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Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-24 06:44pm
by Enigma
Typhonis 1 wrote:OK going by the visuals and some of the rational ghoul dialog. Has it been 200 years since Nuclear War or only 20+?
200 years has passed.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-24 11:07pm
by Tanasinn
Not that you would be able to tell that by the abundent leftovers, including things like breakfast cereal.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-24 11:18pm
by The Yosemite Bear
hey twinkies last forever....
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-25 03:46am
by Stark
Enigma wrote:200 years has passed.
So they say; it's hopelessly inconsistent in the setting however.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-25 10:13am
by Enigma
Stark wrote:Enigma wrote:200 years has passed.
So they say; it's hopelessly inconsistent in the setting however.
Oh I know. There is so many small wrong in this game. Being able to find boxed\canned food that is still good to eat though irradiated. Employees desks in office building containing ammunition (what kind of place allows their employees to stash their weapons and ammo in their desk?), bottle caps in places that should not have them. Things here and there that if you were to stop and think you'd go WTF?
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-25 12:08pm
by The Yosemite Bear
Shoots stark and enigma with turbo plasma rifle from Fallout 1, and feeds their remains to Dogmeat.
pay no attention to those two, war never changes.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-25 12:11pm
by Enigma
The Yosemite Bear wrote:Shoots stark and enigma with turbo plasma rifle from Fallout 1, and feeds their remains to Dogmeat.
pay no attention to those two, war never changes.
Enigma reattaches himself while in Dogmeat and kills the mutt from inside then blasts YB with the Alien Blaster.
Oh yeah, that is another thing, you can loot ash piles? Or when you de-limb an opponent and then grab his armor, the unattached limbs still have the armor on.
Does anyone know who put a contract on the PC's head?
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-25 12:38pm
by chitoryu12
Typhonis 1 wrote:OK going by the visuals and some of the rational ghoul dialog. Has it been 200 years since Nuclear War or only 20+?
The INTENTION is for it to have been 200 years, but, probably due to miscommunication in the different teams during development, a lot of it seems to have been just a decade or two after the bombs dropped.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-25 03:06pm
by Shinova
That or those ghouls are a little funny in the head, or over two hundred years old.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-25 03:57pm
by Joviwan
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-25 04:40pm
by Erik von Nein
Harold? Yeah, he was in the second Fallout.
Yeah, it was at least 150 years since the war ended during Fallout 2.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-25 07:27pm
by GuppyShark
Apparently Ghouls are pretty long lived. The one in Megaton tells us that some ghouls around today were alive when the bombs fell, and that they age slowly.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-25 07:31pm
by Jade Falcon
GuppyShark wrote:Apparently Ghouls are pretty long lived. The one in Megaton tells us that some ghouls around today were alive when the bombs fell, and that they age slowly.
Well the female ghoul that has the hotel in Underworld is one such, as she even gives you a recounting of when the bombs dropped.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-26 12:59am
by Ohma
Erik von Nein wrote:Harold? Yeah, he was in the second Fallout.
He was also in the first which was 84 years after the war, and he mentions that he has vague memories of entering a vault at the beginning of the war, so if that were correct he would be at least 200 years old.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-26 02:50am
by Shinova
Fallout Wiki says that the ghouls were all civillians who entered one particular vault that was designed to not close properly, and the radiation transformed them all into the ghouls of the Fallout series.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-26 03:07am
by Ohma
Shinova wrote:Fallout Wiki says that the ghouls were all civillians who entered one particular vault that was designed to not close properly, and the radiation transformed them all into the ghouls of the Fallout series.
Actually it just says that most of the ghouls in southern California were from Vault 12 which is also in southern California, and that other ghouls
likely have similar origins.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-26 10:25am
by Enigma
Ohma wrote:Shinova wrote:Fallout Wiki says that the ghouls were all civillians who entered one particular vault that was designed to not close properly, and the radiation transformed them all into the ghouls of the Fallout series.
Actually it just says that most of the ghouls in southern California were from Vault 12 which is also in southern California, and that other ghouls
likely have similar origins.
Like the Chinese Remnant soldiers in the Mama Dolce factory.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-26 11:23am
by Stark
The Yosemite Bear wrote:Shoots stark and enigma with turbo plasma rifle from Fallout 1, and feeds their remains to Dogmeat.
pay no attention to those two, war never changes.
Plasma rifle barely has a range of 30 squares, how you gotta hit either of us from across the US?
And a better question than 'who put a price on your head' would be 'why would anyone accept such a contract when you've defeated the US military, thousands of bandits, a city full of deathclaws and eight previous assassination attempts'. Idiots, clearly.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-26 11:35am
by The Grim Squeaker
Stark wrote:The Yosemite Bear wrote:Shoots stark and enigma with turbo plasma rifle from Fallout 1, and feeds their remains to Dogmeat.
pay no attention to those two, war never changes.
Plasma rifle barely has a range of 30 squares, how you gotta hit either of us from across the US?
And a better question than 'who put a price on your head' would be 'why would anyone accept such a contract when you've defeated the US military, thousands of bandits, a city full of deathclaws and eight previous assassination attempts'. Idiots, clearly.
My first encounter after leaving the vault (even before molerats) were Talon mercs talking about how i'd been a goody good yacross the waists. (Despite not even getting to Megaton yet).
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-26 11:41am
by Stark
LOL! I didn't see the random encounter guys until relatively lategame (when there was actually a reason for people to want to kill me) so it was just pew pew they're all dead. Then it started happening semi-regularly, and they always get obliterated in ten seconds maximum. That's no way to run a mercenary company.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-26 12:50pm
by Enigma
Stark wrote:LOL! I didn't see the random encounter guys until relatively lategame (when there was actually a reason for people to want to kill me) so it was just pew pew they're all dead. Then it started happening semi-regularly, and they always get obliterated in ten seconds maximum. That's no way to run a mercenary company.
And have you read the reward for killing the player? 1k caps or equivalent in expended equipment or medical treatment\supplies. In other words the mercs will be given a small sum of money for killing the player compared to the fact they'll have lost many men or instead of cash they'll be given the equivalent in used up (i.e. crap) equipment or medical treatment. If I'd be given that contract, I'd have laughed and ripped it up.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-26 01:01pm
by Pulp Hero
Playing as a pure neutral for the whole game meant I had to fight off both Talon mercs and Regulators. At one point I killed a Talon hit squad just outside Rivet city, walked inside and encountered a Regulator hit squad.
Though they say the setting is 200 years after the nukes I don't buy it, and just pretend any NPCs who say so are obviously insane from radiation. I mean little Lamplight?! Rivet city being a huge settlement while only having maybe 100 people?! No wai.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-26 09:03pm
by Typhonis 1
Also after 200 years there may not be anty buldings left due to erosion or in Rivet Citys casde rust.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-26 10:38pm
by chitoryu12
Typhonis 1 wrote:Also after 200 years there may not be anty buldings left due to erosion or in Rivet Citys casde rust.
Not necessarily. Buildings of the Roman empire are still around, and are well over 1.5 millenia old. 200 years would certainly take their toll, but they would still be up.
Re: Fallout 3 Impressions and Opinions
Posted: 2008-12-26 11:09pm
by GuppyShark