Lord Relvenous wrote:Going prone would be suicide for the most part in Space Marine. Of course you can hide behind things. We are talking about the lack of a cover system.
And "cover system..." what, exactly, does that
mean? Does a game not have a cover system because there are no special buttons for interacting with cover? Why are such systems necessary? Can't a game encourage the player to make intelligent use of cover (such as kneeling behind barricades, or taking advantage of corners in close quarters fighting) without the need for a special "this button is for taking cover" button?
Look at the Call of Duty games, or at least the older ones, if you want to see how this can work- it's not hard.
Brother-Captain Gaius wrote:White Haven wrote:(Mortars? From orks? Oookay...)
Oi, dis 'ere is me lobba. It's real cunnin', see: put da explodey bit in 'ere, den it lobs it real far. And I kustomized it to make extra noize!
This is true. Mortars are one of the options for crew-served artillery (manned by gretchin) for the ork army list.
PeZook wrote:White Haven wrote:Actually, the Concentrated Stupid began when a squad of space marines and a Predator tank were cowering in cover from a non-enormous gang of boyz. These are space marines with armor support, not a group of Guardsmen. The stupid then continued with two apparent mortar shells (Mortars? From orks? Oookay...) insta-shanking a Predator. The charge uphill was just icing on the cake.
Okay, now you just sound like a 40K fanboy. In what school of tactics is
not using cover when available a good idea? What else were the marines supposed to do? Stand around in the open trading fire with the orks? Yeah, great way to get a rokkit up your ass. Charge into hand to hand? Awesome, let's concede our firepower advantage and play to the enemy's preferred way of combat (and oh wait,
they did that and got slaughtered).
Infantry combat is always a dilemma.
Stay pinned down long enough and you become a target for enemy artillery if they've got any, which these orks did. Get out in the open and you're exposed.
Usually, staying in cover is a lot better.
The calculations for Space Marines are a little different because of their armor. A pile of dirt may not actually have more stopping power than their own armor, to the point where any weapon that they
need to take cover from is one that can blow the cover to bits, making it at best temporary concealment against antitank weapons, rather than "cover" in the sense the term is used in traditional infantry combat.
It's not hard to imagine a case where Marines might actually be better leaping out of their entrenchment
now and charging the enemy force that's firing on them with small arms, rather than sitting in the entrenchment to hide from small arms (which they're immune to) until someone calls up antitank support and artillery strikes (which they're not immune to).