21 points
Nova Atlantis Sector (Home)
Population 75 billion
$20,000
Cost 3 (Two Income and population)
Worlds-Nova Atlantis, Nova Australia, Foundation, Gotham, Kusenagi
Zhongguo Sector (Core)
60 million
$10,000
Cost 5
Worlds-Zhongguo, New Zoria, Ny Norge, Nuwa
Darwinia Sector (Core)
50 Million
$12,000
Cost 7
Darwinia Hyperspace Junction
Worlds-Darwinia, New Colombia, New New York, Newport
Yamato Sector (Midrange)
30,000
$6,000
Cost 3
Worlds-Yamato, New T’au, New Chongqing, Walkeria
Speranza Sector (Core)
50 billion
$10,000 (4,000 of which goes to Agent Sorchus)
Cost 5 (in conjunction with Agent Sorchus, who pays for 2 points)
Worlds-Speranza, Victorium, New Manitoba, Freyja
$54,000
Ships
14-Atlantis class Dreadnoughts (500 Points each, 7,000 points Total)
The Pride of the Commonwealth Star Navy, the Atlantis class Dreadnought serve as the Elite Guard. Heavily shielded and armored, they are highly durable and possess a formidable long range arsenal of long range Particle cannons, torpedo tubes, a formidable point defense array and it's most deadly weapon, the spinal mounted "Gladius Deus" Heavy Particle Lance, capable of destroying smaller capital ships with one shot. Each of these weapons is given its own name. Atlantis class ships are manned by the cream of the crop of the Commonwealth Star Navy, with a disproportionate number of Posthumans. They generally serve as command ships
30-Nelson class Battleships (300 Points each, 9,000 points total)
10-Kusenagi class Lance Cruisers (150 Points, 1,500 Points total)
10 Akagi Class Carriers (150 points each 1,500 points total)
100 Godslayer Class Destroyers-(100 points each, 10,00 points total)
The Godslayer is the workhorse of the Commonwealth's Navy. A resilliant ship for its size it has a flexible combined arsenal of Partical Cannons, Point Defense Gatling Lasers and Torpedoes. Godslayers are well suited to taking on smaller and comprably sized craft, but are compartively slow for their size.
150 Tercio Class Lance Frigates-(50 Points each, 7,500 Points total)
Tercio class Lance Frigates serve two main roles for the Commonwealth's fleet, the first to screen the Wall of battle, the second is to engage enemy capital ships. Outside of it's primary point defense arsenal of eight point defense Gatling lasers Tercio class Lance Frigates have one large forward mounted Particle Cannon, this allows it to fire a devastating shot with longer range than most enemy spacecraft of comparable size. The primary weakness is that this cannon takes some time to recharge and cool off, which leaves it vulnerable after firing. Fortunately, Tercio class ships are fast. These craft are often assigned to escort Akagi class carriers and work in conjunction with Xiongnu class Frigates and Godslayer class Destroyers as commerce raiders
134 Xiongnu Class Missile Frigates-(50 Points each, 6,700 Points total)
The Xiongnu class Missile Frigate is a fast moving missile platform. While it can be used, like a Tercio to pad out point defense networks (and have a comparable point defense arsenal to the Tercio), they carry a heavy payload of long range heavy torpedoes and eight heavy liner catapults. These ships can fire off devastating salvos at long range, but have limited magazine capacity. These craft are often assigned to escort ships such as Kusenagi class Lance Cruisers and Akagi class carriers as well as commerce raiding.
5,000-RX-50 Tigershark Space Superiority Fighters (500 Points total)
500-Bullshark class Assault Gunships (250 points)
10 Diplomatic yaughts-(5 points each, 50 points Total)
44,000 point Navy
Army
Posthuman Forces-3,000 points (30,000 Elite Kit)
30,000,000 Posthuman Soldiers
Regular Forces-7000 points (150,000 Advanced Kit)
675,000,000 Regular Soldiers