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Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-23 01:31pm
by Bluewolf
Thank you Langley, if the other people offering me hardware can also name their prices, I'd be quite happy. :D

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-23 04:03pm
by DarthShady
Raj Ahten wrote:Hasn't the world seen enough of that murderous bastard Karic ? :P Send him to Frequesue, then hopefully any survivors of the Japanastani terrorist program and Karic can wipe each other out.
Enough? I say we need more bastards like him. :D
PeZook wrote:
Bluewolf wrote: PS: Who is Karic?
The single most wanted man in the Old Continent,and possibly the world. Except, maybe, for Sheppard, except few people still believe Shep is alive, whereas Karic was responsible for several terror attacks, the death and maiming of two dozen special forces troops or so (they tried to apprehend him), as well as demise of thousands upon thousand of people in Sjenska, where he was President before the Shadow annexation.
Don't forget, he also tried to kill you and me. What a bastard. :lol:

P.S. Bluewolf, I would suggest you write up your arrival to Constantinople, I'm sure Fin will answer all your questions there. :wink:

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-23 07:57pm
by Steve
Bringing Karic back strikes me as another attempt at rejuvenating the STGOD now that the Old Dominion-NFT situation has been allowed to fizzle.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-23 08:46pm
by Raj Ahten
Steve wrote:Bringing Karic back strikes me as another attempt at rejuvenating the STGOD now that the Old Dominion-NFT situation has been allowed to fizzle.
Well perhaps there are multiple Karic's now; you can kill the man but the name will live on!

Seriously though I still have many plot lines to run and one of them is just getting started.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-23 10:20pm
by Bluewolf
Posted, short and to the point. I just wnantd to get it out the way for tonight. :)

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-23 11:12pm
by CmdrWilkens
Steve wrote:Bringing Karic back strikes me as another attempt at rejuvenating the STGOD now that the Old Dominion-NFT situation has been allowed to fizzle.
These things always tend to fizzle...until the next incident at which point you get the whole heap dumped back on top of everyone.

Anyway in the meantime I'm still racing 'zook to get the most folks in space permanently which means lots of launches and eventually really cool space stations with semi-permanent habitation. All of which reminds me that we're gonna start testing HiVOLT to see about clearing some of the Van Allen belt so we can put folks in higher longer term orbits safely.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-24 12:12am
by PeZook
Steve wrote:Bringing Karic back strikes me as another attempt at rejuvenating the STGOD now that the Old Dominion-NFT situation has been allowed to fizzle.
Actually, the whole thing was planned and put off since, like, forever :D

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-24 03:41am
by Shroom Man 777
It's been planned since January, at least! Possibly even longer! By Siege and I!

EDIT:

Bluewolf, you can buy all sorts of Shroomanian stuff (minus strategic bombers and nuclear missile subs) including aircraft carriers! We can assume a by-installment payment plan so that Cialan can pay for all the stuff its bought without much hassle, and not immediately at once (which would be veyr expensive!).

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-24 04:04am
by K. A. Pital
Cialan doesn't seem to need carriers par se, but it definetely needs a powerful coastal navy. Perhaps we could arrange the sale of some reasonably modern frigates and missile destroyers for them, as well as loads of patrol craft.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-24 04:11am
by Shroom Man 777
Shroomania will be selling its destroyers and cruisers as they're getting replaced by the Coalitions, Constellations and Contradictions. :)

BLUEWOLF: [Shroomania can sell six CATO-standardized Arleigh Burke destroyers.]

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-24 05:40am
by DarthShady
PeZook wrote:
Steve wrote:Bringing Karic back strikes me as another attempt at rejuvenating the STGOD now that the Old Dominion-NFT situation has been allowed to fizzle.
Actually, the whole thing was planned and put off since, like, forever :D
And now we shall make it happen. :D

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-24 01:55pm
by Bluewolf
Shroom, those Arleigh Burke's sound good and that installment plan sounds good. What else are you selling, do you guys have kind of a list or somewhere I can look. I am quite interested. :)

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-24 05:44pm
by CmdrWilkens
Bluewolf wrote:Shroom, those Arleigh Burke's sound good and that installment plan sounds good. What else are you selling, do you guys have kind of a list or somewhere I can look. I am quite interested. :)
I will say this: If you buy Burke's from Shroom then you would have to wait 2-3 years for them to get ordered, built, outfitted, and sent through sea trials...or you could buy my Burke's that are sitting retired prepatory to mothballing which means they are fully outfitted and ready for deliery in the time it takes to strip any classified gear, fuel the thing and sail it to you. Oh yes and if he is sellign them to you new then you'd pay for the short production run which means each ship would cost roughly $1.1-1.2 Bn (based on the estimated cost of restarting the Burke line for the USN).

