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Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-26 04:57pm
by Karmic Knight
SiegeTank wrote:As for Karmic's bit... I think he's got plans for an, ahem, rather more permanent presence in the CFR, but you'd have to ask him for the specifics.
Yes, the Southern Republic is officially a member of the Vinish Commonwealth.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-26 05:31pm
by Master_Baerne
Also, the part of the CFR currently occupied by Minoy is a Baernish...client state, I suppose.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-26 06:48pm
by Ryan Thunder
Karmic Knight wrote:
SiegeTank wrote:As for Karmic's bit... I think he's got plans for an, ahem, rather more permanent presence in the CFR, but you'd have to ask him for the specifics.
Yes, the Southern Republic is officially a member of the Vinish Commonwealth.
And it happens to be directly across the river from Miratia. Is that correct?

Also, I don't think you ever responded to my pleas for intel assistance regarding the truck bombing...

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-26 08:04pm
by Ryan Thunder
Does the FTO have a common currency?

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-26 09:15pm
by Master_Baerne
I don't think so. Though it might be a good idea, now that most of the warring's done.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-26 09:46pm
by CmdrWilkens
Ryan Thunder wrote:
Fingolfin_Noldor wrote:You probably could. But why the fuck do you need 4 of these things, and exhaust ammunition at 4 times the rate? Not to mention, these things aren't good against killing tanks.
Yeah, I had a feeling there might be issues. I was thinking of weapon pods, not unlike Hellfire missile pods and what have you, with their own ammunition, though I suppose there would still be the same issue of ludicrous ammo expenditure.
Jsut think of it this way: everything is abotu some sort of compromise:

Extra guns need more ammo, more ammo means more weight which means the helo flies slower
-If you try and get the speed back up this requires a more powerful engine which reduces range, ceiling, and a host of other issues
- If it stays slow then you can be targeted moe succesully by local AirDef units
- If you try and make the guns or ammo lighter to avoid those tradeoffs then you have to spend some combination of time or money.


In other words just always keep in mind that anything you do must be traded off against time, money, or performance and I don't just mean with this project I mean with everything.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-26 11:24pm
by Fingolfin_Noldor
Ryan Thunder wrote:The Lightning-B is a Lightning that has been optimized for tactical bombing, at the expense of its regular air-superiority capability. The Lightning is pretty much an F-15, which makes the Lightning-B pretty much an F-15E.
Bombing is fine. Just about any craft could do the job. But no craft carries large guns (The GAU-9 or the GSh-30-2 30mm cannon) for strafing. Note that bombs are mostly as useful as a direct hit.

Ah. So I don't have the capability at all, then. XD

Would my F-15E analogs be a good substitute, though?
Yes and no. While the F-15E can carry lots of ordinance, it can't take too many hits and far less than the Su-39. I remember reading somewhere that there was a Su-25 that took a hit from a AIM-9 and lived long enough to tell the tale and got repaired.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-26 11:40pm
by phongn
I'd be concerned about how well these CAS and COIN aircraft and helicopter gunships would stand up against the heavy air defenses prevalent in the STGOD. I doubt they'd really be used except in beating down insurgents and in Veleria.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-26 11:43pm
by Fingolfin_Noldor
phongn wrote:I'd be concerned about how well these CAS and COIN aircraft and helicopter gunships would stand up against the heavy air defenses prevalent in the STGOD. I doubt they'd really be used except in beating down insurgents and in Veleria.
Assuming the army in question is competent enough to make sure their short and medium range SAMs are close by with IRST sensors, radar, electro-optics, yeah, I would imagine they could shoot down almost just about any aircraft.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-27 01:36pm
by CmdrWilkens
phongn wrote:I'd be concerned about how well these CAS and COIN aircraft and helicopter gunships would stand up against the heavy air defenses prevalent in the STGOD. I doubt they'd really be used except in beating down insurgents and in Veleria.
Just about any true major player battle would have to being with extensive SEAD and BARCAP operations acting against each other. Nobody is dumb enough, I assume, to start bringing in ground troops while their opponent still has a completely integrated AirDef network operational. Obviously mobile and tactical SAMs would still be a factor but nobody is dumb enough to send ground troops in when they can't be supported from the air.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-27 01:52pm
by Siege
Ryan Thunder wrote:Does the FTO have a common currency?
We don't; I myself have always labored under the assumption that San Dorado at least uses Shroomanian currency.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-27 03:58pm
by Ryan Thunder
CmdrWilkens wrote:[...]Nobody is dumb enough, I assume, to start bringing in ground troops while their opponent still has a completely integrated AirDef network operational. Obviously mobile and tactical SAMs would still be a factor but nobody is dumb enough to send ground troops in when they can't be supported from the air.
Uhh... :D

I would've used my ground forces and low-altitude aircraft to carry out the SEAD. But I take it that would be a bad idea...
SiegeTank wrote:
Ryan Thunder wrote:Does the FTO have a common currency?
We don't; I myself have always labored under the assumption that San Dorado at least uses Shroomanian currency.
Well, I'll float it in the RP.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-27 04:22pm
by RogueIce
Yay, the STAR Frigate! For those keeping score, this brings us to Allegiance (cruiser), Imperator (destroyer) and now Victory (frigate).

