pretty sure he's talking about the "kinetic javelins" seen both in his own naval actions and in my writing of the Eoghan squadron at Zebes.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-27 06:07pm
by Agent Sorchus
I have them in powersuit mobile units also, though nothing fully this size. And even though the pressor beam is an old sci-fi idea I don't think anyone else in SDNW4 uses it.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-27 07:04pm
by Simon_Jester
Not as a weapon, anyway.
Re: SDN Worlds 4 Commentary Thread VI
Posted: 2011-06-28 02:10am
by Zor
Fin, do a google search for "Nuggan"
Zor