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-24 09:25pm
by Fingolfin_Noldor
I have like lots of enlarged Burkes to sell off, so....

And Beowulf, did you just launched a satellite? Or a rocket propelled by a laser?

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-24 10:12pm
by Beowulf
Fingolfin_Noldor wrote:I have like lots of enlarged Burkes to sell off, so....

And Beowulf, did you just launched a satellite? Or a rocket propelled by a laser?
Laser propelled rocket. Into orbit. Groundwork for this was laid in Feb. Amounts to 4 years worth of work to get an entirely marginal amount of payload to orbit. Right now it's largely limited by the amount of power that can be directed onto the rocket. Multiple laser chains are used, with multiple lasers per chain, to bring the laser power required into the realm of believability.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-24 11:49pm
by CmdrWilkens
Fingolfin_Noldor wrote:I have like lots of enlarged Burkes to sell off, so....

From where?The KDX-IIIs? Dude you've got 28 which still comprise 95% of your active destroyer force. I've got 10 sitting around doingnothing and myremaining 22 already represent less than 45% of mine and will be completely replaced by 2022. You may have some handy but I've got surpluses just hanging around begging to be sold off.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-25 12:00am
by Fingolfin_Noldor
CmdrWilkens wrote:
Fingolfin_Noldor wrote:I have like lots of enlarged Burkes to sell off, so....

From where?The KDX-IIIs? Dude you've got 28 which still comprise 95% of your active destroyer force. I've got 10 sitting around doingnothing and myremaining 22 already represent less than 45% of mine and will be completely replaced by 2022. You may have some handy but I've got surpluses just hanging around begging to be sold off.
I plan to mothball them as the new ships come in. Not to mention, I have to send the crewmen for retraining nearly a year before the new ships arrive? I have 11 Ticons which were mothballed years ago. I do not plan to expand my navy but to keep it at the same size and enough recruitment to cater to new requirements and to replace attrited personnel.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-25 01:30am
by CmdrWilkens
I figured as much, still means I've got at least 4 times as much available supply as you do :D

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-25 02:14am
by PeZook
Man, it's like everybody is trying to get into Bluewolf's pants :D

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-25 08:37am
by Shroom Man 777
CmdrWilkens wrote:
Bluewolf wrote:Shroom, those Arleigh Burke's sound good and that installment plan sounds good. What else are you selling, do you guys have kind of a list or somewhere I can look. I am quite interested. :)
I will say this: If you buy Burke's from Shroom then you would have to wait 2-3 years for them to get ordered, built, outfitted, and sent through sea trials...or you could buy my Burke's that are sitting retired prepatory to mothballing which means they are fully outfitted and ready for deliery in the time it takes to strip any classified gear, fuel the thing and sail it to you. Oh yes and if he is sellign them to you new then you'd pay for the short production run which means each ship would cost roughly $1.1-1.2 Bn (based on the estimated cost of restarting the Burke line for the USN).
DUDE! The Burkes (and TICOS!) I'm selling are ALREADY EXISTING barely used ones already serving in the Sovereignty's Navy, that are being replaced and outphased by new Shroomanian ships!

My Burkes are not new - but since Shroomania has really taken care of its navy well, it means that the Burkes (and TICOS!) are in pretty much mint condition, not too-used at all.

Hell, if Bluewolf wants to, the Burkes and Ticos he can buy from me can keep their original (AWESOME) Shroomanian Navy names. Like "SSS WHORES WHORES WHORES" or something.