Thus demonstrating that even in an alternate universe where I'm a national leader, nerd cred is still important. :D

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-27 06:17pm
by Ryan Thunder
Karmic Knight wrote:
SiegeTank wrote:As for Karmic's bit... I think he's got plans for an, ahem, rather more permanent presence in the CFR, but you'd have to ask him for the specifics.
Yes, the Southern Republic is officially a member of the Vinish Commonwealth.
Okay, let's try this;
Image
1. This is my take on the current state of the CFR. Does anybody have any objections?
2. Is the Southern Republic #1, #5, or #3?
3. What are the other two, and what nation (if any) are they affiliated with?
4. Is #4 associated with Wineburg Minoy?
5. Who is "The Winter Army" (#2) associated with?

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-27 06:33pm
by Karmic Knight
Ryan Thunder wrote:Okay, let's try this;
1. This is my take on the current state of the CFR. Does anybody have any objections?
2. Is the Southern Republic #1, #5, or #3?
3. What are the other two, and what nation (if any) are they affiliated with?
4. Is #4 associated with Wineburg Minoy?
5. Who is "The Winter Army" (#2) associated with?
2. #5
5. The Winter Army is an independent Warlord state ruling a central mountain range, they were recognized as independent during some clusterfuck or somesuch nonsense.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-27 07:13pm
by Shinn Langley Soryu
Ryan Thunder wrote:Okay, let's try this;
Image
1. This is my take on the current state of the CFR. Does anybody have any objections?
2. Is the Southern Republic #1, #5, or #3?
3. What are the other two, and what nation (if any) are they affiliated with?
4. Is #4 associated with Wineburg Minoy?
5. Who is "The Winter Army" (#2) associated with?
3. The green part is the San Doradoan mandate. If I had to take a guess, that red portion is most likely held by the Yorkshire Militias, one of the lesser factions of the CFR; they're largely affiliated with Indhopal.
4. As far as I know, #4 is part of Minoy.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-27 08:36pm
by Master_Baerne
Yep. 4 is Minoy's, through the machinations of of Gino Wineburg.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-27 08:47pm
by Ryan Thunder
Shinn Langley Soryu wrote:3. The green part is the San Doradoan mandate. If I had to take a guess, that red portion is most likely held by the Yorkshire Militias, one of the lesser factions of the CFR; they're largely affiliated with Indhopal.
Thanks, but I know the un-numbered ones. Its #1 and #3 that I don't know.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-27 09:15pm
by Shinn Langley Soryu
Ryan Thunder wrote:
Shinn Langley Soryu wrote:3. The green part is the San Doradoan mandate. If I had to take a guess, that red portion is most likely held by the Yorkshire Militias, one of the lesser factions of the CFR; they're largely affiliated with Indhopal.
Thanks, but I know the un-numbered ones. Its #1 and #3 that I don't know.
#1 is most likely the remnants of the CFR's former government. #3 might be the last remaining pocket of the Revolutionary Front. Again, just my guesses; someone who's more knowledgeable on Frequesquan affairs can correct me or just roll with the guesses.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-27 09:56pm
by Karmic Knight
Shinn Langley Soryu wrote:#1 is most likely the remnants of the CFR's former government. #3 might be the last remaining pocket of the Revolutionary Front. Again, just my guesses; someone who's more knowledgeable on Frequesquan affairs can correct me or just roll with the guesses.
One is run by a cabal of generals keeping the previous dictator's son as a puppet.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-27 10:36pm
by CmdrWilkens
Ryan Thunder wrote:
CmdrWilkens wrote:[...]Nobody is dumb enough, I assume, to start bringing in ground troops while their opponent still has a completely integrated AirDef network operational. Obviously mobile and tactical SAMs would still be a factor but nobody is dumb enough to send ground troops in when they can't be supported from the air.
Uhh... :D

I would've used my ground forces and low-altitude aircraft to carry out the SEAD. But I take it that would be a bad idea...
Your low-altitude craft can be swept from the skies by your opponent's CAP while you can't defend them since your ground forces carrying mobile SAMs will be subject to SEAD being carried out against them. Now there is a whole bunch of complexity behind that but for the quick surface glance that's the issue.
Ryan Thunder wrote:
SiegeTank wrote: We don't; I myself have always labored under the assumption that San Dorado at least uses Shroomanian currency.
Well, I'll float it in the RP.
You could just keep on using the RegulatedOmniBanknote (ROB) used by the MESS. Given that it is the currency for something like 40% of the world's GDP [Back of the envelope has the MESS as 32-35T versus everyone else at 42-46T] its probably the largest single currency in circulation.

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-28 03:46am
by Shroom Man 777
SiegeTank wrote:
Ryan Thunder wrote:Does the FTO have a common currency?
We don't; I myself have always labored under the assumption that San Dorado at least uses Shroomanian currency.
Cool! I guess part of why San Dorado is totally awesome is the fact that its a trading hub, where they sell pornography and overpriced crap imported from Shroomania and elsewhere (like Byzantium, most recently). Plus, they also export stuff like lumber and other resources extracted from the rest of Frequesue, like dog meat. And they get a little something out of both deals!

The world's mega-magnanimous munificent middlemen! San Dorado!

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-28 03:54am
by Zablorg
How much longer is it going to take for Shroomy to get to Velaria and ruin everything? I don't want to unleash a third party of Batmen to keep peace onto the island, but that's what I may have to do. :P

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-28 04:14am
by Fingolfin_Noldor
Zablorg wrote:How much longer is it going to take for Shroomy to get to Velaria and ruin everything? I don't want to unleash a third party of Batmen to keep peace onto the island, but that's what I may have to do. :P
:wtf: *Go checks nuclear stockpile*

Re: SD.Net World Redux Comment Thread V

Posted: 2009-01-28 05:29am
by DarthShady
Siege, I have to say, I'm enjoying your story very much. The Fist of Allah has an awesome Captain. :D