200 years has passed.Typhonis 1 wrote:OK going by the visuals and some of the rational ghoul dialog. Has it been 200 years since Nuclear War or only 20+?
Fallout 3 Impressions and Opinions
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Re: Fallout 3 Impressions and Opinions
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"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons
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Re: Fallout 3 Impressions and Opinions
Not that you would be able to tell that by the abundent leftovers, including things like breakfast cereal.
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Re: Fallout 3 Impressions and Opinions
hey twinkies last forever....
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Re: Fallout 3 Impressions and Opinions
So they say; it's hopelessly inconsistent in the setting however.Enigma wrote:200 years has passed.
Re: Fallout 3 Impressions and Opinions
Stark wrote:So they say; it's hopelessly inconsistent in the setting however.Enigma wrote:200 years has passed.
Oh I know. There is so many small wrong in this game. Being able to find boxed\canned food that is still good to eat though irradiated. Employees desks in office building containing ammunition (what kind of place allows their employees to stash their weapons and ammo in their desk?), bottle caps in places that should not have them. Things here and there that if you were to stop and think you'd go WTF?
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"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons
ASSCRAVATS!
"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons
ASSCRAVATS!
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Re: Fallout 3 Impressions and Opinions
Shoots stark and enigma with turbo plasma rifle from Fallout 1, and feeds their remains to Dogmeat.
pay no attention to those two, war never changes.
pay no attention to those two, war never changes.
The scariest folk song lyrics are "My Boy Grew up to be just like me" from cats in the cradle by Harry Chapin
Re: Fallout 3 Impressions and Opinions
Enigma reattaches himself while in Dogmeat and kills the mutt from inside then blasts YB with the Alien Blaster.The Yosemite Bear wrote:Shoots stark and enigma with turbo plasma rifle from Fallout 1, and feeds their remains to Dogmeat.
pay no attention to those two, war never changes.
Oh yeah, that is another thing, you can loot ash piles? Or when you de-limb an opponent and then grab his armor, the unattached limbs still have the armor on.
Does anyone know who put a contract on the PC's head?
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"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons
ASSCRAVATS!
"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons
ASSCRAVATS!
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Re: Fallout 3 Impressions and Opinions
The INTENTION is for it to have been 200 years, but, probably due to miscommunication in the different teams during development, a lot of it seems to have been just a decade or two after the bombs dropped.Typhonis 1 wrote:OK going by the visuals and some of the rational ghoul dialog. Has it been 200 years since Nuclear War or only 20+?
Re: Fallout 3 Impressions and Opinions
That or those ghouls are a little funny in the head, or over two hundred years old.
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Re: Fallout 3 Impressions and Opinions
I think the answer might be "They have no idea how to tell time."
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Re: Fallout 3 Impressions and Opinions
Harold? Yeah, he was in the second Fallout.
Yeah, it was at least 150 years since the war ended during Fallout 2.
Yeah, it was at least 150 years since the war ended during Fallout 2.
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Re: Fallout 3 Impressions and Opinions
Apparently Ghouls are pretty long lived. The one in Megaton tells us that some ghouls around today were alive when the bombs fell, and that they age slowly.
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Re: Fallout 3 Impressions and Opinions
Well the female ghoul that has the hotel in Underworld is one such, as she even gives you a recounting of when the bombs dropped.GuppyShark wrote:Apparently Ghouls are pretty long lived. The one in Megaton tells us that some ghouls around today were alive when the bombs fell, and that they age slowly.
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The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.
Re: Fallout 3 Impressions and Opinions
He was also in the first which was 84 years after the war, and he mentions that he has vague memories of entering a vault at the beginning of the war, so if that were correct he would be at least 200 years old.Erik von Nein wrote:Harold? Yeah, he was in the second Fallout.
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Re: Fallout 3 Impressions and Opinions
Fallout Wiki says that the ghouls were all civillians who entered one particular vault that was designed to not close properly, and the radiation transformed them all into the ghouls of the Fallout series.
What's her bust size!?
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Re: Fallout 3 Impressions and Opinions
Actually it just says that most of the ghouls in southern California were from Vault 12 which is also in southern California, and that other ghouls likely have similar origins.Shinova wrote:Fallout Wiki says that the ghouls were all civillians who entered one particular vault that was designed to not close properly, and the radiation transformed them all into the ghouls of the Fallout series.