BLUEWOLF:

We are also selling stealth aircraft and SAM systems and tanks and all sorts of shit - and since we're massively updating our military forces and modernizing them, you can totally purchase pre-owned systems on the cheap. Just check our OOBs and enquire as to what kind of mean-ass weapon you want to buy, and we can give you an awesome answer.

Ticos, Arleigh Burkes, even non-nuclear carriers (I sold one in the past), submarines, tanks, planes, guns, cruise missiles, etc.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-26 08:27am
by CmdrWilkens
Shroom Man 777 wrote:DUDE! The Burkes (and TICOS!) I'm selling are ALREADY EXISTING barely used ones already serving in the Sovereignty's Navy, that are being replaced and outphased by new Shroomanian ships!

My Burkes are not new - but since Shroomania has really taken care of its navy well, it means that the Burkes (and TICOS!) are in pretty much mint condition, not too-used at all.
Which would put you in essentially the same place, proportionally, as 'Fin. You've got 6 total of your new vessel class. Even if you are replacing on a 1 to 1 basis and not increasing fleet size (which is likely) then you've got 6 total vessels available between Ticos and Burkes. I've got 17 sitting around doing nothing right now and I'll be adding 3 more CGs and 3 more DDGs per year like clockwork until all 59 are retired.

In other words I can offer much lower pricing thanks to volume.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-26 08:34am
by Fingolfin_Noldor
CmdrWilkens wrote:Which would put you in essentially the same place, proportionally, as 'Fin. You've got 6 total of your new vessel class. Even if you are replacing on a 1 to 1 basis and not increasing fleet size (which is likely) then you've got 6 total vessels available between Ticos and Burkes. I've got 17 sitting around doing nothing right now and I'll be adding 3 more CGs and 3 more DDGs per year like clockwork until all 59 are retired.

In other words I can offer much lower pricing thanks to volume.
I think one must consider the fact that you already paid for the ships at some fixed amount, probably around a billion, and lowering it merely makes it a bigger loss....

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-26 09:44am
by CmdrWilkens
Fingolfin_Noldor wrote:
CmdrWilkens wrote:Which would put you in essentially the same place, proportionally, as 'Fin. You've got 6 total of your new vessel class. Even if you are replacing on a 1 to 1 basis and not increasing fleet size (which is likely) then you've got 6 total vessels available between Ticos and Burkes. I've got 17 sitting around doing nothing right now and I'll be adding 3 more CGs and 3 more DDGs per year like clockwork until all 59 are retired.

In other words I can offer much lower pricing thanks to volume.
I think one must consider the fact that you already paid for the ships at some fixed amount, probably around a billion, and lowering it merely makes it a bigger loss....
Except that I paid a couple hundred million 20-25 years ago (based on the $720mil Flight II Burke cost and NOT the production restart cost of $1.1Bn Flight II Burke) and I've already decided to write them off as retired/mothballed. The ONLY loss I would incur is if I sold them for less than scrap value. Everything else is money in the bank that I'd already written off as depreciation.

As with any capital asset once you buy it the money is gone. Arguing about loss of value for capital assets is foolish because they exist and are paid for (excepting things bought on credit) so unless the assets were purchased with the expectation of rise in value any normal accounting would understand that once the assets are paid for its a sunk cost that does not and CANNOT affect future bottom lines. The loss in value of the Burkes over their lifetime has 0 effect on my annual budgeting and thus I could sell them for $.01 and that would be $.01 in positive cash flow for the budget year in which it occurs.


*Edit* The same argument you make, however, applies equally to your own forces and I have more available ships on which to spread any per-unit loss.

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-26 09:57am
by PeZook
What's the point of arguing who loses more money on the deal? Is Bluewolf interested in that? :D

Re: SD.Net World Redux Comment Thread VIII

Posted: 2009-06-26 05:38pm
by Shinn Langley Soryu
k, while you people are arguing over who gets to sell stuff to Cialan, the Japanistanis have managed to hire the remnants of the Revolutionary Front to do their dirty work, seeing as their previous RUF flunkies got blown up on Flyspeck Island.

All I ask is that Troy and his buddies not go out like punks. Otherwise, Coyote and the Frequesquean players are free to do as they wish with them.