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Re: Fallout 3 Impressions and Opinions
Ohma wrote:Actually it just says that most of the ghouls in southern California were from Vault 12 which is also in southern California, and that other ghouls likely have similar origins.Shinova wrote:Fallout Wiki says that the ghouls were all civillians who entered one particular vault that was designed to not close properly, and the radiation transformed them all into the ghouls of the Fallout series.
Like the Chinese Remnant soldiers in the Mama Dolce factory.
ASVS('97)/SDN('03)
"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons
ASSCRAVATS!
"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons
ASSCRAVATS!
Re: Fallout 3 Impressions and Opinions
Plasma rifle barely has a range of 30 squares, how you gotta hit either of us from across the US?The Yosemite Bear wrote:Shoots stark and enigma with turbo plasma rifle from Fallout 1, and feeds their remains to Dogmeat.
pay no attention to those two, war never changes.
And a better question than 'who put a price on your head' would be 'why would anyone accept such a contract when you've defeated the US military, thousands of bandits, a city full of deathclaws and eight previous assassination attempts'. Idiots, clearly.
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Re: Fallout 3 Impressions and Opinions
My first encounter after leaving the vault (even before molerats) were Talon mercs talking about how i'd been a goody good yacross the waists. (Despite not even getting to Megaton yet).Stark wrote:Plasma rifle barely has a range of 30 squares, how you gotta hit either of us from across the US?The Yosemite Bear wrote:Shoots stark and enigma with turbo plasma rifle from Fallout 1, and feeds their remains to Dogmeat.
pay no attention to those two, war never changes.
And a better question than 'who put a price on your head' would be 'why would anyone accept such a contract when you've defeated the US military, thousands of bandits, a city full of deathclaws and eight previous assassination attempts'. Idiots, clearly.
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To improve is to change; to be perfect is to change often.
Re: Fallout 3 Impressions and Opinions
LOL! I didn't see the random encounter guys until relatively lategame (when there was actually a reason for people to want to kill me) so it was just pew pew they're all dead. Then it started happening semi-regularly, and they always get obliterated in ten seconds maximum. That's no way to run a mercenary company.
Re: Fallout 3 Impressions and Opinions
Stark wrote:LOL! I didn't see the random encounter guys until relatively lategame (when there was actually a reason for people to want to kill me) so it was just pew pew they're all dead. Then it started happening semi-regularly, and they always get obliterated in ten seconds maximum. That's no way to run a mercenary company.
And have you read the reward for killing the player? 1k caps or equivalent in expended equipment or medical treatment\supplies. In other words the mercs will be given a small sum of money for killing the player compared to the fact they'll have lost many men or instead of cash they'll be given the equivalent in used up (i.e. crap) equipment or medical treatment. If I'd be given that contract, I'd have laughed and ripped it up.
ASVS('97)/SDN('03)
"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons
ASSCRAVATS!
"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons
ASSCRAVATS!
Re: Fallout 3 Impressions and Opinions
Playing as a pure neutral for the whole game meant I had to fight off both Talon mercs and Regulators. At one point I killed a Talon hit squad just outside Rivet city, walked inside and encountered a Regulator hit squad.
Though they say the setting is 200 years after the nukes I don't buy it, and just pretend any NPCs who say so are obviously insane from radiation. I mean little Lamplight?! Rivet city being a huge settlement while only having maybe 100 people?! No wai.
Though they say the setting is 200 years after the nukes I don't buy it, and just pretend any NPCs who say so are obviously insane from radiation. I mean little Lamplight?! Rivet city being a huge settlement while only having maybe 100 people?! No wai.
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Re: Fallout 3 Impressions and Opinions
Also after 200 years there may not be anty buldings left due to erosion or in Rivet Citys casde rust.
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Re: Fallout 3 Impressions and Opinions
Not necessarily. Buildings of the Roman empire are still around, and are well over 1.5 millenia old. 200 years would certainly take their toll, but they would still be up.Typhonis 1 wrote:Also after 200 years there may not be anty buldings left due to erosion or in Rivet Citys casde rust.
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Re: Fallout 3 Impressions and Opinions
Wow, I should have seen this coming.
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